Lines Matching refs:_resolver
358 MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
359 void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
520 WeaponT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
521 void UnPackTo(WeaponT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
570 inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
572 UnPackTo(_o.get(), _resolver);
576 inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) cons…
578 (void)_resolver;
585 …apons[_i] = flatbuffers::unique_ptr<MyGame::Sample::WeaponT>(_e->Get(_i)->UnPack(_resolver)); } } }
587 …(_e) _o->equipped.value = MyGame::Sample::EquipmentUnion::UnPack(_e, equipped_type(), _resolver); }
623 inline WeaponT *Weapon::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
625 UnPackTo(_o.get(), _resolver);
629 inline void Weapon::UnPackTo(WeaponT *_o, const flatbuffers::resolver_function_t *_resolver) const {
631 (void)_resolver;