Lines Matching refs:GenerateShaderCode
95 std::string GenerateShaderCode( in GenerateShaderCode() function
228 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
258 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
270 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
282 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
299 CompileSuccessfully(GenerateShaderCode(body, extra), SPV_ENV_VULKAN_1_0); in TEST_F()
315 CompileSuccessfully(GenerateShaderCode(body, extra), SPV_ENV_VULKAN_1_0); in TEST_F()
331 CompileSuccessfully(GenerateShaderCode(body, extra), SPV_ENV_VULKAN_1_0); in TEST_F()
347 CompileSuccessfully(GenerateShaderCode(body, extra), SPV_ENV_VULKAN_1_0); in TEST_F()
363 CompileSuccessfully(GenerateShaderCode(body, extra), SPV_ENV_VULKAN_1_0); in TEST_F()
382 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
391 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
435 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
452 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
466 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
478 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
493 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
508 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
523 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
532 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
571 CompileSuccessfully(GenerateShaderCode(body, "OpCapability Int64Atomics\n"), in TEST_F()
581 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
664 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
673 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
682 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
697 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
712 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
817 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
839 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
927 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
949 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
1295 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
1345 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1364 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1384 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1404 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1424 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1444 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1464 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1483 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1502 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1521 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1540 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1559 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1578 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1597 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1616 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1635 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1859 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
1869 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_1); in TEST_F()
1987 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()
2007 CompileSuccessfully(GenerateShaderCode(body, extra, "VulkanKHR"), in TEST_F()