Lines Matching refs:edgeNdx
2457 for (int edgeNdx = 0; edgeNdx < 3; ++edgeNdx) in calculateTriangleCoverage() local
2461 const int nextEdgeNdx = (edgeNdx+1) % 3; in calculateTriangleCoverage()
2462 …edgeNdx].x()) : (triangleSubPixelSpaceCeil[edgeNdx].x()), (startRounding&0x02) ? (triangleSubPix… in calculateTriangleCoverage()
2475 for (int edgeNdx = 0; edgeNdx < 3; ++edgeNdx) in calculateTriangleCoverage() local
2477 const int nextEdgeNdx = (edgeNdx+1) % 3; in calculateTriangleCoverage()
2478 const I64Vec2& startPos = triangleSubPixelSpaceFloor[edgeNdx]; in calculateTriangleCoverage()
2600 for (int edgeNdx = 0; edgeNdx < 3; ++edgeNdx) in calculateUnderestimateTriangleCoverage() local
2604 const int nextEdgeNdx = (edgeNdx+1) % 3; in calculateUnderestimateTriangleCoverage()
2605 …edgeNdx].x()) : (triangleSubPixelSpaceCeil[edgeNdx].x()), (startRounding&0x02) ? (triangleSubPix… in calculateUnderestimateTriangleCoverage()
2618 for (int edgeNdx = 0; edgeNdx < 3; ++edgeNdx) in calculateUnderestimateTriangleCoverage() local
2620 const int nextEdgeNdx = (edgeNdx+1) % 3; in calculateUnderestimateTriangleCoverage()
2621 const I64Vec2& startPos = triangleSubPixelSpaceFloor[edgeNdx]; in calculateUnderestimateTriangleCoverage()