Lines Matching refs:nine

38    r600g+nine: Bioshock shader failure after
49 - st/nine: Add new texture format strings
50 - st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
51 - st/nine: NineBaseTexture9: fix setting of last_layer
52 - st/nine: CubeTexture: fix GetLevelDesc
53 - st/nine: Fix crash when deleting non-implicit swapchain
54 - st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of
56 - st/nine: NineBaseTexture9: update sampler view creation
57 - st/nine: Check if srgb format is supported before trying to use it.
58 - st/nine: Add ATI1 and ATI2 support
59 - st/nine: Rework of boolean constants
60 - st/nine: Convert integer constants to floats before storing them when
62 - st/nine: Remove some shader unused code
63 - st/nine: Saturate oFog and oPts vs outputs
64 - st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs
65 - st/nine: Fix typo for M4x4
66 - st/nine: Fix POW implementation
67 - st/nine: Handle RSQ special cases
68 - st/nine: Handle NRM with input of null norm
69 - st/nine: Correct LOG on negative values
70 - st/nine: Rewrite LOOP implementation, and a0 aL handling
71 - st/nine: Fix CND implementation
72 - st/nine: Clamp ps 1.X constants
73 - st/nine: Fix some fixed function pipeline operation
74 - st/nine: Implement TEXCOORD special behaviours
75 - st/nine: Fill missing dst and src number for some instructions.
76 - st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
77 - st/nine: implement TEXM3x2DEPTH
78 - st/nine: Implement TEXM3x2TEX
79 - st/nine: Implement TEXM3x3SPEC
80 - st/nine: Implement TEXDEPTH
81 - st/nine: Implement TEXDP3
82 - st/nine: Implement TEXDP3TEX
83 - st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
84 - st/nine: Correct rules for relative adressing and constants.
85 - st/nine: Remove unused code for ps
86 - st/nine: Fix sm3 relative addressing for non-debug build
87 - st/nine: Add variables containing the size of the constant buffers
88 - st/nine: Allocate the correct size for the user constant buffer
89 - st/nine: Allocate vs constbuf buffer for indirect addressing once.
106 - nine: Drop use of TGSI_OPCODE_CND.
116 - st/nine: Hack to generate resource if it doesn't exist when getting
121 - st/nine: Additional defines to d3dtypes.h
122 - st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9
123 - st/nine: Fix D3DRS_POINTSPRITE support