Lines Matching full:start
361 <field name="RGB Component Order" size="8" start="0" type="RGB Component Order"/>
362 <field name="YUV Component Order" size="3" start="0" type="YUV Swizzle"/>
363 <field name="YUV Component Swap" size="1" start="3" type="bool"/>
364 <field name="YUV Cr Siting" size="3" start="0" type="YUV Cr Siting"/>
365 <field name="Swizzle" size="12" start="0" type="uint"/>
366 <field name="Format" size="8" start="12" type="Format"/>
367 <field name="sRGB" size="1" start="20" type="bool"/>
368 <field name="Big Endian" size="1" start="21" type="bool"/>
460 <field name="Buffer index" size="9" start="0" type="uint"/>
461 <field name="Offset enable" size="1" start="9" type="bool" default="true"/>
462 <field name="Format" size="22" start="10" type="uint"/>
463 <field name="Offset" size="32" start="32" type="int"/>
467 <field name="Special" size="8" start="0" type="Attribute Special"/>
468 <field name="Type" size="6" start="0" type="Attribute Type" default="1D"/>
469 <field name="Pointer" size="50" start="6" type="address" modifier="shr(6)"/>
470 <field name="Stride" size="32" start="64" type="uint"/>
471 <field name="Size" size="32" start="96" type="uint"/>
473 <field name="Divisor" size="8" start="56" type="padded" default="1"/>
474 <field name="Divisor R" size="5" start="56" type="uint"/>
475 <field name="Divisor P" size="3" start="61" type="uint"/>
476 <field name="Divisor E" size="1" start="61" type="uint"/>
480 <field name="Type" size="6" start="0:0" type="Attribute Type" default="Continuation"/>
481 <field name="Divisor Numerator" size="32" start="1:0" type="uint"/>
482 <field name="Divisor" size="32" start="3:0" type="uint"/>
510 <field name="A" size="2" start="0" type="Blend Operand A"/>
511 <field name="Negate A" size="1" start="3" type="bool"/>
512 <field name="B" size="2" start="4" type="Blend Operand B"/>
513 <field name="Negate B" size="1" start="7" type="bool"/>
514 <field name="C" size="3" start="8" type="Blend Operand C"/>
515 <field name="Invert C" size="1" start="11" type="bool"/>
519 <field name="RGB" size="12" start="0:0" type="Blend Function"/>
520 <field name="Alpha" size="12" start="0:12" type="Blend Function"/>
521 <field name="Color Mask" size="4" start="0:28" type="uint"/>
525 <field name="Blend Shader" size="1" start="0:1" type="bool" default="false"/>
526 <field name="Blend Shader Contains Discard" size="1" start="0:2" type="bool" default="false"/>
527 <field name="Shader PC" size="64" start="2:0" type="address"/>
528 <field name="Equation" size="32" start="2:0" type="Blend Equation"/>
529 <field name="Constant" size="32" start="3:0" type="float"/>
549 <field name="Return Value" size="29" start="0:3" type="uint" modifier="shr(3)"/>
550 <field name="PC" size="28" start="1:4" type="uint" modifier="shr(4)"/>
554 <field name="Memory Format" size="22" start="0" type="Pixel Format"/>
555 <field name="Raw" size="1" start="22" type="bool"/>
556 <field name="Register Format" size="3" start="24" type="Bifrost Register File Format"/>
560 <field name="Num Comps" size="2" start="0:3" type="uint" modifier="minus(1)" default="1"/>
561 <field name="Alpha Zero NOP" size="1" start="0:5" type="bool"/>
562 <field name="Alpha One Store" size="1" start="0:6" type="bool"/>
563 <field name="RT" size="4" start="0:16" type="uint">
566 <field name="Conversion" size="32" start="1:0" type="Bifrost Internal Conversion"/>
570 <field name="Mode" size="2" start="0:0" type="Bifrost Blend Mode"/>
571 <field name="Shader" size="64" start="0:0" type="Bifrost Blend Shader"/>
572 <field name="Fixed-Function" size="64" start="0:0" type="Bifrost Blend Fixed-Function"/>
576 <field name="Constant" size="16" start="0:16" type="uint"/>
577 <field name="Equation" size="32" start="1:0" type="Blend Equation"/>
578 <field name="Internal" size="64" start="2:0" type="Bifrost Internal Blend"/>
582 <field name="Load Destination" size="1" start="0:0" type="bool" default="false"/>
583 <field name="Alpha To One" size="1" start="0:8" type="bool"/>
584 <field name="Enable" size="1" start="0:9" type="bool" default="true"/>
585 <field name="sRGB" size="1" start="0:10" type="bool" default="false"/>
586 <field name="Round to FB precision" size="1" start="0:11" type="bool" default="false"/>
