Lines Matching refs:GLsizei

41                                      GLsizei bufsize,  in ValidateGetActiveSubroutineName()
42 const GLsizei *length, in ValidateGetActiveSubroutineName()
52 GLsizei bufsize, in ValidateGetActiveSubroutineUniformName()
53 const GLsizei *length, in ValidateGetActiveSubroutineUniformName()
131 GLsizei count, in ValidateUniform1dv()
144 GLsizei count, in ValidateUniform2dv()
161 GLsizei count, in ValidateUniform3dv()
179 GLsizei count, in ValidateUniform4dv()
187 GLsizei count, in ValidateUniformMatrix2dv()
196 GLsizei count, in ValidateUniformMatrix2x3dv()
205 GLsizei count, in ValidateUniformMatrix2x4dv()
214 GLsizei count, in ValidateUniformMatrix3dv()
223 GLsizei count, in ValidateUniformMatrix3x2dv()
232 GLsizei count, in ValidateUniformMatrix3x4dv()
241 GLsizei count, in ValidateUniformMatrix4dv()
250 GLsizei count, in ValidateUniformMatrix4x2dv()
259 GLsizei count, in ValidateUniformMatrix4x3dv()
268 GLsizei count, in ValidateUniformSubroutinesuiv()
276 GLsizei count, in ValidateDepthRangeArrayv()
316 GLsizei count, in ValidateProgramUniform1dv()
334 GLsizei count, in ValidateProgramUniform2dv()
353 GLsizei count, in ValidateProgramUniform3dv()
373 GLsizei count, in ValidateProgramUniform4dv()
382 GLsizei count, in ValidateProgramUniformMatrix2dv()
392 GLsizei count, in ValidateProgramUniformMatrix2x3dv()
402 GLsizei count, in ValidateProgramUniformMatrix2x4dv()
412 GLsizei count, in ValidateProgramUniformMatrix3dv()
422 GLsizei count, in ValidateProgramUniformMatrix3x2dv()
432 GLsizei count, in ValidateProgramUniformMatrix3x4dv()
442 GLsizei count, in ValidateProgramUniformMatrix4dv()
452 GLsizei count, in ValidateProgramUniformMatrix4x2dv()
462 GLsizei count, in ValidateProgramUniformMatrix4x3dv()
469 bool ValidateScissorArrayv(const Context *context, GLuint first, GLsizei count, const GLint *v) in ValidateScissorArrayv()
478 GLsizei width, in ValidateScissorIndexed()
479 GLsizei height) in ValidateScissorIndexed()
542 GLsizei stride, in ValidateVertexAttribLPointer()
548 bool ValidateViewportArrayv(const Context *context, GLuint first, GLsizei count, const GLfloat *v) in ValidateViewportArrayv()
571 GLsizei count, in ValidateDrawArraysInstancedBaseInstance()
572 GLsizei instancecount, in ValidateDrawArraysInstancedBaseInstance()
580 GLsizei count, in ValidateDrawElementsInstancedBaseInstance()
583 GLsizei instancecount, in ValidateDrawElementsInstancedBaseInstance()
591 GLsizei count, in ValidateDrawElementsInstancedBaseVertexBaseInstance()
594 GLsizei instancecount, in ValidateDrawElementsInstancedBaseVertexBaseInstance()
604 GLsizei instancecount) in ValidateDrawTransformFeedbackInstanced()
613 GLsizei instancecount) in ValidateDrawTransformFeedbackStreamInstanced()
629 GLsizei levels, in ValidateTexStorage1D()
631 GLsizei width) in ValidateTexStorage1D()
662 GLsizei bufSize, in ValidateGetInternalformati64v()
700 GLsizei width, in ValidateInvalidateTexSubImage()
701 GLsizei height, in ValidateInvalidateTexSubImage()
702 GLsizei depth) in ValidateInvalidateTexSubImage()
710 GLsizei drawcount, in ValidateMultiDrawArraysIndirect()
