Lines Matching refs:strided

10 …%strided.v0 = shufflevector <16 x i8> %wide.vec, <16 x i8> undef, <8 x i32> <i32 0, i32 2, i32 4, …
11 …%strided.v1 = shufflevector <16 x i8> %wide.vec, <16 x i8> undef, <8 x i32> <i32 1, i32 3, i32 5, …
12 %add = add nsw <8 x i8> %strided.v0, %strided.v1
23 …%strided.v2 = shufflevector <12 x i32> %wide.vec, <12 x i32> undef, <4 x i32> <i32 2, i32 5, i32 8…
24 …%strided.v1 = shufflevector <12 x i32> %wide.vec, <12 x i32> undef, <4 x i32> <i32 1, i32 4, i32 7…
25 %add = add nsw <4 x i32> %strided.v2, %strided.v1
36 …%strided.v0 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 0, i32 4, i32 8…
37 …%strided.v2 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 2, i32 6, i32 1…
38 %add = add nsw <4 x i32> %strided.v0, %strided.v2
88 %strided.v0 = shufflevector <4 x i32*> %wide.vec, <4 x i32*> undef, <2 x i32> <i32 0, i32 2>
89 ret <2 x i32*> %strided.v0
99 %strided.v2 = shufflevector <6 x i32*> %wide.vec, <6 x i32*> undef, <2 x i32> <i32 2, i32 5>
100 store <2 x i32*> %strided.v2, <2 x i32*>* %ptr1
101 %strided.v1 = shufflevector <6 x i32*> %wide.vec, <6 x i32*> undef, <2 x i32> <i32 1, i32 4>
102 store <2 x i32*> %strided.v1, <2 x i32*>* %ptr2
113 %strided.v1 = shufflevector <8 x i32*> %wide.vec, <8 x i32*> undef, <2 x i32> <i32 1, i32 5>
114 %strided.v3 = shufflevector <8 x i32*> %wide.vec, <8 x i32*> undef, <2 x i32> <i32 3, i32 7>
115 store <2 x i32*> %strided.v1, <2 x i32*>* %ptr1
116 store <2 x i32*> %strided.v3, <2 x i32*>* %ptr2
167 …%strided.v0 = shufflevector <8 x i32> %wide.vec, <8 x i32> undef, <4 x i32> <i32 undef, i32 2, i32…
168 …%strided.v1 = shufflevector <8 x i32> %wide.vec, <8 x i32> undef, <4 x i32> <i32 undef, i32 3, i32…
169 %add = add nsw <4 x i32> %strided.v0, %strided.v1
180 …%strided.v2 = shufflevector <12 x i32> %wide.vec, <12 x i32> undef, <4 x i32> <i32 2, i32 undef, i…
181 …%strided.v1 = shufflevector <12 x i32> %wide.vec, <12 x i32> undef, <4 x i32> <i32 1, i32 4, i32 7…
182 %add = add nsw <4 x i32> %strided.v2, %strided.v1
193 …%strided.v0 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 0, i32 4, i32 u…
194 …%strided.v2 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 2, i32 6, i32 u…
195 %add = add nsw <4 x i32> %strided.v0, %strided.v2