Lines Matching full:thread
36 Thread *thread = egl::GetCurrentThread(); in EGL_ChooseConfig() local
41 ANGLE_EGL_VALIDATE(thread, ChooseConfig, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_ChooseConfig()
44 return ChooseConfig(thread, dpyPacked, attrib_listPacked, configs, config_size, num_config); in EGL_ChooseConfig()
56 Thread *thread = egl::GetCurrentThread(); in EGL_CopyBuffers() local
61 ANGLE_EGL_VALIDATE(thread, CopyBuffers, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_CopyBuffers()
64 return CopyBuffers(thread, dpyPacked, surfacePacked, target); in EGL_CopyBuffers()
78 Thread *thread = egl::GetCurrentThread(); in EGL_CreateContext() local
85 ANGLE_EGL_VALIDATE(thread, CreateContext, GetDisplayIfValid(dpyPacked), EGLContext, dpyPacked, in EGL_CreateContext()
88 return CreateContext(thread, dpyPacked, configPacked, share_contextPacked, attrib_listPacked); in EGL_CreateContext()
101 Thread *thread = egl::GetCurrentThread(); in EGL_CreatePbufferSurface() local
107 ANGLE_EGL_VALIDATE(thread, CreatePbufferSurface, GetDisplayIfValid(dpyPacked), EGLSurface, in EGL_CreatePbufferSurface()
110 return CreatePbufferSurface(thread, dpyPacked, configPacked, attrib_listPacked); in EGL_CreatePbufferSurface()
124 Thread *thread = egl::GetCurrentThread(); in EGL_CreatePixmapSurface() local
130 ANGLE_EGL_VALIDATE(thread, CreatePixmapSurface, GetDisplayIfValid(dpyPacked), EGLSurface, in EGL_CreatePixmapSurface()
133 return CreatePixmapSurface(thread, dpyPacked, configPacked, pixmap, attrib_listPacked); in EGL_CreatePixmapSurface()
147 Thread *thread = egl::GetCurrentThread(); in EGL_CreateWindowSurface() local
153 ANGLE_EGL_VALIDATE(thread, CreateWindowSurface, GetDisplayIfValid(dpyPacked), EGLSurface, in EGL_CreateWindowSurface()
156 return CreateWindowSurface(thread, dpyPacked, configPacked, win, attrib_listPacked); in EGL_CreateWindowSurface()
165 Thread *thread = egl::GetCurrentThread(); in EGL_DestroyContext() local
170 ANGLE_EGL_VALIDATE(thread, DestroyContext, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_DestroyContext()
173 return DestroyContext(thread, dpyPacked, ctxPacked); in EGL_DestroyContext()
182 Thread *thread = egl::GetCurrentThread(); in EGL_DestroySurface() local
187 ANGLE_EGL_VALIDATE(thread, DestroySurface, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_DestroySurface()
190 return DestroySurface(thread, dpyPacked, surfacePacked); in EGL_DestroySurface()
204 Thread *thread = egl::GetCurrentThread(); in EGL_GetConfigAttrib() local
209 ANGLE_EGL_VALIDATE(thread, GetConfigAttrib, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_GetConfigAttrib()
212 return GetConfigAttrib(thread, dpyPacked, configPacked, attribute, value); in EGL_GetConfigAttrib()
226 Thread *thread = egl::GetCurrentThread(); in EGL_GetConfigs() local
230 ANGLE_EGL_VALIDATE(thread, GetConfigs, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_GetConfigs()
233 return GetConfigs(thread, dpyPacked, configs, config_size, num_config); in EGL_GetConfigs()
241 Thread *thread = egl::GetCurrentThread(); in EGL_GetCurrentDisplay() local
243 ANGLE_EGL_VALIDATE(thread, GetCurrentDisplay, nullptr, EGLDisplay); in EGL_GetCurrentDisplay()
245 return GetCurrentDisplay(thread); in EGL_GetCurrentDisplay()
253 Thread *thread = egl::GetCurrentThread(); in EGL_GetCurrentSurface() local
255 ANGLE_EGL_VALIDATE(thread, GetCurrentSurface, nullptr, EGLSurface, readdraw); in EGL_GetCurrentSurface()
257 return GetCurrentSurface(thread, readdraw); in EGL_GetCurrentSurface()
265 Thread *thread = egl::GetCurrentThread(); in EGL_GetDisplay() local
267 ANGLE_EGL_VALIDATE(thread, GetDisplay, nullptr, EGLDisplay, display_id); in EGL_GetDisplay()
269 return GetDisplay(thread, display_id); in EGL_GetDisplay()
277 Thread *thread = egl::GetCurrentThread(); in EGL_GetError() local
279 ANGLE_EGL_VALIDATE(thread, GetError, nullptr, EGLint); in EGL_GetError()
281 return GetError(thread); in EGL_GetError()
289 Thread *thread = egl::GetCurrentThread(); in EGL_GetProcAddress() local