587 <field name="Midgard" size="1" start="0:0" type="Midgard Blend Overlay"/>
588 <field name="Bifrost" size="1" start="0:0" type="Bifrost Blend Overlay"/>
600 <field name="Invocations" size="32" start="0:0" type="uint"/>
601 <field name="Size Y shift" size="5" start="1:0" type="uint"/>
602 <field name="Size Z shift" size="5" start="1:5" type="uint"/>
603 <field name="Workgroups X shift" size="6" start="1:10" type="uint"/>
604 <field name="Workgroups Y shift" size="6" start="1:16" type="uint"/>
605 <field name="Workgroups Z shift" size="6" start="1:22" type="uint"/>
606 <field name="Unknown shift" size="4" start="1:28" type="uint"/>
622 <field name="Draw mode" size="8" start="0:0" type="Draw Mode" default="None"/>
623 <field name="Index type" size="3" start="0:8" type="Index Type" default="None"/>
624 <field name="Point size array format" size="2" start="0:11" type="Point Size Array Format"/>
625 <field name="Primitive Index Enable" size="1" start="0:13" type="bool"/>
626 <field name="Primitive Index Writeback" size="1" start="0:14" type="bool"/>
627 <field name="First provoking vertex" size="1" start="0:15" type="bool" default="true"/>
628 <field name="Low Depth Cull" size="1" start="0:16" type="bool" default="true"/>
629 <field name="High Depth Cull" size="1" start="0:17" type="bool" default="true"/>
630 <field name="Secondary Shader" size="1" start="0:18" type="bool"/>
631 <field name="Primitive restart" size="2" start="0:19" type="Primitive Restart"/>
632 <field name="Job Task Split" size="6" start="0:26" type="uint"/>
633 <field name="Base vertex offset" size="32" start="1:0" type="uint"/>
634 <field name="Primitive Restart Index" size="32" start="2:0" type="uint"/>
635 <field name="Index count" size="32" start="3:0" type="uint" modifier="minus(1)"/>
636 <field name="Indices" size="64" start="4:0" type="address"/>
640 <field name="Four Components Per Vertex" size="1" start="0:0" type="bool"/>
641 <field name="Draw Descriptor Is 64b" size="1" start="0:1" type="bool"/>
642 <field name="Texture Descriptor Is 64b" size="1" start="0:2" type="bool"/>
643 <field name="Occlusion query" size="2" start="0:3" type="Occlusion Mode" default="Disabled"/>
644 <field name="Front face CCW" size="1" start="0:5" type="bool"/>
645 <field name="Cull front face" size="1" start="0:6" type="bool"/>
646 <field name="Cull back face" size="1" start="0:7" type="bool"/>
647 <field name="Flat Shading Vertex" size="1" start="0:8" type="uint"/>
648 <field name="Exclude Filtered Perf Counters" size="1" start="0:9" type="bool"/>
649 <field name="Primitive Barrier" size="1" start="0:10" type="bool"/>
650 <field name="Clean Fragment Write" size="1" start="0:11" type="bool"/>
651 <field name="Instance Size" size="8" start="0:16" type="padded" default="1"/>
652 <field name="Instance Primitive Size" size="8" start="0:24" type="padded" default="1"/>
653 <field name="Offset start" size="32" start="1:0" type="uint"/>
654 <field name="Primitive Index Base" size="32" start="2:0" type="uint"/>
655 <field name="Position" size="64" start="4:0" type="address"/>
656 <field name="Uniform buffers" size="64" start="6:0" type="address"/>
657 <field name="Textures" size="64" start="8:0" type="address"/>
658 <field name="Samplers" size="64" start="10:0" type="address"/>
659 <field name="Push uniforms" size="64" start="12:0" type="address"/>
660 <field name="State" size="64" start="14:0" type="address"/>
661 <field name="Attribute buffers" size="64" start="16:0" type="address"/>
662 <field name="Attributes" size="64" start="18:0" type="address"/>
663 <field name="Varying buffers" size="64" start="20:0" type="address"/>
664 <field name="Varyings" size="64" start="22:0" type="address"/>
665 <field name="Viewport" size="64" start="24:0" type="address"/>
666 <field name="Occlusion" size="64" start="26:0" type="address"/>
667 <field name="Thread Storage" size="64" start="28:0" type="address"/>
668 <field name="FBD" size="64" start="28:0" type="address"/>
672 <field name="Magnify Nearest" size="1" start="0" type="bool" default="true"/>
673 <field name="Minify Nearest" size="1" start="1" type="bool" default="true"/>
674 <field name="Mipmap Mode" size="2" start="3" type="Mipmap Mode" default="Nearest"/>
675 <field name="Normalized Coordinates" size="1" start="5" type="bool" default="true"/>
