Lines Matching refs:VSHL
1595 VSHL/VSHLQ output:
1596 VSHL/VSHLQ:0:result_int8x8 [] = { ffffffe0, ffffffe2, ffffffe4, ffffffe6, ffffffe8, ffffffea, fffff…
1597 VSHL/VSHLQ:1:result_int16x4 [] = { ffffff80, ffffff88, ffffff90, ffffff98, }
1598 VSHL/VSHLQ:2:result_int32x2 [] = { fffff000, fffff100, }
1599 VSHL/VSHLQ:3:result_int64x1 [] = { ffffffffffffff80, }
1600 VSHL/VSHLQ:4:result_uint8x8 [] = { e0, e2, e4, e6, e8, ea, ec, ee, }
1601 VSHL/VSHLQ:5:result_uint16x4 [] = { ff80, ff88, ff90, ff98, }
1602 VSHL/VSHLQ:6:result_uint32x2 [] = { fffff000, fffff100, }
1603 VSHL/VSHLQ:7:result_uint64x1 [] = { ffffffffffffff80, }
1604 VSHL/VSHLQ:8:result_poly8x8 [] = { 33, 33, 33, 33, 33, 33, 33, 33, }
1605 VSHL/VSHLQ:9:result_poly16x4 [] = { 3333, 3333, 3333, 3333, }
1606 VSHL/VSHLQ:10:result_float32x2 [] = { 33333333, 33333333, }
1607 VSHL/VSHLQ:11:result_float16x4 [] = { 0, 0, 0, 0, }
1608 VSHL/VSHLQ:12:result_int8x16 [] = { 0, 20, 40, 60, ffffff80, ffffffa0, ffffffc0, ffffffe0, 0, 20, 4…
1609 VSHL/VSHLQ:13:result_int16x8 [] = { 0, 1000, 2000, 3000, 4000, 5000, 6000, 7000, }
1610 VSHL/VSHLQ:14:result_int32x4 [] = { 0, 40000000, 80000000, c0000000, }
1611 VSHL/VSHLQ:15:result_int64x2 [] = { 0, 8000000000000000, }
1612 VSHL/VSHLQ:16:result_uint8x16 [] = { 0, 20, 40, 60, 80, a0, c0, e0, 0, 20, 40, 60, 80, a0, c0, e0, …
1613 VSHL/VSHLQ:17:result_uint16x8 [] = { 0, 1000, 2000, 3000, 4000, 5000, 6000, 7000, }
1614 VSHL/VSHLQ:18:result_uint32x4 [] = { 0, 40000000, 80000000, c0000000, }
1615 VSHL/VSHLQ:19:result_uint64x2 [] = { 0, 8000000000000000, }
1616 VSHL/VSHLQ:20:result_poly8x16 [] = { 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33…
1617 VSHL/VSHLQ:21:result_poly16x8 [] = { 3333, 3333, 3333, 3333, 3333, 3333, 3333, 3333, }
1618 VSHL/VSHLQ:22:result_float32x4 [] = { 33333333, 33333333, 33333333, 33333333, }
1619 VSHL/VSHLQ:23:result_float16x8 [] = { 0, 0, 0, 0, 0, 0, 0, 0, }
1621 VSHL/VSHLQ (large shift amount) output:
1622 VSHL/VSHLQ:24:result_int8x8 [] = { 0, 0, 0, 0, 0, 0, 0, 0, }
1623 VSHL/VSHLQ:25:result_int16x4 [] = { 0, 0, 0, 0, }
1624 VSHL/VSHLQ:26:result_int32x2 [] = { 0, 0, }
1625 VSHL/VSHLQ:27:result_int64x1 [] = { 0, }
1626 VSHL/VSHLQ:28:result_uint8x8 [] = { 0, 0, 0, 0, 0, 0, 0, 0, }
1627 VSHL/VSHLQ:29:result_uint16x4 [] = { 0, 0, 0, 0, }
1628 VSHL/VSHLQ:30:result_uint32x2 [] = { 0, 0, }
1629 VSHL/VSHLQ:31:result_uint64x1 [] = { 0, }
1630 VSHL/VSHLQ:32:result_poly8x8 [] = { 33, 33, 33, 33, 33, 33, 33, 33, }
1631 VSHL/VSHLQ:33:result_poly16x4 [] = { 3333, 3333, 3333, 3333, }
1632 VSHL/VSHLQ:34:result_float32x2 [] = { 33333333, 33333333, }
1633 VSHL/VSHLQ:35:result_float16x4 [] = { 0, 0, 0, 0, }
1634 VSHL/VSHLQ:36:result_int8x16 [] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }
