Lines Matching refs:glGetUniformLocation

443     int location = glGetUniformLocation(program.get(), "u_var[0].m0");  in TEST_P()
446 location = glGetUniformLocation(program.get(), "u_var[0].m1"); in TEST_P()
449 location = glGetUniformLocation(program.get(), "u_var[1].m0"); in TEST_P()
452 location = glGetUniformLocation(program.get(), "u_var[1].m1"); in TEST_P()
455 location = glGetUniformLocation(program.get(), "u_var[2].m0"); in TEST_P()
458 location = glGetUniformLocation(program.get(), "u_var[2].m1"); in TEST_P()
489 location = glGetUniformLocation(binaryProgram.get(), "u_var[0].m0"); in TEST_P()
492 location = glGetUniformLocation(binaryProgram.get(), "u_var[0].m1"); in TEST_P()
495 location = glGetUniformLocation(binaryProgram.get(), "u_var[1].m0"); in TEST_P()
498 location = glGetUniformLocation(binaryProgram.get(), "u_var[1].m1"); in TEST_P()
501 location = glGetUniformLocation(binaryProgram.get(), "u_var[2].m0"); in TEST_P()
504 location = glGetUniformLocation(binaryProgram.get(), "u_var[2].m1"); in TEST_P()
548 GLint valuesLoc = glGetUniformLocation(program.get(), "values"); in TEST_P()
580 valuesLoc = glGetUniformLocation(program.get(), "values"); in TEST_P()
673 GLint redVSLoc = glGetUniformLocation(program.get(), "redVS"); in TEST_P()
675 GLint greenVSLoc = glGetUniformLocation(program.get(), "greenVS"); in TEST_P()
677 GLint blueVSLoc = glGetUniformLocation(program.get(), "blueVS"); in TEST_P()
679 GLint redFSLoc = glGetUniformLocation(program.get(), "redFS"); in TEST_P()
681 GLint greenFSLoc = glGetUniformLocation(program.get(), "greenFS"); in TEST_P()
683 GLint blueFSLoc = glGetUniformLocation(program.get(), "blueFS"); in TEST_P()
719 redVSLoc = glGetUniformLocation(program.get(), "redVS"); in TEST_P()
721 greenVSLoc = glGetUniformLocation(program.get(), "greenVS"); in TEST_P()
723 blueVSLoc = glGetUniformLocation(program.get(), "blueVS"); in TEST_P()
725 redFSLoc = glGetUniformLocation(program.get(), "redFS"); in TEST_P()
727 greenFSLoc = glGetUniformLocation(program.get(), "greenFS"); in TEST_P()
729 blueFSLoc = glGetUniformLocation(program.get(), "blueFS"); in TEST_P()
792 GLint textureLocation = glGetUniformLocation(reloadedProgram, "tex"); in TEST_P()