676 <field name="LOD Bias" size="16" start="0:16" type="int" default="0"/>
677 <field name="Minimum LOD" size="16" start="1:0" type="uint" default="0"/>
678 <field name="Maximum LOD" size="16" start="1:16" type="uint" default="1"/>
679 <field name="Wrap Mode S" size="4" start="2:0" type="Wrap Mode" default="Clamp to Edge"/>
680 <field name="Wrap Mode T" size="4" start="2:4" type="Wrap Mode" default="Clamp to Edge"/>
681 <field name="Wrap Mode R" size="4" start="2:8" type="Wrap Mode" default="Clamp to Edge"/>
682 <field name="Compare Function" size="3" start="2:12" type="Func" default="Never"/>
683 <field name="Seamless Cube Map" size="1" start="2:15" type="bool" default="true"/>
684 <field name="Border Color R" size="32" start="4:0" type="float" default="0.0"/>
685 <field name="Border Color G" size="32" start="5:0" type="float" default="0.0"/>
686 <field name="Border Color B" size="32" start="6:0" type="float" default="0.0"/>
687 <field name="Border Color A" size="32" start="7:0" type="float" default="0.0"/>
691 <field name="Width" size="16" start="0:0" type="uint" modifier="minus(1)"/>
692 <field name="Height" size="16" start="0:16" type="uint" modifier="minus(1)"/>
693 <field name="Depth" size="16" start="1:0" type="uint" modifier="minus(1)"/>
694 <field name="Array size" size="16" start="1:16" type="uint" modifier="minus(1)"/>
695 <field name="Format" size="22" start="2:0" type="uint"/>
696 <field name="Dimension" size="2" start="2:22" type="Texture Dimension"/>
697 <field name="Texel ordering" size="4" start="2:24" type="Texture Layout"/>
698 <field name="Unknown" size="1" start="2:28" type="bool" default="true"/>
699 <field name="Manual stride" size="1" start="2:29" type="bool" default="false"/>
700 <field name="Levels" size="8" start="3:24" type="uint"/>
701 <field name="Swizzle" size="12" start="4:0" type="uint"/>
705 <field name="Type" size="4" start="0:0" type="uint" default="1"/>
706 <field name="Wrap Mode R" size="4" start="0:8" type="Wrap Mode" default="Clamp to Edge"/>
707 <field name="Wrap Mode T" size="4" start="0:12" type="Wrap Mode" default="Clamp to Edge"/>
708 <field name="Wrap Mode S" size="4" start="0:16" type="Wrap Mode" default="Clamp to Edge"/>
709 <field name="Round to nearest even" size="1" start="0:21" type="bool" default="false"/>
711 <field name="sRGB override" size="1" start="0:22" type="bool" default="false"/>
712 <field name="Seamless Cube Map" size="1" start="0:23" type="bool" default="true"/>
713 <field name="Clamp integer coordinates" size="1" start="0:24" type="bool"/>
714 <field name="Normalized Coordinates" size="1" start="0:25" type="bool" default="true"/>
715 <field name="Clamp integer array indices" size="1" start="0:26" type="bool" default="true"/>
716 <field name="Point sample minify" size="1" start="0:27" type="bool" default="false"/>
717 <field name="Point sample magnify" size="1" start="0:28" type="bool" default="false"/>
719 <field name="Magnify cutoff" size="1" start="0:29" type="bool" default="false"/>
720 <field name="Mipmap Mode" size="2" start="0:30" type="Mipmap Mode" default="Nearest"/>
721 <field name="Minimum LOD" size="13" start="1:0" type="uint" default="0"/>
722 <field name="Compare Function" size="3" start="1:13" type="Func" default="Never"/>
723 <field name="Maximum LOD" size="13" start="1:16" type="uint" default="0"/>
724 <field name="LOD bias" size="16" start="2:0" type="uint" default="0"/>
725 <field name="Maximum anisotropy" size="5" start="2:16" type="uint"/>
726 <field name="Anisotropy" size="1" start="2:25" type="bool"/>
727 <field name="Border Color R" size="32" start="4:0" type="float" default="0.0"/>
728 <field name="Border Color G" size="32" start="5:0" type="float" default="0.0"/>
729 <field name="Border Color B" size="32" start="6:0" type="float" default="0.0"/>
730 <field name="Border Color A" size="32" start="7:0" type="float" default="0.0"/>
734 <field name="Type" size="4" start="0:0" type="uint" default="2"/>
735 <field name="Dimension" size="2" start="0:4" type="Texture Dimension"/>
736 <field name="Sample corner position" size="1" start="0:8" type="bool" default="false"/>
737 <field name="Normalize coordinatess" size="1" start="0:9" type="bool" default="false"/>