711 GLsizei stride) in ValidateMultiDrawArraysIndirect()
720 GLsizei drawcount, in ValidateMultiDrawElementsIndirect()
721 GLsizei stride) in ValidateMultiDrawElementsIndirect()
759 GLsizei count, in ValidateBindBuffersBase()
768 GLsizei count, in ValidateBindBuffersRange()
778 GLsizei count, in ValidateBindImageTextures()
786 GLsizei count, in ValidateBindSamplers()
794 GLsizei count, in ValidateBindTextures()
802 GLsizei count, in ValidateBindVertexBuffers()
805 const GLsizei *strides) in ValidateBindVertexBuffers()
835 GLsizei width, in ValidateClearTexSubImage()
836 GLsizei height, in ValidateClearTexSubImage()
837 GLsizei depth, in ValidateClearTexSubImage()
942 GLsizei width, in ValidateCompressedTextureSubImage1D()
944 GLsizei imageSize, in ValidateCompressedTextureSubImage1D()
955 GLsizei width, in ValidateCompressedTextureSubImage2D()
956 GLsizei height, in ValidateCompressedTextureSubImage2D()
958 GLsizei imageSize, in ValidateCompressedTextureSubImage2D()
970 GLsizei width, in ValidateCompressedTextureSubImage3D()
971 GLsizei height, in ValidateCompressedTextureSubImage3D()
972 GLsizei depth, in ValidateCompressedTextureSubImage3D()
974 GLsizei imageSize, in ValidateCompressedTextureSubImage3D()
996 GLsizei width) in ValidateCopyTextureSubImage1D()
1008 GLsizei width, in ValidateCopyTextureSubImage2D()
1009 GLsizei height) in ValidateCopyTextureSubImage2D()
1022 GLsizei width, in ValidateCopyTextureSubImage3D()
1023 GLsizei height) in ValidateCopyTextureSubImage3D()
1028 bool ValidateCreateBuffers(const Context *context, GLsizei n, const BufferID *buffers) in ValidateCreateBuffers()
1033 bool ValidateCreateFramebuffers(const Context *context, GLsizei n, const GLuint *framebuffers) in ValidateCreateFramebuffers()
1038 bool ValidateCreateProgramPipelines(const Context *context, GLsizei n, const GLuint *pipelines) in ValidateCreateProgramPipelines()
1043 bool ValidateCreateQueries(const Context *context, GLenum target, GLsizei n, const GLuint *ids) in ValidateCreateQueries()
1049 GLsizei n, in ValidateCreateRenderbuffers()
1055 bool ValidateCreateSamplers(const Context *context, GLsizei n, const GLuint *samplers) in ValidateCreateSamplers()
1062 GLsizei n, in ValidateCreateTextures()
1068 bool ValidateCreateTransformFeedbacks(const Context *context, GLsizei n, const GLuint *ids) in ValidateCreateTransformFeedbacks()
1073 bool ValidateCreateVertexArrays(const Context *context, GLsizei n, const VertexArrayID *arrays) in ValidateCreateVertexArrays()
1104 GLsizei bufSize, in ValidateGetCompressedTextureImage()
1116 GLsizei width, in ValidateGetCompressedTextureSubImage()
1117 GLsizei height, in ValidateGetCompressedTextureSubImage()
1118 GLsizei depth, in ValidateGetCompressedTextureSubImage()
1119 GLsizei bufSize, in ValidateGetCompressedTextureSubImage()
1224 GLsizei bufSize, in ValidateGetTextureImage()
1286 GLsizei width, in ValidateGetTextureSubImage()
1287 GLsizei height, in ValidateGetTextureSubImage()
1288 GLsizei depth, in ValidateGetTextureSubImage()
1291 GLsizei bufSize, in ValidateGetTextureSubImage()
1353 GLsizei bufSize, in ValidateGetnColorTable()
