Lines Matching refs:LState
140 if (const LockState *LState = state->get<LockMap>(lockR)) { in AcquireLock() local
141 if (LState->isLocked()) { in AcquireLock()
153 } else if (LState->isDestroyed()) { in AcquireLock()
202 if (const LockState *LState = state->get<LockMap>(lockR)) { in ReleaseLock() local
203 if (LState->isUnlocked()) { in ReleaseLock()
215 } else if (LState->isDestroyed()) { in ReleaseLock()
257 const LockState *LState = State->get<LockMap>(LockR); in DestroyLock() local
258 if (!LState || LState->isUnlocked()) { in DestroyLock()
266 if (LState->isLocked()) { in DestroyLock()
292 const struct LockState *LState = State->get<LockMap>(LockR); in InitLock() local
293 if (!LState || LState->isDestroyed()) { in InitLock()
301 if (LState->isLocked()) { in InitLock()