738 <field name="Format" size="22" start="0:10" type="uint"/>
739 <field name="Width" size="16" start="1:0" type="uint" modifier="minus(1)"/>
740 <field name="Height" size="16" start="1:16" type="uint" modifier="minus(1)"/>
741 <field name="Swizzle" size="12" start="2:0" type="uint"/>
742 <field name="Texel ordering" size="4" start="2:12" type="Texture Layout"/>
743 <field name="Levels" size="5" start="2:16" type="uint"/>
744 <field name="Minimum level" size="5" start="2:24" type="uint"/>
745 <field name="Minimum LOD" size="13" start="3:0" type="uint" default="0"/>
746 <field name="Multisample count" size="3" start="3:13" type="Sample Count" default="Samples 1x"/>
747 <field name="Maximum LOD" size="13" start="3:16" type="uint" default="0"/>
748 <field name="Surfaces" size="64" start="4:0" type="address"/>
749 <field name="Array size" size="16" start="6:0" type="uint" modifier="minus(1)" default="1"/>
760 <field name="Force early-z" size="1" start="10" type="bool"/>
761 <field name="Shader contains discard" size="1" start="12" type="bool"/>
762 <field name="Shader has side-effects" size="1" start="13" type="bool"/>
763 <field name="Shader reads tilebuffer" size="1" start="14" type="bool"/>
764 <field name="Forward pixel kill" size="1" start="15" type="bool"/>
765 <field name="Work register count" size="5" start="16" type="uint"/>
766 <field name="Uniform count" size="5" start="21" type="uint"/>
767 <field name="FP mode" size="3" start="29" type="FP Mode"/>
776 <field name="Shader register allocation" size="2" start="12" type="Shader Register Allocation"/>
777 …<field name="Secondary shader register allocation" size="2" start="14" type="Shader Register Alloc…
778 <field name="Shader modifies coverage" size="1" start="16" type="bool"/>
779 <field name="Allow forward pixel to kill" size="1" start="19" type="bool"/>
780 <field name="Allow forward pixel to be killed" size="1" start="20" type="bool"/>
781 <field name="Pixel kill operation" size="2" start="21" type="Pixel Kill"/>
782 <field name="ZS update operation" size="2" start="23" type="Pixel Kill"/>
783 <field name="Point sprite coord origin max Y" size="1" start="27" type="bool"/>
784 <field name="Shader wait dependency 6" size="1" start="30" type="bool"/>
785 <field name="Shader wait dependency 7" size="1" start="31" type="bool"/>
789 <field name="Midgard" size="32" start="0" type="Midgard Renderer Properties"/>
790 <field name="Bifrost" size="32" start="0" type="Bifrost Renderer Properties"/>
791 <field name="Uniform buffer count" size="8" start="0" type="uint"/>
792 <field name="Depth source" size="2" start="8" type="Depth Source" default="None"/>
793 <field name="Shader contains barrier" size="1" start="11" type="bool"/>
794 <field name="Stencil from shader" size="1" start="28" type="bool"/>
798 <field name="PC" size="1" start="6" type="bool"/>
799 <field name="Local Invocation XY" size="1" start="7" type="bool"/>
800 <field name="Local Invocation Z" size="1" start="8" type="bool"/>
801 <field name="Work group X" size="1" start="9" type="bool"/>
802 <field name="Work group Y" size="1" start="10" type="bool"/>
803 <field name="Work group Z" size="1" start="11" type="bool"/>
804 <field name="Global Invocation X" size="1" start="12" type="bool"/>
805 <field name="Global Invocation Y" size="1" start="13" type="bool"/>
806 <field name="Global Invocation Z" size="1" start="14" type="bool"/>
817 <field name="Warp limit" size="2" start="0" type="Warp Limit"/>
818 <field name="PC" size="1" start="6" type="bool"/>
819 <field name="Position result address lo" size="1" start="10" type="bool"/>
820 <field name="Position result address hi" size="1" start="11" type="bool"/>
821 <field name="Vertex ID" size="1" start="13" type="bool"/>
822 <field name="Instance ID" size="1" start="14" type="bool"/>
826 <field name="PC" size="1" start="6" type="bool"/>
827 <field name="Coverage" size="1" start="7" type="bool"/>
828 <field name="Primitive ID" size="1" start="9" type="bool"/>
829 <field name="Primitive flags" size="1" start="10" type="bool"/>
830 <field name="Fragment position" size="1" start="11" type="bool"/>
831 <field name="Sample mask/ID" size="1" start="13" type="bool"/>
835 <field name="Compute" size="32" start="0" type="Compute Preload"/>
836 <field name="Vertex" size="32" start="0" type="Vertex Preload"/>
