Lines Matching refs:texRead
4596 GLTexture texRead; in TEST_P() local
4597 glBindTexture(GL_TEXTURE_2D, texRead); in TEST_P()
4604 glBindImageTexture(0, texRead, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8); in TEST_P()
4606 texRead.reset(); in TEST_P()
4622 GLTexture texRead; in TEST_P() local
4623 glBindTexture(GL_TEXTURE_2D, texRead); in TEST_P()
4629 glBindImageTexture(0, texRead, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8); in TEST_P()
4633 glBindImageTexture(0, texRead, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8); in TEST_P()
4648 GLTexture texRead; in TEST_P() local
4649 glBindTexture(GL_TEXTURE_2D, texRead); in TEST_P()
4655 glBindImageTexture(0, texRead, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8); in TEST_P()
4659 glBindTexture(GL_TEXTURE_2D, texRead); in TEST_P()
4683 GLTexture texRead; in TEST_P() local
4684 glBindTexture(GL_TEXTURE_2D, texRead); in TEST_P()
4690 glBindImageTexture(0, texRead, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8); in TEST_P()
4784 GLTexture texRead; in TEST_P() local
4785 glBindTexture(GL_TEXTURE_2D, texRead); in TEST_P()
4790 glBindImageTexture(0, texRead, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8); in TEST_P()
4792 texRead.reset(); in TEST_P()