Lines Matching refs:positionData
347 std::vector<GLfloat> positionData = {// quad vertices in TEST_P() local
351 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0], in TEST_P()
444 std::vector<GLfloat> positionData = {// 4 squares each made up of quad vertices in TEST_P() local
455 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0], in TEST_P()
556 std::vector<GLfloat> positionData = {// quad vertices in TEST_P() local
560 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0], in TEST_P()
700 std::vector<GLfloat> positionData = {// quad vertices in TEST_P() local
704 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0], in TEST_P()
780 std::vector<GLfloat> positionData = {// quad vertices in initializeGeometry() local
784 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0], in initializeGeometry()
2410 std::vector<GLfloat> positionData = {// quad vertices in initializeGeometry() local
2414 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0], in initializeGeometry()