837 <field name="Fragment" size="32" start="0" type="Fragment Preload"/>
838 <field name="Uniform count" size="7" start="15" type="uint"/>
842 <field name="Shader" size="64" start="0:0" type="address"/>
843 <field name="Sampler count" size="16" start="2:0" type="uint"/>
844 <field name="Texture count" size="16" start="2:16" type="uint"/>
845 <field name="Attribute count" size="16" start="3:0" type="uint"/>
846 <field name="Varying count" size="16" start="3:16" type="uint"/>
850 <field name="Sample mask" size="16" start="0" type="uint"/>
851 <field name="Multisample enable" size="1" start="16" type="bool"/>
852 <field name="Multisample late coverage" size="1" start="17" type="bool"/>
853 <field name="Evaluate per-sample" size="1" start="18" type="bool"/>
854 <field name="Fixed-function depth range fixed" size="1" start="19" type="bool"/>
855 <field name="Shader depth range fixed" size="1" start="20" type="bool"/>
856 <field name="SFBD Load destination" size="1" start="21" type="bool"/>
857 <field name="SFBD Blend shader" size="1" start="22" type="bool"/>
858 <field name="SFBD Blend shader discard" size="1" start="23" type="bool"/>
859 <field name="Depth function" size="3" start="24" type="Func"/>
860 <field name="Depth write mask" size="1" start="27" type="bool"/>
861 <field name="Fixed-function near discard" size="1" start="28" type="bool"/>
862 <field name="Fixed-function far discard" size="1" start="29" type="bool"/>
863 <field name="Fragment near discard" size="1" start="30" type="bool"/>
864 <field name="Fragment far discard" size="1" start="31" type="bool"/>
868 <field name="Stencil mask front" size="8" start="0" type="uint"/>
869 <field name="Stencil mask back" size="8" start="8" type="uint"/>
870 <field name="Stencil enable" size="1" start="16" type="bool"/>
871 <field name="Alpha-to-coverage" size="1" start="17" type="bool"/>
872 <field name="Alpha-to-coverage Invert" size="1" start="18" type="bool"/>
873 <field name="Alpha to one" size="1" start="19" type="bool"/>
874 <field name="SFBD Write enable" size="1" start="20" type="bool"/>
875 <field name="Alpha test compare function" size="3" start="21" type="Func"/>
876 <field name="SFBD sRGB" size="1" start="24" type="bool"/>
877 <field name="SFBD Dither disable" size="1" start="25" type="bool"/>
878 <field name="Force seamless cubemaps" size="1" start="26" type="bool"/>
879 <field name="Depth Range 1" size="1" start="28" type="bool"/>
880 <field name="Depth Range 2" size="1" start="29" type="bool"/>
881 <field name="Single-sampled lines" size="1" start="30" type="bool"/>
882 <field name="Point snap" size="1" start="31" type="bool"/>
886 <field name="Reference Value" size="8" start="0" type="uint"/>
887 <field name="Mask" size="8" start="8" type="uint"/>
888 <field name="Compare Function" size="3" start="16" type="Func"/>
889 <field name="Stencil Fail" size="3" start="19" type="Stencil Op"/>
890 <field name="Depth Fail" size="3" start="22" type="Stencil Op"/>
891 <field name="Depth Pass" size="3" start="25" type="Stencil Op"/>
895 <field name="Shader" size="128" start="0:0" type="Shader"/>
896 <field name="Properties" size="32" start="4:0" type="Renderer Properties"/>
897 <field name="Depth units" size="32" start="5:0" type="float"/>
898 <field name="Depth factor" size="32" start="6:0" type="float"/>
899 <field name="Depth bias clamp" size="32" start="7:0" type="float"/>
900 <field name="Multisample, Misc" size="32" start="8:0" type="Multisample, Misc"/>
901 <field name="Stencil Mask, Misc" size="32" start="9:0" type="Stencil Mask, Misc"/>
902 <field name="Stencil front" size="32" start="10:0" type="Stencil"/>
903 <field name="Stencil back" size="32" start="11:0" type="Stencil"/>
904 <field name="Preload" size="32" start="12:0" type="Preload"/>
905 <field name="Thread Balancing" size="16" start="13:0" type="uint"/>
906 <field name="SFBD Blend Shader" size="64" start="14:0" type="address"/>
907 <field name="SFBD Blend Equation" size="32" start="14:0" type="Blend Equation"/>
908 <field name="SFBD Blend Constant" size="32" start="15:0" type="float"/>
912 <field name="Entries" size="12" start="0" type="uint" modifier="minus(1)"/>
913 …<field name="Pointer" size="52" start="12" type="address" modifier="shr(4)" element="16" count="En…
