Lines Matching full:off

8 scratch_load_ubyte v1, v2, off
10 // GFX9: scratch_load_ubyte v1, v2, off ; encoding: [0x00,0x40,0x40,0xdc,0x02,0x00,0x7f,0x01]
13 scratch_load_ubyte v1, v2, off dlc
18 scratch_load_sbyte v1, v2, off
20 // GFX9: scratch_load_sbyte v1, v2, off ; encoding: [0x00,0x40,0x44,0xdc,0x02,0x00,0x7f,0x01]
23 scratch_load_sbyte v1, v2, off dlc
28 scratch_load_ushort v1, v2, off
30 // GFX9: scratch_load_ushort v1, v2, off ; encoding: [0x00,0x40,0x48,0xdc,0x02,0x00,0x7f,0x01]
33 scratch_load_ushort v1, v2, off dlc
38 scratch_load_sshort v1, v2, off
40 // GFX9: scratch_load_sshort v1, v2, off ; encoding: [0x00,0x40,0x4c,0xdc,0x02,0x00,0x7f,0x01]
43 scratch_load_sshort v1, v2, off dlc
48 scratch_load_dword v1, v2, off
50 // GFX9: scratch_load_dword v1, v2, off ; encoding: [0x00,0x40,0x50,0xdc,0x02,0x00,0x7f,0x01]
53 scratch_load_dword v1, v2, off dlc
58 scratch_load_dwordx2 v[1:2], v3, off
60 // GFX9: scratch_load_dwordx2 v[1:2], v3, off ; encoding: [0x00,0x40,0x54,0xdc,0x03,0x00,0x7f,…
63 scratch_load_dwordx2 v[1:2], v3, off dlc
68 scratch_load_dwordx3 v[1:3], v4, off
70 // GFX9: scratch_load_dwordx3 v[1:3], v4, off ; encoding: [0x00,0x40,0x58,0xdc,0x04,0x00,0x7f,…
73 scratch_load_dwordx3 v[1:3], v4, off dlc
78 scratch_load_dwordx4 v[1:4], v5, off
80 // GFX9: scratch_load_dwordx4 v[1:4], v5, off ; encoding: [0x00,0x40,0x5c,0xdc,0x05,0x00,0x7f,…
83 scratch_load_dwordx4 v[1:4], v5, off dlc
88 scratch_load_dword v1, v2, off offset:0
90 // GFX9: scratch_load_dword v1, v2, off ; encoding: [0x00,0x40,0x50,0xdc,0x02,0x00,0x7f,0x01]
93 scratch_load_dword v1, v2, off offset:4095
95 // GFX9: scratch_load_dword v1, v2, off offset:4095 ; encoding: [0xff,0x4f,0x50,0xdc,0x02,0x00,0x7f…
98 scratch_load_dword v1, v2, off offset:-1
100 // GFX9: scratch_load_dword v1, v2, off offset:-1 ; encoding: [0xff,0x5f,0x50,0xdc,0x02,0x00,0x7f,0…
103 scratch_load_dword v1, v2, off offset:-4096
105 // GFX9: scratch_load_dword v1, v2, off offset:-4096 ; encoding: [0x00,0x50,0x50,0xdc,0x02,0x00,0x7…
108 scratch_load_dword v1, v2, off offset:4096
113 scratch_load_dword v1, v2, off offset:-4097
118 scratch_load_dword v0, v1, off offset:-2049 glc slc
120 // GFX9: scratch_load_dword v0, v1, off offset:-2049 glc slc ; encoding: [0xff,0x57,0x53,0xdc,0x01,…
123 scratch_load_dword v0, v1, off offset:-2048 glc slc
124 // GFX10: scratch_load_dword v0, v1, off offset:-2048 glc slc ; encoding: [0x00,0x48,0x33,0xdc,0x01…
125 // GFX9: scratch_load_dword v0, v1, off offset:-2048 glc slc ; encoding: [0x00,0x58,0x53,0xdc,0x01,…
128 scratch_load_dword v255, off, s1 offset:2047
129 // GFX10: scratch_load_dword v255, off, s1 offset:2047 ; encoding: [0xff,0x47,0x30,0xdc,0x00,0x00,0…
130 // GFX9: scratch_load_dword v255, off, s1 offset:2047 ; encoding: [0xff,0x47,0x50,0xdc,0x00,0x00,0x…
133 scratch_load_dword v255, off, s0 offset:2048
135 // GFX9: scratch_load_dword v255, off, s0 offset:2048 ; encoding: [0x00,0x48,0x50,0xdc,0x00,0x00,0x…
138 scratch_store_byte v1, v2, off
140 // GFX9: scratch_store_byte v1, v2, off ; encoding: [0x00,0x40,0x60,0xdc,0x01,0x02,0x7f,0x00]
143 scratch_store_byte v1, v2, off dlc
148 scratch_store_short v1, v2, off
150 // GFX9: scratch_store_short v1, v2, off ; encoding: [0x00,0x40,0x68,0xdc,0x01,0x02,0x7f,0x00]
153 scratch_store_short v1, v2, off dlc
