Lines Matching refs:stencilRb
643 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels() local
647 if (rb != stencilRb) in fast_read_depth_stencil_pixels()
687 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels_separate() local
701 ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height, in fast_read_depth_stencil_pixels_separate()
714 _mesa_unpack_ubyte_stencil_row(stencilRb->Format, width, in fast_read_depth_stencil_pixels_separate()
733 ctx->Driver.UnmapRenderbuffer(ctx, stencilRb); in fast_read_depth_stencil_pixels_separate()
748 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in slow_read_depth_stencil_pixels_separate() local
765 if (stencilRb != depthRb) { in slow_read_depth_stencil_pixels_separate()
766 ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height, in slow_read_depth_stencil_pixels_separate()
786 _mesa_unpack_ubyte_stencil_row(stencilRb->Format, width, in slow_read_depth_stencil_pixels_separate()
805 if (stencilRb != depthRb) { in slow_read_depth_stencil_pixels_separate()
806 ctx->Driver.UnmapRenderbuffer(ctx, stencilRb); in slow_read_depth_stencil_pixels_separate()