Lines Matching refs:glGetUniformLocation
2141 GLint nearIndex = glGetUniformLocation(program.get(), "gl_DepthRange.near"); in TEST_P()
2498 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P()
2619 GLint iloc = glGetUniformLocation(program, "i"); in TEST_P()
2620 GLint uloc = glGetUniformLocation(program, "u"); in TEST_P()
2657 GLint floc = glGetUniformLocation(program, "f"); in TEST_P()
2707 GLint floc = glGetUniformLocation(program, "f"); in TEST_P()
2708 GLint iloc = glGetUniformLocation(program, "i"); in TEST_P()
2709 GLint uloc = glGetUniformLocation(program, "u"); in TEST_P()
2790 GLint floc = glGetUniformLocation(program, "f"); in TEST_P()
2791 GLint iloc = glGetUniformLocation(program, "i"); in TEST_P()
2792 GLint uloc = glGetUniformLocation(program, "u"); in TEST_P()
3125 GLint oneIndex = glGetUniformLocation(prog.get(), "ui_one"); in TEST_P()
3127 GLint twoIndex = glGetUniformLocation(prog.get(), "ui_two"); in TEST_P()
3129 GLint threeIndex = glGetUniformLocation(prog.get(), "ui_three"); in TEST_P()
3175 GLint oneIndex = glGetUniformLocation(prog.get(), "ui_one"); in TEST_P()
3177 GLint twoIndex = glGetUniformLocation(prog.get(), "ui_two"); in TEST_P()
3179 GLint threeIndex = glGetUniformLocation(prog.get(), "ui_three"); in TEST_P()
3254 GLint oneIndex = glGetUniformLocation(program, "u_a1"); in TEST_P()
3256 GLint twoIndex = glGetUniformLocation(program, "u_a2"); in TEST_P()
3296 GLint oneIndex = glGetUniformLocation(program, "u_a1"); in TEST_P()
3298 GLint twoIndex = glGetUniformLocation(program, "u_a2"); in TEST_P()
3335 GLint oneIndex = glGetUniformLocation(program, "u_a1"); in TEST_P()
3337 GLint twoIndex = glGetUniformLocation(program, "u_a2"); in TEST_P()
3725 GLint uniformLocation = glGetUniformLocation(program, "testSideEffectValue"); in TEST_P()
3846 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P()
3961 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P()
4379 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P()
4428 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P()
4494 glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P()
4580 glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P()
4655 glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P()
4716 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P()
4776 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P()
4851 glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P()
4930 glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P()
4950 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P()
5101 GLint samplerALoc = glGetUniformLocation(nestedProg, "samplerA"); in TEST_P()
5104 GLint samplerBLoc = glGetUniformLocation(nestedProg, "samplerB"); in TEST_P()
5370 GLint uniLoc = glGetUniformLocation(program, "b.q"); in TEST_P()
5408 GLint bLoc = glGetUniformLocation(program, "uni.b"); in TEST_P()
5410 GLint sampLoc = glGetUniformLocation(program, "uni.samp"); in TEST_P()
5449 GLint uniLocB = glGetUniformLocation(program, "b.q"); in TEST_P()
5453 GLint uniLocC = glGetUniformLocation(program, "c.q"); in TEST_P()
6165 GLint samplerMemberLoc = glGetUniformLocation(program, "uStruct.samplerMember"); in TEST_P()
6168 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P()
6212 GLint samplerMemberLoc = glGetUniformLocation(program, "uStruct.samplerMember"); in TEST_P()
6215 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P()
6262 GLint samplerMemberLoc = glGetUniformLocation(program, "uStructs[0].samplerMember"); in TEST_P()
6265 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P()
6313 GLint samplerMemberLoc = glGetUniformLocation(program, "uStruct.samplerMembers[0]"); in TEST_P()
6316 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P()
6367 GLint samplerMemberLoc = glGetUniformLocation(program, "uStruct.nest.samplerMember"); in TEST_P()
6370 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P()
6416 GLint samplerMemberLoc = glGetUniformLocation(program, "uStruct.samplerMember"); in TEST_P()
6419 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P()
6422 GLint bLoc = glGetUniformLocation(program, "uStruct.b"); in TEST_P()
6479 GLint samplerMemberLoc = glGetUniformLocation(program, "uStruct.nest.samplerMember"); in TEST_P()
6482 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P()
6486 GLint bLoc = glGetUniformLocation(program, "uStruct.b"); in TEST_P()
6490 GLint nestbLoc = glGetUniformLocation(program, "uStruct.nest.b"); in TEST_P()
6547 GLint samplerMemberLoc = glGetUniformLocation(program, "uStruct.nest.samplerMember"); in TEST_P()
6550 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P()
6554 GLint bLoc = glGetUniformLocation(program, "uStruct.b"); in TEST_P()
6558 GLint nestbLoc = glGetUniformLocation(program, "uStruct.nest.b"); in TEST_P()
7124 GLint inValLoc = glGetUniformLocation(program, "inVal"); in TEST_P()
7179 GLint inValLoc = glGetUniformLocation(program, "inVal"); in TEST_P()
7234 GLint inValLoc = glGetUniformLocation(program, "inVal"); in TEST_P()
7286 GLint inValLoc = glGetUniformLocation(program, "inVal"); in TEST_P()
8026 GLint uniLoc = glGetUniformLocation(program, "viewportSize"); in TEST_P()
8097 GLint uniLoc = glGetUniformLocation(program, "viewportSize"); in TEST_P()
8397 GLint uniformLocation = glGetUniformLocation(program, "u"); in TEST_P()
8400 GLint matrixLocation = glGetUniformLocation(program, "m"); in TEST_P()
8432 GLint uniformLocation = glGetUniformLocation(program, "u"); in TEST_P()
9448 GLint uniformLocation = glGetUniformLocation(program, "default_uniform"); in TEST_P()
9548 GLint uniformLocation = glGetUniformLocation(program, "initialAcValue"); in TEST_P()
9578 GLint samplerLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P()
9687 GLint samplerLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P()
9822 GLint samplerLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P()
9999 GLint samplerLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P()
10006 GLint nestedIndexLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P()
10013 GLint indexLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P()
10127 GLint samplerLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P()
11979 GLint floc = glGetUniformLocation(program, "f"); in TEST_P()
11980 GLint u1loc = glGetUniformLocation(program, "u1"); in TEST_P()
11981 GLint u2loc = glGetUniformLocation(program, "u2"); in TEST_P()