1635 VSHL/VSHLQ:37:result_int16x8 [] = { 0, 0, 0, 0, 0, 0, 0, 0, }
1636 VSHL/VSHLQ:38:result_int32x4 [] = { 0, 0, 0, 0, }
1637 VSHL/VSHLQ:39:result_int64x2 [] = { 0, 0, }
1638 VSHL/VSHLQ:40:result_uint8x16 [] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }
1639 VSHL/VSHLQ:41:result_uint16x8 [] = { 0, 0, 0, 0, 0, 0, 0, 0, }
1640 VSHL/VSHLQ:42:result_uint32x4 [] = { 0, 0, 0, 0, }
1641 VSHL/VSHLQ:43:result_uint64x2 [] = { 0, 0, }
1642 VSHL/VSHLQ:44:result_poly8x16 [] = { 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33…
1643 VSHL/VSHLQ:45:result_poly16x8 [] = { 3333, 3333, 3333, 3333, 3333, 3333, 3333, 3333, }
1644 VSHL/VSHLQ:46:result_float32x4 [] = { 33333333, 33333333, 33333333, 33333333, }
1645 VSHL/VSHLQ:47:result_float16x8 [] = { 0, 0, 0, 0, 0, 0, 0, 0, }
1647 VSHL/VSHLQ (negative shift amount) output:
1648 VSHL/VSHLQ:48:result_int8x8 [] = { fffffff8, fffffff8, fffffff9, fffffff9, fffffffa, fffffffa, ffff…
1649 VSHL/VSHLQ:49:result_int16x4 [] = { fffffff8, fffffff8, fffffff9, fffffff9, }
1650 VSHL/VSHLQ:50:result_int32x2 [] = { fffffffc, fffffffc, }
1651 VSHL/VSHLQ:51:result_int64x1 [] = { ffffffffffffffff, }
1652 VSHL/VSHLQ:52:result_uint8x8 [] = { 78, 78, 79, 79, 7a, 7a, 7b, 7b, }
1653 VSHL/VSHLQ:53:result_uint16x4 [] = { 7ff8, 7ff8, 7ff9, 7ff9, }
1654 VSHL/VSHLQ:54:result_uint32x2 [] = { 3ffffffc, 3ffffffc, }
1655 VSHL/VSHLQ:55:result_uint64x1 [] = { fffffffffffffff, }
1656 VSHL/VSHLQ:56:result_poly8x8 [] = { 33, 33, 33, 33, 33, 33, 33, 33, }
1657 VSHL/VSHLQ:57:result_poly16x4 [] = { 3333, 3333, 3333, 3333, }
1658 VSHL/VSHLQ:58:result_float32x2 [] = { 33333333, 33333333, }
1659 VSHL/VSHLQ:59:result_float16x4 [] = { 0, 0, 0, 0, }
1660 VSHL/VSHLQ:60:result_int8x16 [] = { fffffffc, fffffffc, fffffffc, fffffffc, fffffffd, fffffffd, fff…
1661 VSHL/VSHLQ:61:result_int16x8 [] = { ffffffff, ffffffff, ffffffff, ffffffff, ffffffff, ffffffff, fff…
1662 VSHL/VSHLQ:62:result_int32x4 [] = { fffffffe, fffffffe, fffffffe, fffffffe, }
1663 VSHL/VSHLQ:63:result_int64x2 [] = { ffffffffffffffff, ffffffffffffffff, }
1664 VSHL/VSHLQ:64:result_uint8x16 [] = { 3c, 3c, 3c, 3c, 3d, 3d, 3d, 3d, 3e, 3e, 3e, 3e, 3f, 3f, 3f, 3f…
1665 VSHL/VSHLQ:65:result_uint16x8 [] = { 7ff, 7ff, 7ff, 7ff, 7ff, 7ff, 7ff, 7ff, }
1666 VSHL/VSHLQ:66:result_uint32x4 [] = { 1ffffffe, 1ffffffe, 1ffffffe, 1ffffffe, }
1667 VSHL/VSHLQ:67:result_uint64x2 [] = { 7ffffffffffffff, 7ffffffffffffff, }
1668 VSHL/VSHLQ:68:result_poly8x16 [] = { 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33…
1669 VSHL/VSHLQ:69:result_poly16x8 [] = { 3333, 3333, 3333, 3333, 3333, 3333, 3333, 3333, }
1670 VSHL/VSHLQ:70:result_float32x4 [] = { 33333333, 33333333, 33333333, 33333333, }
1671 VSHL/VSHLQ:71:result_float16x8 [] = { 0, 0, 0, 0, 0, 0, 0, 0, }