Lines Matching refs:glBindTexture
118 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P()
127 glBindTexture(GL_TEXTURE_2D, mTextures[1]); in TEST_P()
137 glBindTexture(GL_TEXTURE_2D, mTextures[1]); in TEST_P()
195 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P()
204 glBindTexture(GL_TEXTURE_2D, mTextures[1]); in TEST_P()
222 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P()
230 glBindTexture(GL_TEXTURE_2D, mTextures[1]); in TEST_P()
252 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P()
261 glBindTexture(GL_TEXTURE_2D, mTextures[1]); in TEST_P()
291 glBindTexture(GL_TEXTURE_CUBE_MAP, mTextures[0]); in TEST_P()
304 glBindTexture(GL_TEXTURE_CUBE_MAP, mTextures[1]); in TEST_P()
325 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P()
334 glBindTexture(GL_TEXTURE_2D, mTextures[1]); in TEST_P()