Lines Matching refs:glLightfv
143 glLightfv(GL_LIGHT0 + maxLights, GL_AMBIENT, nullptr); in TEST_P()
157 glLightfv(GL_LIGHT0 + i, GL_TEXTURE_2D, nullptr); in TEST_P()
264 glLightfv(GL_LIGHT0 + i, GL_AMBIENT, &ambient.R); in TEST_P()
269 glLightfv(GL_LIGHT0 + i, GL_DIFFUSE, &diffuse.R); in TEST_P()
274 glLightfv(GL_LIGHT0 + i, GL_SPECULAR, &specular.R); in TEST_P()
279 glLightfv(GL_LIGHT0 + i, GL_POSITION, position.data()); in TEST_P()
284 glLightfv(GL_LIGHT0 + i, GL_SPOT_DIRECTION, direction.data()); in TEST_P()
289 glLightfv(GL_LIGHT0 + i, GL_SPOT_EXPONENT, &spotlightExponent); in TEST_P()
294 glLightfv(GL_LIGHT0 + i, GL_SPOT_CUTOFF, &spotlightCutoffAngle); in TEST_P()
299 glLightfv(GL_LIGHT0 + i, GL_CONSTANT_ATTENUATION, &attenuationConst); in TEST_P()
304 glLightfv(GL_LIGHT0 + i, GL_LINEAR_ATTENUATION, &attenuationLinear); in TEST_P()
309 glLightfv(GL_LIGHT0 + i, GL_LINEAR_ATTENUATION, &attenuationQuadratic); in TEST_P()