291 ANGLE_EGL_VALIDATE(thread, GetProcAddress, nullptr, __eglMustCastToProperFunctionPointerType, in EGL_GetProcAddress()
294 return GetProcAddress(thread, procname); in EGL_GetProcAddress()
304 Thread *thread = egl::GetCurrentThread(); in EGL_Initialize() local
308 ANGLE_EGL_VALIDATE(thread, Initialize, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_Initialize()
311 return Initialize(thread, dpyPacked, major, minor); in EGL_Initialize()
325 Thread *thread = egl::GetCurrentThread(); in EGL_MakeCurrent() local
332 ANGLE_EGL_VALIDATE(thread, MakeCurrent, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_MakeCurrent()
335 return MakeCurrent(thread, dpyPacked, drawPacked, readPacked, ctxPacked); in EGL_MakeCurrent()
349 Thread *thread = egl::GetCurrentThread(); in EGL_QueryContext() local
354 ANGLE_EGL_VALIDATE(thread, QueryContext, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_QueryContext()
357 return QueryContext(thread, dpyPacked, ctxPacked, attribute, value); in EGL_QueryContext()
365 Thread *thread = egl::GetCurrentThread(); in EGL_QueryString() local
369 ANGLE_EGL_VALIDATE(thread, QueryString, GetDisplayIfValid(dpyPacked), const char *, dpyPacked, in EGL_QueryString()
372 return QueryString(thread, dpyPacked, name); in EGL_QueryString()
386 Thread *thread = egl::GetCurrentThread(); in EGL_QuerySurface() local
391 ANGLE_EGL_VALIDATE(thread, QuerySurface, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_QuerySurface()
394 return QuerySurface(thread, dpyPacked, surfacePacked, attribute, value); in EGL_QuerySurface()
403 Thread *thread = egl::GetCurrentThread(); in EGL_SwapBuffers() local
408 ANGLE_EGL_VALIDATE(thread, SwapBuffers, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_SwapBuffers()
411 return SwapBuffers(thread, dpyPacked, surfacePacked); in EGL_SwapBuffers()
419 Thread *thread = egl::GetCurrentThread(); in EGL_Terminate() local
423 ANGLE_EGL_VALIDATE(thread, Terminate, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked); in EGL_Terminate()
425 return Terminate(thread, dpyPacked); in EGL_Terminate()
433 Thread *thread = egl::GetCurrentThread(); in EGL_WaitGL() local
435 ANGLE_EGL_VALIDATE(thread, WaitGL, nullptr, EGLBoolean); in EGL_WaitGL()
437 return WaitGL(thread); in EGL_WaitGL()
445 Thread *thread = egl::GetCurrentThread(); in EGL_WaitNative() local
447 ANGLE_EGL_VALIDATE(thread, WaitNative, nullptr, EGLBoolean, engine); in EGL_WaitNative()
449 return WaitNative(thread, engine); in EGL_WaitNative()
459 Thread *thread = egl::GetCurrentThread(); in EGL_BindTexImage() local
464 ANGLE_EGL_VALIDATE(thread, BindTexImage, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_BindTexImage()
467 return BindTexImage(thread, dpyPacked, surfacePacked, buffer); in EGL_BindTexImage()
476 Thread *thread = egl::GetCurrentThread(); in EGL_ReleaseTexImage() local
481 ANGLE_EGL_VALIDATE(thread, ReleaseTexImage, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_ReleaseTexImage()
484 return ReleaseTexImage(thread, dpyPacked, surfacePacked, buffer); in EGL_ReleaseTexImage()
497 Thread *thread = egl::GetCurrentThread(); in EGL_SurfaceAttrib() local
502 ANGLE_EGL_VALIDATE(thread, SurfaceAttrib, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_SurfaceAttrib()
505 return SurfaceAttrib(thread, dpyPacked, surfacePacked, attribute, value); in EGL_SurfaceAttrib()
513 Thread *thread = egl::GetCurrentThread(); in EGL_SwapInterval() local
517 ANGLE_EGL_VALIDATE(thread, SwapInterval, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_SwapInterval()
520 return SwapInterval(thread, dpyPacked, interval); in EGL_SwapInterval()
529 Thread *thread = egl::GetCurrentThread(); in EGL_BindAPI() local
531 ANGLE_EGL_VALIDATE(thread, BindAPI, nullptr, EGLBoolean, api); in EGL_BindAPI()
533 return BindAPI(thread, api); in EGL_BindAPI()
549 Thread *thread = egl::GetCurrentThread(); in EGL_CreatePbufferFromClientBuffer() local
555 ANGLE_EGL_VALIDATE(thread, CreatePbufferFromClientBuffer, GetDisplayIfValid(dpyPacked), in EGL_CreatePbufferFromClientBuffer()
