Lines Matching refs:ResultData

78 struct ResultData  struct
83 ResultData(deUint32 tId) : textureId(tId), bufferId(0) in ResultData() function
87 ResultData(deUint32 tId, deUint32 bId) : textureId(tId), bufferId(bId) in ResultData() function
93 ResultData createTexture1D(const Functions& gl, std::size_t components, GLenum internalFormat, GLen… in createTexture1D()
107 ResultData createTexture2D(const Functions& gl, std::size_t components, GLenum target, GLenum inter… in createTexture2D()
122 ResultData createTexture3D(const Functions& gl, std::size_t components, GLenum internalFormat, GLen… in createTexture3D()
137 ResultData createCubeMap(const Functions& gl, std::size_t components, GLenum internalFormat, GLenum… in createCubeMap()
154 ResultData createTexture2DArray(const Functions& gl, std::size_t components, GLenum internalFormat,… in createTexture2DArray()
169 ResultData createTextureBuffer(const Functions& gl, GLenum internalFormat) in createTextureBuffer()
182 return ResultData(textureId, bufferId); in createTextureBuffer()
191 ResultData create(const Functions& gl) in create()
198 ResultData create<GL_TEXTURE_2D, GL_RGBA8>(const Functions& gl) in create()
204 ResultData create<GL_TEXTURE_3D, GL_RGBA8>(const Functions& gl) in create()
210 ResultData create<GL_TEXTURE_CUBE_MAP, GL_RGBA8>(const Functions& gl) in create()
216 ResultData create<GL_TEXTURE_CUBE_MAP, GL_DEPTH_COMPONENT16>(const Functions& gl) in create()
222 ResultData create<GL_TEXTURE_2D, GL_DEPTH_COMPONENT16>(const Functions& gl) in create()
228 ResultData create<GL_TEXTURE_2D_ARRAY, GL_RGBA8>(const Functions& gl) in create()
234 ResultData create<GL_TEXTURE_2D_ARRAY, GL_DEPTH_COMPONENT16>(const Functions& gl) in create()
240 ResultData create<GL_TEXTURE_2D, GL_RGBA32I>(const Functions& gl) in create()
246 ResultData create<GL_TEXTURE_3D, GL_RGBA32I>(const Functions& gl) in create()
252 ResultData create<GL_TEXTURE_CUBE_MAP, GL_RGBA32I>(const Functions& gl) in create()
258 ResultData create<GL_TEXTURE_2D_ARRAY, GL_RGBA32I>(const Functions& gl) in create()
264 ResultData create<GL_TEXTURE_2D, GL_RGBA32UI>(const Functions& gl) in create()
270 ResultData create<GL_TEXTURE_3D, GL_RGBA32UI>(const Functions& gl) in create()
276 ResultData create<GL_TEXTURE_CUBE_MAP, GL_RGBA32UI>(const Functions& gl) in create()
282 ResultData create<GL_TEXTURE_2D_ARRAY, GL_RGBA32UI>(const Functions& gl) in create()
288 ResultData create<GL_TEXTURE_1D, GL_RGBA8>(const Functions& gl) in create()
294 ResultData create<GL_TEXTURE_1D, GL_DEPTH_COMPONENT16>(const Functions& gl) in create()
300 ResultData create<GL_TEXTURE_1D_ARRAY, GL_RGBA8>(const Functions& gl) in create()
306 ResultData create<GL_TEXTURE_1D_ARRAY, GL_DEPTH_COMPONENT16>(const Functions& gl) in create()
313 ResultData create<GL_TEXTURE_BUFFER, GL_RGBA32F>(const Functions& gl) in create()
319 ResultData create<GL_TEXTURE_BUFFER, GL_RGBA32I>(const Functions& gl) in create()
325 ResultData create<GL_TEXTURE_BUFFER, GL_RGBA32UI>(const Functions& gl) in create()
333 typedef ResultData (*CreateFnPtr)(const Functions& gl);
351 ResultData (*m_createFn)(const Functions& gl);
478 ResultData resultData = (*m_createFn)(gl); in iterate()