Lines Matching full:out
357 0:125 gl_Position: direct index for structure ( out 4-component vector of float Position)
358 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
359 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
369 0:126 gl_PointSize: direct index for structure ( out float PointSize)
370 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
371 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
379 0:127 gl_ClipDistance: direct index for structure ( out unsized 4-element array of float C…
380 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
381 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
391 0:128 gl_CullDistance: direct index for structure ( out unsized 3-element array of float C…
392 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
393 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
404 0:132 gl_Position: direct index for structure ( out 4-component vector of float Position)
405 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
406 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
413 0:132 gl_Position: direct index for structure ( out 4-component vector of float Position)
414 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
415 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
420 0:133 gl_PointSize: direct index for structure ( out float PointSize)
421 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
422 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
429 0:133 gl_PointSize: direct index for structure ( out float PointSize)
430 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
431 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
437 0:134 gl_ClipDistance: direct index for structure ( out unsized 4-element array of float C…
438 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
439 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
449 0:134 gl_ClipDistance: direct index for structure ( out unsized 4-element array of float C…
450 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
451 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
459 0:135 gl_CullDistance: direct index for structure ( out unsized 3-element array of float C…
460 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
461 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
471 0:135 gl_CullDistance: direct index for structure ( out unsized 3-element array of float C…
472 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
473 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
482 0:139 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
483 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
484 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
491 0:140 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
492 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
493 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
500 0:141 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
501 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
502 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
510 0:142 gl_ViewportMask: direct index for structure ( perprimitiveNV out unsized 1-element a…
511 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
512 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
523 0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
524 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
525 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
532 0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
533 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
534 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
539 0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
540 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
541 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
548 0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
549 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
550 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
555 0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
556 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
557 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
564 0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
565 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
566 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
572 0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out unsized 1-element a…
573 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
574 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
584 0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out unsized 1-element a…
585 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
586 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
596 0:154 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
603 0:155 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
610 0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
613 0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
624 0:161 'gl_PrimitiveCountNV' ( out uint PrimitiveCountNV)
914 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
915 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
916 0:? 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
957 0:125 gl_Position: direct index for structure ( out 4-component vector of float Position)
958 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
959 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
969 0:126 gl_PointSize: direct index for structure ( out float PointSize)
970 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
971 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
979 0:127 gl_ClipDistance: direct index for structure ( out 4-element array of float ClipDista…
980 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
981 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
991 0:128 gl_CullDistance: direct index for structure ( out 3-element array of float CullDista…
992 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
993 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1004 0:132 gl_Position: direct index for structure ( out 4-component vector of float Position)
1005 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1006 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1013 0:132 gl_Position: direct index for structure ( out 4-component vector of float Position)
1014 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1015 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1020 0:133 gl_PointSize: direct index for structure ( out float PointSize)
1021 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1022 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1029 0:133 gl_PointSize: direct index for structure ( out float PointSize)
1030 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1031 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1037 0:134 gl_ClipDistance: direct index for structure ( out 4-element array of float ClipDista…
1038 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1039 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1049 0:134 gl_ClipDistance: direct index for structure ( out 4-element array of float ClipDista…
1050 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1051 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1059 0:135 gl_CullDistance: direct index for structure ( out 3-element array of float CullDista…
1060 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1061 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1071 0:135 gl_CullDistance: direct index for structure ( out 3-element array of float CullDista…
1072 …out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1073 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1082 0:139 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
1083 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1084 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
1091 0:140 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
1092 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1093 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
1100 0:141 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
1101 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1102 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
1110 0:142 gl_ViewportMask: direct index for structure ( perprimitiveNV out 1-element array of …
1111 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1112 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
1123 0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
1124 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1125 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
1132 0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
1133 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1134 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
1139 0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
1140 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1141 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
1148 0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
1149 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1150 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
1155 0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
1156 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1157 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
1164 0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
1165 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1166 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
1172 0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out 1-element array of …
1173 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1174 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
1184 0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out 1-element array of …
1185 …out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1186 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
1196 0:154 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
1203 0:155 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
1210 0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
1213 0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
1224 0:161 'gl_PrimitiveCountNV' ( out uint PrimitiveCountNV)
1234 …out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1235 …out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV …
1236 0:? 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)