Lines Matching refs:refContext

160 …virtual void			verifyTexture		(sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext)	…
199 …sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColor… in iterate() local
204 setContext(ndx ? (sglr::Context*)&refContext : (sglr::Context*)&gles3Context); in iterate()
212 setContext(ndx ? (sglr::Context*)&refContext : (sglr::Context*)&gles3Context); in iterate()
224 verifyTexture(gles3Context, refContext); in iterate()
256 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext);
279 …exture2DSpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) in verifyTexture() argument
283 deUint32 shaderIDRef = refContext.createProgram(&shader); in verifyTexture()
290 …sglr::Context* ctx = ndx ? static_cast<sglr::Context*>(&refContext) : static_cast<sglr::Context*>(… in verifyTexture()
311 …sglr::Context* ctx = ndx ? static_cast<sglr::Context*>(&refContext) : static_cast<sglr::Context*… in verifyTexture()
341 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext);
362 …tureCubeSpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) in verifyTexture() argument
366 deUint32 shaderIDRef = refContext.createProgram(&shader); in verifyTexture()
373 …sglr::Context* ctx = ndx ? static_cast<sglr::Context*>(&refContext) : static_cast<sglr::Context*>(… in verifyTexture()
402 …sglr::Context* ctx = ndx ? static_cast<sglr::Context*>(&refContext) : static_cast<sglr::Context*… in verifyTexture()
438 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext);
463 …e2DArraySpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) in verifyTexture() argument
467 deUint32 shaderIDRef = refContext.createProgram(&shader); in verifyTexture()
474 …sglr::Context* ctx = ndx ? static_cast<sglr::Context*>(&refContext) : static_cast<sglr::Context*>(… in verifyTexture()
502 …sglr::Context* ctx = ndx ? static_cast<sglr::Context*>(&refContext) : static_cast<sglr::Context*… in verifyTexture()
538 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext);
563 …exture3DSpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) in verifyTexture() argument
567 deUint32 shaderIDRef = refContext.createProgram(&shader); in verifyTexture()
574 …sglr::Context* ctx = ndx ? static_cast<sglr::Context*>(&refContext) : static_cast<sglr::Context*>(… in verifyTexture()
603 …sglr::Context* ctx = ndx ? static_cast<sglr::Context*>(&refContext) : static_cast<sglr::Context*… in verifyTexture()