Lines Matching refs:ShaderTextureFunctionCase
220 class ShaderTextureFunctionCase : public gls::ShaderRenderCase class
223 …ShaderTextureFunctionCase (Context& context, const char* name, const char* desc, const TextureLoo…
224 ~ShaderTextureFunctionCase (void);
246 ShaderTextureFunctionCase::ShaderTextureFunctionCase (Context& context, const char* name, const cha… in ShaderTextureFunctionCase() function in deqp::gles2::Functional::ShaderTextureFunctionCase
256 ShaderTextureFunctionCase::~ShaderTextureFunctionCase (void) in ~ShaderTextureFunctionCase()
262 void ShaderTextureFunctionCase::init (void) in init()
310 void ShaderTextureFunctionCase::initTexture (void) in initTexture()
415 void ShaderTextureFunctionCase::initShaderSources (void) in initShaderSources()
523 void ShaderTextureFunctionCase::deinit (void) in deinit()
534 void ShaderTextureFunctionCase::setupUniforms (int programID, const tcu::Vec4&) in setupUniforms()
566 …group->addChild(new ShaderTextureFunctionCase(parent->getContext(), cases[ndx].name, "", cases[ndx… in createCaseGroup()