Lines Matching refs:glRenderbufferStorage

96         glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, getWindowWidth(),  in testSetUp()
116 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, getWindowWidth() / 2, in testSetUp()
1225 glRenderbufferStorage(GL_RENDERBUFFER, rboFormat, width, height); in initColorFBO()
1272 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, 256, 256); in TEST_P()
1412 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 256, 256); in TEST_P()
1488 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, 256, 256); in TEST_P()
1535 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, kSize, kSize); in TEST_P()
1751 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 256, 256); in TEST_P()
1795 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 256, 256); in TEST_P()
1866 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 256, 256); in TEST_P()
1990 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, kSize, kSize); in TEST_P()
2010 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, kSize, kSize); in TEST_P()
2544 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 4, 4); in TEST_P()
2549 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 4, 4); in TEST_P()
2569 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 0x1000, 2); in TEST_P()
2571 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 2, 2); in TEST_P()
2593 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 128, 1); in TEST_P()
2606 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 256, 2); in TEST_P()