Lines Matching refs:NestedStruct
12 struct NestedStruct;
20 bool operator==(const NestedStruct &lhs, const NestedStruct &rhs);
21 bool operator!=(const NestedStruct &lhs, const NestedStruct &rhs);
66 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) NestedStruct FLATBUFFERS_FINAL_CLASS {
78 NestedStruct() { in NestedStruct() function
79 memset(static_cast<void *>(this), 0, sizeof(NestedStruct)); in NestedStruct()
81 NestedStruct(MyGame::Example::TestEnum _b) in NestedStruct() function
113 FLATBUFFERS_STRUCT_END(NestedStruct, 32);
115 inline bool operator==(const NestedStruct &lhs, const NestedStruct &rhs) {
123 inline bool operator!=(const NestedStruct &lhs, const NestedStruct &rhs) {
134 MyGame::Example::NestedStruct d_[2];
178 const flatbuffers::Array<MyGame::Example::NestedStruct, 2> *d() const { in d()
179 return reinterpret_cast<const flatbuffers::Array<MyGame::Example::NestedStruct, 2> *>(d_); in d()
181 flatbuffers::Array<MyGame::Example::NestedStruct, 2> *mutable_d() { in mutable_d()
182 return reinterpret_cast<flatbuffers::Array<MyGame::Example::NestedStruct, 2> *>(d_); in mutable_d()