Lines Matching refs:mTextureLocation
56 mTextureLocation = glGetUniformLocation(mProgram, "tex"); in testSetUp()
57 ASSERT_NE(-1, mTextureLocation); in testSetUp()
83 GLint mTextureLocation = -1; member in angle::SRGBTextureTest
263 glUniform1i(mTextureLocation, 0); in TEST_P()
294 glUniform1i(mTextureLocation, 0); in TEST_P()
359 glUniform1i(mTextureLocation, 0); in TEST_P()
390 glUniform1i(mTextureLocation, 0); in TEST_P()
428 glUniform1i(mTextureLocation, 0); in TEST_P()
460 glUniform1i(mTextureLocation, 0); in TEST_P()
492 glUniform1i(mTextureLocation, 0); in TEST_P()
526 glUniform1i(mTextureLocation, 0); in TEST_P()
560 glUniform1i(mTextureLocation, 0); in TEST_P()