917 <field name="Minimum X" size="32" start="0:0" default="-INFINITY" type="float"/>
918 <field name="Minimum Y" size="32" start="1:0" default="-INFINITY" type="float"/>
919 <field name="Maximum X" size="32" start="2:0" default="+INFINITY" type="float"/>
920 <field name="Maximum Y" size="32" start="3:0" default="+INFINITY" type="float"/>
921 <field name="Minimum Z" size="32" start="4:0" default="0.0" type="float"/>
922 <field name="Maximum Z" size="32" start="5:0" default="1.0" type="float"/>
923 <field name="Scissor Minimum X" size="16" start="6:0" default="0" type="uint"/>
924 <field name="Scissor Minimum Y" size="16" start="6:16" default="0" type="uint"/>
925 <field name="Scissor Maximum X" size="16" start="7:0" type="uint"/>
926 <field name="Scissor Maximum Y" size="16" start="7:16" type="uint"/>
930 <field name="TLS Size" size="5" start="0:0" type="uint"/>
931 <field name="TLS Initial Stack Pointer Offset" size="27" start="0:5" type="uint"/>
932 …<field name="WLS Instances" size="5" start="1:0" type="uint" modifier="log2" prefix="MALI_LOCAL_ST…
935 <field name="WLS Size Base" size="2" start="1:5" type="uint"/>
936 <field name="WLS Size Scale" size="5" start="1:8" type="uint"/>
937 <field name="TLS Base Pointer" size="64" start="2:0" type="address"/>
938 <field name="WLS Base Pointer" size="64" start="4:0" type="address"/>
942 <field name="Polygon List Size" size="32" start="0:0" type="uint" prefix="MALI_MIDGARD_TILER">
945 <field name="Hierarchy Mask" size="16" start="1:0" type="uint" prefix="MALI_MIDGARD_TILER">
950 <field name="Polygon List" size="64" start="2:0" type="address"/>
951 <field name="Polygon List Body" size="64" start="4:0" type="address"/>
952 <field name="Heap Start" size="64" start="6:0" type="address"/>
953 <field name="Heap End" size="64" start="8:0" type="address"/>
957 <field name="Weight0" size="32" start="0:0" type="uint"/>
958 <field name="Weight1" size="32" start="1:0" type="uint"/>
959 <field name="Weight2" size="32" start="2:0" type="uint"/>
960 <field name="Weight3" size="32" start="3:0" type="uint"/>
961 <field name="Weight4" size="32" start="4:0" type="uint"/>
962 <field name="Weight5" size="32" start="5:0" type="uint"/>
963 <field name="Weight6" size="32" start="6:0" type="uint"/>
964 <field name="Weight7" size="32" start="7:0" type="uint"/>
1084 <field name="Base" size="64" start="0:0" type="address"/>
1085 <field name="Row Stride" size="32" start="2:0" type="uint"/>
1086 <field name="Surface Stride" size="32" start="3:0" type="uint"/>
1090 …<field name="Internal Format" size="3" start="0:0" default="Raw Value" type="Color Buffer Internal…
1091 <field name="Sample Count" size="3" start="0:3" type="uint" default="1" modifier="log2"/>
1092 <field name="Swizzle" size="12" start="0:6" type="uint"/>
1093 …<field name="Color Writeback Format" size="5" start="0:18" default="4_32B_CHANNELS" type="SFBD Col…
1094 <field name="MSAA" size="2" start="0:23" default="Single" type="MSAA"/>
1095 <field name="sRGB" size="1" start="0:25" type="bool"/>
1096 <field name="Color Block Format" size="2" start="0:26" type="Block Format"/>
1097 <field name="Dithering Enable" size="1" start="0:28" type="bool"/>
1098 <field name="Clean Pixel Write Enable" size="1" start="0:29" type="bool"/>
1099 <field name="Color Preload Enable" size="1" start="0:30" type="bool"/>
1100 <field name="Color Write Enable" size="1" start="0:31" type="bool"/>
1101 <field name="X Downsampling Scale" size="3" start="1:0" type="uint"/>
1102 <field name="Y Downsampling Scale" size="3" start="1:3" type="uint"/>
1103 …<field name="Downsampling Accumulation Mode" size="2" start="1:6" type="Downsampling Accumulation …
1104 <field name="Sample Layout" size="2" start="1:8" type="Sample Layout"/>
1105 <field name="Big Endian" size="1" start="1:10" type="bool"/>
1106 <field name="Tie-Break Rule" size="3" start="1:11" type="Tie-Break Rule"/>
1107 <field name="CRC Read Enable" size="1" start="1:14" type="bool"/>
1108 <field name="CRC Write Enable" size="1" start="1:15" type="bool"/>
1109 <field name="ZS Block Format" size="2" start="1:16" type="Block Format"/>
1110 <field name="ZS Format" size="4" start="1:18" type="ZS Format" default="D24S8"/>
1111 <field name="ZS Preload Enable" size="1" start="1:22" type="bool"/>