558 return CreatePbufferFromClientBuffer(thread, dpyPacked, buftype, buffer, configPacked, in EGL_CreatePbufferFromClientBuffer()
567 Thread *thread = egl::GetCurrentThread(); in EGL_QueryAPI() local
569 ANGLE_EGL_VALIDATE(thread, QueryAPI, nullptr, EGLenum); in EGL_QueryAPI()
571 return QueryAPI(thread); in EGL_QueryAPI()
579 Thread *thread = egl::GetCurrentThread(); in EGL_ReleaseThread() local
581 ANGLE_EGL_VALIDATE(thread, ReleaseThread, nullptr, EGLBoolean); in EGL_ReleaseThread()
583 return ReleaseThread(thread); in EGL_ReleaseThread()
591 Thread *thread = egl::GetCurrentThread(); in EGL_WaitClient() local
593 ANGLE_EGL_VALIDATE(thread, WaitClient, nullptr, EGLBoolean); in EGL_WaitClient()
595 return WaitClient(thread); in EGL_WaitClient()
604 Thread *thread = egl::GetCurrentThread(); in EGL_GetCurrentContext() local
606 ANGLE_EGL_VALIDATE(thread, GetCurrentContext, nullptr, EGLContext); in EGL_GetCurrentContext()
608 return GetCurrentContext(thread); in EGL_GetCurrentContext()
619 Thread *thread = egl::GetCurrentThread(); in EGL_ClientWaitSync() local
624 ANGLE_EGL_VALIDATE(thread, ClientWaitSync, GetDisplayIfValid(dpyPacked), EGLint, dpyPacked, in EGL_ClientWaitSync()
627 return ClientWaitSync(thread, dpyPacked, syncPacked, flags, timeout); in EGL_ClientWaitSync()
642 Thread *thread = egl::GetCurrentThread(); in EGL_CreateImage() local
648 ANGLE_EGL_VALIDATE(thread, CreateImage, GetDisplayIfValid(dpyPacked), EGLImage, dpyPacked, in EGL_CreateImage()
651 return CreateImage(thread, dpyPacked, ctxPacked, target, buffer, attrib_listPacked); in EGL_CreateImage()
665 Thread *thread = egl::GetCurrentThread(); in EGL_CreatePlatformPixmapSurface() local
671 ANGLE_EGL_VALIDATE(thread, CreatePlatformPixmapSurface, GetDisplayIfValid(dpyPacked), in EGL_CreatePlatformPixmapSurface()
674 return CreatePlatformPixmapSurface(thread, dpyPacked, configPacked, native_pixmap, in EGL_CreatePlatformPixmapSurface()
689 Thread *thread = egl::GetCurrentThread(); in EGL_CreatePlatformWindowSurface() local
695 ANGLE_EGL_VALIDATE(thread, CreatePlatformWindowSurface, GetDisplayIfValid(dpyPacked), in EGL_CreatePlatformWindowSurface()
698 return CreatePlatformWindowSurface(thread, dpyPacked, configPacked, native_window, in EGL_CreatePlatformWindowSurface()
708 Thread *thread = egl::GetCurrentThread(); in EGL_CreateSync() local
713 ANGLE_EGL_VALIDATE(thread, CreateSync, GetDisplayIfValid(dpyPacked), EGLSync, dpyPacked, type, in EGL_CreateSync()
716 return CreateSync(thread, dpyPacked, type, attrib_listPacked); in EGL_CreateSync()
725 Thread *thread = egl::GetCurrentThread(); in EGL_DestroyImage() local
730 ANGLE_EGL_VALIDATE(thread, DestroyImage, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_DestroyImage()
733 return DestroyImage(thread, dpyPacked, imagePacked); in EGL_DestroyImage()
742 Thread *thread = egl::GetCurrentThread(); in EGL_DestroySync() local
747 ANGLE_EGL_VALIDATE(thread, DestroySync, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_DestroySync()
750 return DestroySync(thread, dpyPacked, syncPacked); in EGL_DestroySync()
763 Thread *thread = egl::GetCurrentThread(); in EGL_GetPlatformDisplay() local
767 ANGLE_EGL_VALIDATE(thread, GetPlatformDisplay, nullptr, EGLDisplay, platform, native_display, in EGL_GetPlatformDisplay()
770 return GetPlatformDisplay(thread, platform, native_display, attrib_listPacked); in EGL_GetPlatformDisplay()
784 Thread *thread = egl::GetCurrentThread(); in EGL_GetSyncAttrib() local
789 ANGLE_EGL_VALIDATE(thread, GetSyncAttrib, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_GetSyncAttrib()
792 return GetSyncAttrib(thread, dpyPacked, syncPacked, attribute, value); in EGL_GetSyncAttrib()
801 Thread *thread = egl::GetCurrentThread(); in EGL_WaitSync() local
806 ANGLE_EGL_VALIDATE(thread, WaitSync, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_WaitSync()
809 return WaitSync(thread, dpyPacked, syncPacked, flags); in EGL_WaitSync()