Lines Matching refs:mantissaBits

427 			const int		mantissaBits	= getMinMantissaBits(precision);  in compare()  local
428 const deUint32 maxUlpDiff = (1u<<(23-mantissaBits))-1u; in compare()
646 const int mantissaBits = getMinMantissaBits(precision); in compare() local
647 …const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer … in compare()
648 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds in compare()
717 const int mantissaBits = getMinMantissaBits(precision); in compare() local
729 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(de::max(mantissaBits - bitsLost, 0)); in compare()
769 const int mantissaBits = getMinMantissaBits(precision); in getInputValues() local
770 const deUint32 mantissaMask = ~getMaxUlpDiffFromBits(mantissaBits) & ((1u<<23)-1u); in getInputValues()
850 const int mantissaBits = getMinMantissaBits(precision); in getInputValues() local
851 const deUint32 mantissaMask = ~getMaxUlpDiffFromBits(mantissaBits) & ((1u<<23)-1u); in getInputValues()
947 const int mantissaBits = getMinMantissaBits(precision); in compare() local
948 const int maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); in compare()
1098 const int mantissaBits = getMinMantissaBits(precision); in compare() local
1099 …const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer … in compare()
1100 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds in compare()
1206 const int mantissaBits = getMinMantissaBits(precision); in compare() local
1207 …const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer … in compare()
1208 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds in compare()
1334 const int mantissaBits = getMinMantissaBits(precision); in compare() local
1335 …const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer … in compare()
1336 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds in compare()
1432 const int mantissaBits = getMinMantissaBits(precision); in compare() local
1433 …const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer … in compare()
1434 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds in compare()
1550 const int mantissaBits = getMinMantissaBits(precision); in compare() local
1551 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds in compare()
1562 …const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(de::max(0, mantissaBits-bitsLost)); // ULP diff … in compare()