Lines Matching refs:tri1
1393 const bool tri1 = (wx+posEps)/dstW + (wy+posEps)/dstH >= 1.0f; in computeTextureLookupDiff() local
1397 DE_ASSERT(tri0 || tri1); in computeTextureLookupDiff()
1400 for (int triNdx = (tri0?0:1); triNdx <= (tri1?1:0); triNdx++) in computeTextureLookupDiff()
1600 const bool tri1 = (wx+posEps)/dstW + (wy+posEps)/dstH >= 1.0f; in computeTextureLookupDiff() local
1604 DE_ASSERT(tri0 || tri1); in computeTextureLookupDiff()
1607 for (int triNdx = (tri0?0:1); triNdx <= (tri1?1:0); triNdx++) in computeTextureLookupDiff()
1774 const bool tri1 = (wx+posEps)/dstW + (wy+posEps)/dstH >= 1.0f; in computeTextureLookupDiff() local
1778 DE_ASSERT(tri0 || tri1); in computeTextureLookupDiff()
1781 for (int triNdx = (tri0?0:1); triNdx <= (tri1?1:0); triNdx++) in computeTextureLookupDiff()
2247 const bool tri1 = nx + ny + posEps >= 1.0f; in computeTextureLookupDiff() local
2251 DE_ASSERT(tri0 || tri1); in computeTextureLookupDiff()
2254 for (int triNdx = (tri0?0:1); triNdx <= (tri1?1:0); triNdx++) in computeTextureLookupDiff()