Lines Matching refs:texture2
2008 GLTexture texture2; in TEST_P() local
2009 glBindTexture(GL_TEXTURE_2D, texture2); in TEST_P()
2016 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_TEXTURE_2D, texture2, 0); in TEST_P()
2416 GLTexture texture2; in TEST_P() local
2417 FillTexture2D(texture2.get(), 1, 1, GLColor::green, 0, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P()
2543 GLTexture texture2; in TEST_P() local
2544 glBindTexture(GL_TEXTURE_2D, texture2.get()); in TEST_P()
2546 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_TEXTURE_2D, texture2.get(), in TEST_P()
2726 GLTexture texture2; in TEST_P() local
2727 glBindTexture(GL_TEXTURE_2D, texture2.get()); in TEST_P()
2754 glBindTexture(GL_TEXTURE_2D, texture2.get()); in TEST_P()
2770 glBindTexture(GL_TEXTURE_2D, texture2.get()); in TEST_P()
3331 GLTexture texture2; in TEST_P() local
3332 glBindTexture(GL_TEXTURE_2D, texture2); in TEST_P()
3343 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture2, 0); in TEST_P()
3358 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture2, 0); in TEST_P()
3369 glBindTexture(GL_TEXTURE_2D, texture2); in TEST_P()
3438 GLTexture texture2; in TEST_P() local
3439 glBindTexture(GL_TEXTURE_2D, texture2); in TEST_P()
3456 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_TEXTURE_2D, texture2, 0); in TEST_P()
3495 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_TEXTURE_2D, texture2, 0); in TEST_P()