Lines Matching refs:glthread_state
74 struct glthread_state *glthread = &ctx->GLThread; in lookup_vao()
96 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_BindVertexArray()
112 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DeleteVertexArrays()
146 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_GenVertexArrays()
179 struct glthread_state *glthread = &ctx->GLThread; in update_primitive_restart()
299 set_attrib_binding(struct glthread_state *glthread, struct glthread_vao *vao, in set_attrib_binding()
336 attrib_pointer(struct glthread_state *glthread, struct glthread_vao *vao, in attrib_pointer()
364 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_AttribPointer()
377 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DSAAttribPointer()
389 attrib_format(struct glthread_state *glthread, struct glthread_vao *vao, in attrib_format()
407 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_AttribFormat()
418 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DSAAttribFormat()
426 bind_vertex_buffer(struct glthread_state *glthread, struct glthread_vao *vao, in bind_vertex_buffer()
447 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_VertexBuffer()
458 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DSAVertexBuffer()
472 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DSAVertexBuffers()
486 binding_divisor(struct glthread_state *glthread, struct glthread_vao *vao, in binding_divisor()
505 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_BindingDivisor()
514 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DSABindingDivisor()
525 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_AttribBinding()
540 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DSAAttribBinding()
568 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_PushClientAttrib()
597 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_PopClientAttrib()
636 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_ClientAttribDefault()