158 scratch_store_dword v1, v2, off
160 // GFX9: scratch_store_dword v1, v2, off ; encoding: [0x00,0x40,0x70,0xdc,0x01,0x02,0x7f,0x00]
163 scratch_store_dword v1, v2, off dlc
168 scratch_store_dwordx2 v1, v[2:3], off
170 // GFX9: scratch_store_dwordx2 v1, v[2:3], off ; encoding: [0x00,0x40,0x74,0xdc,0x01,0x02,0x7f,0x00]
173 scratch_store_dwordx2 v1, v[2:3], off dlc
178 scratch_store_dwordx3 v1, v[2:4], off
180 // GFX9: scratch_store_dwordx3 v1, v[2:4], off ; encoding: [0x00,0x40,0x78,0xdc,0x01,0x02,0x7f,0x00]
183 scratch_store_dwordx3 v1, v[2:4], off dlc
188 scratch_store_dwordx4 v1, v[2:5], off
190 // GFX9: scratch_store_dwordx4 v1, v[2:5], off ; encoding: [0x00,0x40,0x7c,0xdc,0x01,0x02,0x7f,0x00]
193 scratch_store_dwordx4 v1, v[2:5], off dlc
198 scratch_store_dword v1, v2, off offset:12
200 // GFX9: scratch_store_dword v1, v2, off offset:12 ; encoding: [0x0c,0x40,0x70,0xdc,0x01,0x02,0x7f,…
203 scratch_load_dword v1, off, s1
205 // GFX9: scratch_load_dword v1, off, s1 ; encoding: [0x00,0x40,0x50,0xdc,0x00,0x00,0x01,0x01]
208 scratch_load_dword v1, off, s1 offset:32
210 // GFX9: scratch_load_dword v1, off, s1 offset:32 ; encoding: [0x20,0x40,0x50,0xdc,0x00,0x00,0x01,0…
213 scratch_store_dword off, v2, s1
215 // GFX9: scratch_store_dword off, v2, s1 ; encoding: [0x00,0x40,0x70,0xdc,0x00,0x02,0x01,0x00]
218 scratch_store_dword off, v2, s1 offset:12
220 // GFX9: scratch_store_dword off, v2, s1 offset:12 ; encoding: [0x0c,0x40,0x70,0xdc,0x00,0x02,0x01,…
244 scratch_load_dword v1, off, exec_hi
249 scratch_store_dword off, v2, exec_hi
254 scratch_load_dword v1, off, exec_lo
256 // GFX9: scratch_load_dword v1, off, exec_lo ; encoding: [0x00,0x40,0x50,0xdc,0x00,0x00,0x7e,0x01]
259 scratch_store_dword off, v2, exec_lo
261 // GFX9: scratch_store_dword off, v2, exec_lo ; encoding: [0x00,0x40,0x70,0xdc,0x00,0x02,0x7e,0x00]
264 scratch_load_dword v1, off, m0
266 // GFX9: scratch_load_dword v1, off, m0 ; encoding: [0x00,0x40,0x50,0xdc,0x00,0x00,0x7c,0x01]
269 scratch_store_dword off, v2, m0
271 // GFX9: scratch_store_dword off, v2, m0 ; encoding: [0x00,0x40,0x70,0xdc,0x00,0x02,0x7c,0x00]
274 scratch_load_ubyte_d16 v1, v2, off
276 // GFX9: scratch_load_ubyte_d16 v1, v2, off ; encoding: [0x00,0x40,0x80,0xdc,0x02,0x00,0x7f,0x01]
279 scratch_load_ubyte_d16_hi v1, v2, off
281 // GFX9: scratch_load_ubyte_d16_hi v1, v2, off ; encoding: [0x00,0x40,0x84,0xdc,0x02,0x00,0x7f,0x01]
284 scratch_load_sbyte_d16 v1, v2, off
286 // GFX9: scratch_load_sbyte_d16 v1, v2, off ; encoding: [0x00,0x40,0x88,0xdc,0x02,0x00,0x7f,0x01]
289 scratch_load_sbyte_d16_hi v1, v2, off
291 // GFX9: scratch_load_sbyte_d16_hi v1, v2, off ; encoding: [0x00,0x40,0x8c,0xdc,0x02,0x00,0x7f,0x01]
294 scratch_load_short_d16 v1, v2, off
296 // GFX9: scratch_load_short_d16 v1, v2, off ; encoding: [0x00,0x40,0x90,0xdc,0x02,0x00,0x7f,0x01]
299 scratch_load_short_d16_hi v1, v2, off
301 // GFX9: scratch_load_short_d16_hi v1, v2, off ; encoding: [0x00,0x40,0x94,0xdc,0x02,0x00,0x7f,0x01]
304 scratch_store_byte_d16_hi off, v2, s1
306 // GFX9: scratch_store_byte_d16_hi off, v2, s1 ; encoding: [0x00,0x40,0x64,0xdc,0x00,0x02,0x01,0x00]
309 scratch_store_short_d16_hi off, v2, s1
311 // GFX9: scratch_store_short_d16_hi off, v2, s1 ; encoding: [0x00,0x40,0x6c,0xdc,0x00,0x02,0x01,0x0…