Lines Matching refs:cBias
467 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local
508 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); in render()
519 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias); in render()
542 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); in render()
834 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local
871 glClearBufferfv (GL_COLOR, 0, (Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render()
879 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); in render()
889 glClearBufferfv(GL_COLOR, 0, (Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render()
898 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); in render()
1212 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local
1252 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); in render()
1285 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias); in render()
1308 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); in render()