Lines Matching refs:getVariableManager

96 …std::copy(state.getVariableManager().getBegin<AnyEntry>(), state.getVariableManager().getEnd<AnyEn…  in genVertexPassthrough()
114 …Variable* inVar = state.getVariableManager().allocate(outVar->getType(), Variable::STORAGE_SHADER_… in genVertexPassthrough()
117 state.getVariableManager().setValue(inVar, entry->getValueRange()); in genVertexPassthrough()
127 const ValueEntry* fragColorEntry = findByName(state.getVariableManager(), getFragColorName(state)); in genFragmentPassthrough()
130 …Variable* inColorVariable = state.getVariableManager().allocate(fragColorEntry->getVariable()->get… in genFragmentPassthrough()
132 state.getVariableManager().setValue(inColorVariable, fragColorEntry->getValueRange()); in genFragmentPassthrough()
186 m_state.getVariableManager().reserve(reservedScalars, 4*2); in generate()
197 …Variable* variable = m_state.getVariableManager().allocate(input->getVariable()->getType(), Vari… in generate()
199 m_state.getVariableManager().setValue(variable, input->getValueRange()); in generate()
206 …Variable* fragColorVar = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLO… in generate()
214 m_state.getVariableManager().setValue(fragColorVar, valueRange.asAccess()); in generate()
252 m_state.getVariableManager().release(reservedScalars); in generate()
254 …Variable* glPosVariable = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FL… in generate()
255 …Variable* qpPosVariable = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FL… in generate()
262 …m_state.getVariableManager().setValue(qpPosVariable, valueRange.asAccess()); // \todo [2011-05-24 … in generate()
289 const ValueEntry* value = m_state.getVariableManager().getValue(variable); in generate()
298 const ValueEntry* value = m_state.getVariableManager().getValue(variable); in generate()
314 m_state.getVariableManager().declareVariable(variable); in generate()