Lines Matching refs:surface_id
141 fn release_surface(&mut self, surface_id: u32); in release_surface()
142 fn framebuffer(&mut self, surface_id: u32) -> Option<GpuDisplayFramebuffer>; in framebuffer()
145 surface_id: u32, in framebuffer_region()
151 let framebuffer = self.framebuffer(surface_id)?; in framebuffer_region()
154 fn commit(&mut self, surface_id: u32); in commit()
155 fn next_buffer_in_use(&self, surface_id: u32) -> bool; in next_buffer_in_use()
156 fn flip(&mut self, surface_id: u32); in flip()
157 fn flip_to(&mut self, surface_id: u32, import_id: u32); in flip_to()
158 fn close_requested(&self, surface_id: u32) -> bool; in close_requested()
159 fn set_position(&mut self, surface_id: u32, x: u32, y: u32); in set_position()
162 fn attach_event_device(&mut self, surface_id: u32, event_device_id: u32); in attach_event_device()
251 pub fn release_surface(&mut self, surface_id: u32) { in release_surface()
252 self.inner.release_surface(surface_id) in release_surface()
256 pub fn framebuffer(&mut self, surface_id: u32) -> Option<GpuDisplayFramebuffer> { in framebuffer()
257 self.inner.framebuffer(surface_id) in framebuffer()
263 surface_id: u32, in framebuffer_region()
270 .framebuffer_region(surface_id, x, y, width, height) in framebuffer_region()
274 pub fn commit(&mut self, surface_id: u32) { in commit()
275 self.inner.commit(surface_id) in commit()
283 pub fn next_buffer_in_use(&self, surface_id: u32) -> bool { in next_buffer_in_use()
284 self.inner.next_buffer_in_use(surface_id) in next_buffer_in_use()
289 pub fn flip(&mut self, surface_id: u32) { in flip()
290 self.inner.flip(surface_id) in flip()
295 pub fn flip_to(&mut self, surface_id: u32, import_id: u32) { in flip_to()
296 self.inner.flip_to(surface_id, import_id) in flip_to()
301 pub fn close_requested(&self, surface_id: u32) -> bool { in close_requested()
302 self.inner.close_requested(surface_id) in close_requested()
308 pub fn set_position(&mut self, surface_id: u32, x: u32, y: u32) { in set_position()
309 self.inner.set_position(surface_id, x, y) in set_position()
323 pub fn attach_event_device(&mut self, surface_id: u32, event_device_id: u32) { in attach_event_device()
324 self.inner.attach_event_device(surface_id, event_device_id); in attach_event_device()