Lines Matching refs:texture2
1184 GLTexture texture1, texture2; in TEST_P() local
1189 glBindTexture(GL_TEXTURE_2D, texture2); in TEST_P()
3127 GLTexture texture2; in TEST_P() local
3128 glBindTexture(GL_TEXTURE_2D, texture2); in TEST_P()
3140 glBindTexture(GL_TEXTURE_2D, texture2); in TEST_P()
3305 GLTexture texture2; in TEST_P() local
3306 glBindTexture(GL_TEXTURE_2D, texture2); in TEST_P()
3311 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture2, 0); in TEST_P()
3343 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture2, 0); in TEST_P()
3358 GLTexture texture2; in TEST_P() local
3359 glBindTexture(GL_TEXTURE_2D, texture2); in TEST_P()
3364 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture2, 0); in TEST_P()
3399 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture2, 0); in TEST_P()
3413 GLTexture texture2; in TEST_P() local
3414 glBindTexture(GL_TEXTURE_2D, texture2); in TEST_P()
3419 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture2, 0); in TEST_P()
3462 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture2, 0); in TEST_P()
3655 GLTexture texture2; in TEST_P() local
3656 glBindTexture(GL_TEXTURE_2D, texture2); in TEST_P()
3670 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture2, 0); in TEST_P()