1112 <field name="ZS Write Enable" size="1" start="1:23" type="bool"/>
1113 <field name="S Block Format" size="2" start="1:24" type="Block Format"/>
1114 <field name="S Format" size="4" start="1:26" type="S Format"/>
1115 <field name="S Write Enable" size="1" start="1:31" type="bool"/>
1116 <field name="Bound Min X" size="16" start="2:0" type="uint"/>
1117 <field name="Bound Min Y" size="16" start="2:16" type="uint"/>
1118 <field name="Bound Max X" size="16" start="3:0" type="uint"/>
1119 <field name="Bound Max Y" size="16" start="3:16" type="uint"/>
1120 <field name="DCD Offset" size="32" start="4:0" type="uint"/>
1121 <field name="CRC Buffer" size="128" start="8:0" type="RT Buffer"/>
1122 <field name="Color Writeback" size="128" start="12:0" type="RT Buffer"/>
1123 <field name="ZS Writeback" size="128" start="16:0" type="RT Buffer"/>
1124 <field name="S Writeback" size="128" start="20:0" type="RT Buffer"/>
1125 <field name="Color Load Address" size="64" start="24:0" type="address"/>
1126 <field name="Color Load Row Stride" size="32" start="26:0" type="uint"/>
1127 <field name="Color Load Surface Stride" size="32" start="27:0" type="uint"/>
1128 <field name="Clear Color 0" size="32" start="24:0" type="uint"/>
1129 <field name="Clear Color 1" size="32" start="25:0" type="uint"/>
1130 <field name="Clear Color 2" size="32" start="26:0" type="uint"/>
1131 <field name="Clear Color 3" size="32" start="27:0" type="uint"/>
1132 <field name="ZS Load Address" size="64" start="28:0" type="address"/>
1133 <field name="ZS Load Row Stride" size="32" start="30:0" type="uint"/>
1134 <field name="ZS Load Surface Stride" size="32" start="31:0" type="uint"/>
1135 <field name="Z Clear" size="32" start="28:0" type="float"/>
1136 <field name="S Clear" size="8" start="32:0" type="uint"/>
1175 <field name="Width" size="16" start="0:0" type="uint" modifier="minus(1)"/>
1176 <field name="Height" size="16" start="0:16" type="uint" modifier="minus(1)"/>
1177 <field name="Bound Min X" size="16" start="1:0" type="uint"/>
1178 <field name="Bound Min Y" size="16" start="1:16" type="uint"/>
1179 <field name="Bound Max X" size="16" start="2:0" type="uint"/>
1180 <field name="Bound Max Y" size="16" start="2:16" type="uint"/>
1181 <field name="Sample Count" size="3" start="3:0" type="uint" default="1" modifier="log2"/>
1182 <field name="Sample Pattern" size="3" start="3:3" type="Sample Pattern"/>
1183 <field name="Tie-Break Rule" size="3" start="3:6" type="Tie-Break Rule"/>
1184 <field name="Effective Tile Size" size="4" start="3:9" type="uint" modifier="log2"/>
1185 <field name="X Downsampling Scale" size="3" start="3:13" type="uint"/>
1186 <field name="Y Downsampling Scale" size="3" start="3:16" type="uint"/>
1187 <field name="Render Target Count" size="4" start="3:19" type="uint" modifier="minus(1)"/>
1188 <field name="Color Buffer Allocation" size="8" start="3:24" type="uint" modifier="shr(10)"/>
1189 <field name="S Clear" size="8" start="4:0" type="uint"/>
1190 <field name="S Write Enable" size="1" start="4:8" type="bool"/>
1191 <field name="S Preload Enable" size="1" start="4:9" type="bool"/>
1192 <field name="S Unload Enable" size="1" start="4:10" type="bool"/>
1193 <field name="Z Internal Format" size="2" start="4:16" type="Z Internal Format"/>
1194 <field name="Z Write Enable" size="1" start="4:18" type="bool"/>
1195 <field name="Z Preload Enable" size="1" start="4:19" type="bool"/>
1196 <field name="Z Unload Enable" size="1" start="4:20" type="bool"/>
1197 <field name="Has ZS CRC Extension" size="1" start="4:21" type="bool"/>
1198 <field name="CRC Read Enable" size="1" start="4:30" type="bool"/>
1199 <field name="CRC Write Enable" size="1" start="4:31" type="bool"/>
1200 <field name="Z Clear" size="32" start="5:0" type="float"/>
1204 <field name="CRC Base" size="64" start="0:0" type="address"/>
1205 <field name="CRC Row Stride" size="32" start="2:0" type="uint"/>
1206 <field name="ZS Write Format" size="4" start="3:0" type="ZS Format"/>
1207 <field name="ZS Block Format" size="2" start="3:4" type="Block Format"/>
1208 <field name="ZS Block Format v7" size="2" start="3:4" type="Block Format v7"/>
1209 <field name="ZS MSAA" size="2" start="3:6" default="Single" type="MSAA"/>
