Lines Matching full:out

357 0:125        gl_Position: direct index for structure ( out 4-component vector of float Position)
358out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
359out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
369 0:126 gl_PointSize: direct index for structure ( out float PointSize)
370out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
371out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
379 0:127 gl_ClipDistance: direct index for structure ( out unsized 4-element array of float C…
380out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
381out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
391 0:128 gl_CullDistance: direct index for structure ( out unsized 3-element array of float C…
392out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
393out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
404 0:132 gl_Position: direct index for structure ( out 4-component vector of float Position)
405out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
406out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
413 0:132 gl_Position: direct index for structure ( out 4-component vector of float Position)
414out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
415out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
420 0:133 gl_PointSize: direct index for structure ( out float PointSize)
421out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
422out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
429 0:133 gl_PointSize: direct index for structure ( out float PointSize)
430out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
431out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
437 0:134 gl_ClipDistance: direct index for structure ( out unsized 4-element array of float C…
438out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
439out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
449 0:134 gl_ClipDistance: direct index for structure ( out unsized 4-element array of float C…
450out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
451out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
459 0:135 gl_CullDistance: direct index for structure ( out unsized 3-element array of float C…
460out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
461out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
471 0:135 gl_CullDistance: direct index for structure ( out unsized 3-element array of float C…
472out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
473out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
482 0:139 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
483out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
484out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
491 0:140 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
492out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
493out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
500 0:141 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
501out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
502out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
510 0:142 gl_ViewportMask: direct index for structure ( perprimitiveNV out unsized 1-element a…
511out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
512out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
523 0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
524out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
525out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
532 0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
533out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
534out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
539 0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
540out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
541out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
548 0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
549out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
550out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
555 0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
556out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
557out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
564 0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
565out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
566out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
572 0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out unsized 1-element a…
573out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
574out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
584 0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out unsized 1-element a…
585out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
586out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
596 0:154 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
603 0:155 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
610 0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
613 0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
624 0:161 'gl_PrimitiveCountNV' ( out uint PrimitiveCountNV)
914out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
915out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
916 0:? 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
957 0:125 gl_Position: direct index for structure ( out 4-component vector of float Position)
958out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
959out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
969 0:126 gl_PointSize: direct index for structure ( out float PointSize)
970out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
971out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
979 0:127 gl_ClipDistance: direct index for structure ( out 4-element array of float ClipDista…
980out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
981out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
991 0:128 gl_CullDistance: direct index for structure ( out 3-element array of float CullDista…
992out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
993out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1004 0:132 gl_Position: direct index for structure ( out 4-component vector of float Position)
1005out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1006out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1013 0:132 gl_Position: direct index for structure ( out 4-component vector of float Position)
1014out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1015out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1020 0:133 gl_PointSize: direct index for structure ( out float PointSize)
1021out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1022out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1029 0:133 gl_PointSize: direct index for structure ( out float PointSize)
1030out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1031out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1037 0:134 gl_ClipDistance: direct index for structure ( out 4-element array of float ClipDista…
1038out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1039out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1049 0:134 gl_ClipDistance: direct index for structure ( out 4-element array of float ClipDista…
1050out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1051out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1059 0:135 gl_CullDistance: direct index for structure ( out 3-element array of float CullDista…
1060out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1061out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1071 0:135 gl_CullDistance: direct index for structure ( out 3-element array of float CullDista…
1072out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1073out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1082 0:139 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
1083out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1084out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1091 0:140 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
1092out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1093out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1100 0:141 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
1101out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1102out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1110 0:142 gl_ViewportMask: direct index for structure ( perprimitiveNV out 1-element array of …
1111out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1112out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1123 0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
1124out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1125out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1132 0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
1133out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1134out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1139 0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
1140out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1141out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1148 0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
1149out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1150out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1155 0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
1156out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1157out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1164 0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
1165out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1166out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1172 0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out 1-element array of …
1173out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1174out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1184 0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out 1-element array of …
1185out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1186out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1196 0:154 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
1203 0:155 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
1210 0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
1213 0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
1224 0:161 'gl_PrimitiveCountNV' ( out uint PrimitiveCountNV)
1234out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1235out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1236 0:? 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)