Lines Matching refs:Vector4iCount
3428 UINT Vector4iCount ) in NineDevice9_SetVertexShaderConstantI() argument
3434 This, StartRegister, pConstantData, Vector4iCount); in NineDevice9_SetVertexShaderConstantI()
3438 …user_assert(StartRegister + Vector4iCount <= (This->may_swvp ? NINE_MAX_CONST_I_SWVP : NINE_MAX_CO… in NineDevice9_SetVertexShaderConstantI()
3445 Vector4iCount * sizeof(int[4]))) in NineDevice9_SetVertexShaderConstantI()
3450 Vector4iCount * sizeof(int[4])); in NineDevice9_SetVertexShaderConstantI()
3452 for (i = 0; i < Vector4iCount; i++) { in NineDevice9_SetVertexShaderConstantI()
3462 StartRegister, StartRegister + Vector4iCount, in NineDevice9_SetVertexShaderConstantI()
3467 Vector4iCount * sizeof(int[4]), Vector4iCount); in NineDevice9_SetVertexShaderConstantI()
3476 UINT Vector4iCount ) in NineDevice9_GetVertexShaderConstantI() argument
3484 …user_assert(StartRegister + Vector4iCount <= (This->may_swvp ? NINE_MAX_CONST_I_SWVP : NINE_MAX_CO… in NineDevice9_GetVertexShaderConstantI()
3491 Vector4iCount * sizeof(int[4])); in NineDevice9_GetVertexShaderConstantI()
3493 for (i = 0; i < Vector4iCount; i++) { in NineDevice9_GetVertexShaderConstantI()
3842 UINT Vector4iCount ) in NineDevice9_SetPixelShaderConstantI() argument
3848 This, StartRegister, pConstantData, Vector4iCount); in NineDevice9_SetPixelShaderConstantI()
3851 user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantI()
3857 Vector4iCount * sizeof(state->ps_const_i[0]))) in NineDevice9_SetPixelShaderConstantI()
3862 Vector4iCount * sizeof(state->ps_const_i[0])); in NineDevice9_SetPixelShaderConstantI()
3864 for (i = 0; i < Vector4iCount; i++) { in NineDevice9_SetPixelShaderConstantI()
3873 state->changed.ps_const_i |= ((1 << Vector4iCount) - 1) << StartRegister; in NineDevice9_SetPixelShaderConstantI()
3877 … sizeof(state->ps_const_i[0]) * Vector4iCount, Vector4iCount); in NineDevice9_SetPixelShaderConstantI()
3886 UINT Vector4iCount ) in NineDevice9_GetPixelShaderConstantI() argument
3893 user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantI()
3899 Vector4iCount * sizeof(state->ps_const_i[0])); in NineDevice9_GetPixelShaderConstantI()
3901 for (i = 0; i < Vector4iCount; i++) { in NineDevice9_GetPixelShaderConstantI()