Lines Matching refs:pipelineCreateInfo
273 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate() local
274 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_… in iterate()
275 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_… in iterate()
276 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate()
277 …pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE… in iterate()
278 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in iterate()
279 …pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, vector<VkViewport>(1, viewport), … in iterate()
280 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in iterate()
281 pipelineCreateInfo.addState(PipelineCreateInfo::RasterizerState()); in iterate()
282 pipelineCreateInfo.addState(PipelineCreateInfo::MultiSampleState()); in iterate()
284 pipeline = createGraphicsPipeline(vk, device, DE_NULL, &pipelineCreateInfo); in iterate()