Lines Matching refs:iRadius
195 GLint iRadius; in sprite_point() local
199 iRadius = iSize / 2; in sprite_point()
203 xmin = (GLint) (x - iRadius); in sprite_point()
204 xmax = (GLint) (x + iRadius); in sprite_point()
205 ymin = (GLint) (y - iRadius); in sprite_point()
206 ymax = (GLint) (y + iRadius); in sprite_point()
211 xmin = (GLint) (x + 0.501F) - iRadius; in sprite_point()
213 ymin = (GLint) (y + 0.501F) - iRadius; in sprite_point()
411 GLint iRadius; in large_point() local
414 iRadius = iSize / 2; in large_point()
418 xmin = (GLint) (x - iRadius); in large_point()
419 xmax = (GLint) (x + iRadius); in large_point()
420 ymin = (GLint) (y - iRadius); in large_point()
421 ymax = (GLint) (y + iRadius); in large_point()
426 xmin = (GLint) (x + 0.501F) - iRadius; in large_point()
428 ymin = (GLint) (y + 0.501F) - iRadius; in large_point()