1362 GLsizei bufSize, in ValidateGetnCompressedTexImage()
1372 GLsizei bufSize, in ValidateGetnConvolutionFilter()
1383 GLsizei bufSize, in ValidateGetnHistogram()
1392 GLsizei bufSize, in ValidateGetnMapdv()
1401 GLsizei bufSize, in ValidateGetnMapfv()
1410 GLsizei bufSize, in ValidateGetnMapiv()
1421 GLsizei bufSize, in ValidateGetnMinmax()
1429 GLsizei bufSize, in ValidateGetnPixelMapfv()
1437 GLsizei bufSize, in ValidateGetnPixelMapuiv()
1445 GLsizei bufSize, in ValidateGetnPixelMapusv()
1451 bool ValidateGetnPolygonStipple(const Context *context, GLsizei bufSize, const GLubyte *pattern) in ValidateGetnPolygonStipple()
1460 GLsizei rowBufSize, in ValidateGetnSeparableFilter()
1462 GLsizei columnBufSize, in ValidateGetnSeparableFilter()
1474 GLsizei bufSize, in ValidateGetnTexImage()
1483 GLsizei bufSize, in ValidateGetnUniformdv()
1491 GLsizei numAttachments, in ValidateInvalidateNamedFramebufferData()
1499 GLsizei numAttachments, in ValidateInvalidateNamedFramebufferSubData()
1503 GLsizei width, in ValidateInvalidateNamedFramebufferSubData()
1504 GLsizei height) in ValidateInvalidateNamedFramebufferSubData()
1559 GLsizei n, in ValidateNamedFramebufferDrawBuffers()
1611 GLsizei width, in ValidateNamedRenderbufferStorage()
1612 GLsizei height) in ValidateNamedRenderbufferStorage()
1619 GLsizei samples, in ValidateNamedRenderbufferStorageMultisample()
1621 GLsizei width, in ValidateNamedRenderbufferStorageMultisample()
1622 GLsizei height) in ValidateNamedRenderbufferStorageMultisample()
1697 GLsizei levels, in ValidateTextureStorage1D()
1699 GLsizei width) in ValidateTextureStorage1D()
1706 GLsizei levels, in ValidateTextureStorage2D()
1708 GLsizei width, in ValidateTextureStorage2D()
1709 GLsizei height) in ValidateTextureStorage2D()
1716 GLsizei samples, in ValidateTextureStorage2DMultisample()
1718 GLsizei width, in ValidateTextureStorage2DMultisample()
1719 GLsizei height, in ValidateTextureStorage2DMultisample()
1727 GLsizei levels, in ValidateTextureStorage3D()
1729 GLsizei width, in ValidateTextureStorage3D()
1730 GLsizei height, in ValidateTextureStorage3D()
1731 GLsizei depth) in ValidateTextureStorage3D()
1738 GLsizei samples, in ValidateTextureStorage3DMultisample()
1740 GLsizei width, in ValidateTextureStorage3DMultisample()
1741 GLsizei height, in ValidateTextureStorage3DMultisample()
1742 GLsizei depth, in ValidateTextureStorage3DMultisample()
1752 GLsizei width, in ValidateTextureSubImage1D()
1765 GLsizei width, in ValidateTextureSubImage2D()
1766 GLsizei height, in ValidateTextureSubImage2D()
1780 GLsizei width, in ValidateTextureSubImage3D()
1781 GLsizei height, in ValidateTextureSubImage3D()
1782 GLsizei depth, in ValidateTextureSubImage3D()
1870 GLsizei stride) in ValidateVertexArrayVertexBuffer()
1878 GLsizei count, in ValidateVertexArrayVertexBuffers()
1881 const GLsizei *strides) in ValidateVertexArrayVertexBuffers()
1890 GLsizei maxdrawcount, in ValidateMultiDrawArraysIndirectCount()
1891 GLsizei stride) in ValidateMultiDrawArraysIndirectCount()
1901 GLsizei maxdrawcount, in ValidateMultiDrawElementsIndirectCount()
1902 GLsizei stride) in ValidateMultiDrawElementsIndirectCount()