Lines Matching refs:Int32Array

25 …var MAX_HUFFMAN_TABLE_SIZE = Int32Array.from([256, 402, 436, 468, 500, 534, 566, 598, 630, 662, 69…
26 …var CODE_LENGTH_CODE_ORDER = Int32Array.from([1, 2, 3, 4, 0, 5, 17, 6, 16, 7, 8, 9, 10, 11, 12, 13…
27 …var DISTANCE_SHORT_CODE_INDEX_OFFSET = Int32Array.from([0, 3, 2, 1, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, …
28 …var DISTANCE_SHORT_CODE_VALUE_OFFSET = Int32Array.from([0, 0, 0, 0, -1, 1, -2, 2, -3, 3, -1, 1, -2…
29 …var FIXED_TABLE = Int32Array.from([0x020000, 0x020004, 0x020003, 0x030002, 0x020000, 0x020004, 0x0…
30 …var DICTIONARY_OFFSETS_BY_LENGTH = Int32Array.from([0, 0, 0, 0, 0, 4096, 9216, 21504, 35840, 44032…
31 …var DICTIONARY_SIZE_BITS_BY_LENGTH = Int32Array.from([0, 0, 0, 0, 10, 10, 11, 11, 10, 10, 10, 10, …
32 …var BLOCK_LENGTH_OFFSET = Int32Array.from([1, 5, 9, 13, 17, 25, 33, 41, 49, 65, 81, 97, 113, 145, …
33 …var BLOCK_LENGTH_N_BITS = Int32Array.from([2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 7…
178 s.blockTrees = new Int32Array(3091);
183 s.distOffset = new Int32Array(maxDistanceAlphabetLimit);
338 var /** !Int32Array */ mtf = new Int32Array(256);
363 var /** !Int32Array */ table = new Int32Array(32 + 1);
444 var /** !Int32Array */ codeLengths = new Int32Array(alphabetSizeLimit);
445 var /** !Int32Array */ symbols = new Int32Array(4);
503 var /** !Int32Array */ codeLengths = new Int32Array(alphabetSizeLimit);
504 var /** !Int32Array */ codeLengthCodeLengths = new Int32Array(18);
577 var /** !Int32Array */ table = new Int32Array(tableSize + 1);
714 s.literalTreeGroup = new Int32Array(0);
715 s.commandTreeGroup = new Int32Array(0);
716 s.distanceTreeGroup = new Int32Array(0);
910 var /** !Int32Array */ group = new Int32Array(n + n * maxTableSize);
1243 this.triplets = new Int32Array(0);
1247 this.prefixSuffixHeads = new Int32Array(0);
1251 this.triplets = new Int32Array(numTransforms * 3);
1254 this.prefixSuffixHeads = new Int32Array(prefixSuffixCount + 1);
1469 var /** !Int32Array */ sorted = new Int32Array(codeLengthsSize);
1470 var /** !Int32Array */ count = new Int32Array(16);
1471 var /** !Int32Array */ offset = new Int32Array(16);
1724 var LOOKUP = new Int32Array(2048);
1788 this.intBuffer = new Int32Array(0);
1790 this.rings = new Int32Array(0);
1792 this.blockTrees = new Int32Array(0);
1794 this.literalTreeGroup = new Int32Array(0);
1796 this.commandTreeGroup = new Int32Array(0);
1798 this.distanceTreeGroup = new Int32Array(0);
1800 this.distOffset = new Int32Array(0);
1896 this.rings = new Int32Array(10);