1210 <field name="ZS Big Endian" size="1" start="3:8" type="bool"/>
1211 <field name="ZS Clean Pixel Write Enable" size="1" start="3:10" type="bool"/>
1212 <field name="CRC Render Target" size="4" start="3:11" type="uint"/>
1213 <field name="S Write Format" size="4" start="3:16" type="S Format"/>
1214 <field name="S Block Format" size="2" start="3:20" type="Block Format"/>
1215 <field name="S MSAA" size="2" start="3:22" default="Single" type="MSAA"/>
1216 <field name="ZS Preload Format" size="4" start="3:28" type="ZS Preload Format"/>
1217 <field name="ZS Writeback Base" size="64" start="4:0" type="address"/>
1218 <field name="ZS Writeback Row Stride" size="32" start="6:0" type="uint"/>
1219 <field name="ZS Writeback Surface Stride" size="32" start="7:0" type="uint"/>
1220 <field name="S Writeback Base" size="64" start="8:0" type="address"/>
1221 <field name="S Writeback Row Stride" size="32" start="10:0" type="uint"/>
1222 <field name="S Writeback Surface Stride" size="32" start="11:0" type="uint"/>
1223 <field name="ZS AFBC Header" size="64" start="4:0" type="address"/>
1224 <field name="ZS AFBC Row Stride" size="13" start="6:0" type="uint"/>
1225 <field name="ZS AFBC Chunk Size" size="12" start="7:0" type="uint"/>
1226 <field name="ZS AFBC Sparse" size="1" start="7:16" type="bool"/>
1227 <field name="ZS AFBC Body" size="64" start="8:0" type="address"/>
1228 <field name="ZS AFBC Body Size" size="32" start="10:0" type="uint"/>
1229 <field name="ZS Preload Base" size="64" start="12:0" type="address"/>
1230 <field name="ZS Preload Row Stride" size="32" start="14:0" type="uint"/>
1231 <field name="ZS Preload Surface Stride" size="32" start="15:0" type="uint"/>
1232 <field name="CRC Clear Color" size="64" start="12:0" type="uint"/>
1260 <field name="Writeback Endianness" size="2" start="1:8" type="RT Endianness"/>
1261 <field name="Writeback Block Format" size="2" start="1:10" type="Block Format"/>
1262 …<field name="Writeback Sampling Mode" size="2" start="1:29" type="Downsampling Accumulation Mode"/>
1263 <field name="Preload Enable" size="1" start="2:0" type="bool"/>
1264 <field name="Unload Enable" size="1" start="2:1" type="bool"/>
1265 <field name="Preload Format" size="5" start="2:3" type="MFBD Color Format"/>
1266 <field name="Preload Endianness" size="2" start="2:8" type="RT Endianness"/>
1267 <field name="Preload Block Format" size="4" start="2:10" type="Block Format"/>
1268 <field name="Preload MSAA" size="2" start="2:14" type="MSAA"/>
1272 <field name="Conv K5" size="8" start="2:16" type="uint"/>
1273 <field name="Conv K6" size="1" start="2:24" type="YUV Conv K6"/>
1274 <field name="Conv K7 Clamp" size="2" start="2:25" type="YUV Conv K7 Clamp"/>
1275 <field name="Conv K8" size="1" start="2:27" type="YUV Conv K8"/>
1276 <field name="Conv Disable" size="1" start="2:31" type="bool"/>
1277 <field name="Conv K1" size="8" start="3:0" type="uint"/>
1278 <field name="Conv K2" size="8" start="3:8" type="uint"/>
1279 <field name="Conv K3" size="8" start="3:16" type="uint"/>
1280 <field name="Conv K4" size="8" start="3:24" type="uint"/>
1284 <field name="Swizzle" size="3" start="2:16" type="YUV Swizzle"/>
1285 <field name="Full Range" size="1" start="2:20" type="bool"/>
1286 <field name="Conversion Mode" size="4" start="2:21" type="YUV Conversion Mode"/>
1287 <field name="Cr Siting" size="3" start="2:25" type="YUV Cr Siting"/>
1288 <field name="Unsigned Cr Range" size="1" start="2:28" type="bool"/>
1292 <field name="Writeback Block Format" size="4" start="1:8" type="Block Format v7"/>
1293 <field name="Dithered Clear" size="1" start="0:25" type="bool"/>
1297 <field name="Writeback Endianness" size="2" start="1:8" type="RT Endianness"/>
1298 <field name="Writeback Block Format" size="2" start="1:10" type="Block Format"/>
1299 <field name="Dithered Clear" size="1" start="0:25" type="bool"/>
1303 <field name="Plane 0 Base" size="64" start="4:0" type="address"/>
1304 <field name="Plane 1 Base" size="64" start="6:0" type="address"/>
1305 <field name="Plane 2 Base" size="64" start="8:0" type="address"/>
1306 <field name="Plane 0 Stride" size="32" start="10:0" type="uint"/>
1307 <field name="Plane 1 2 Stride" size="32" start="11:0" type="uint"/>
1311 <field name="Header" size="64" start="4:0" type="address"/>
1312 <field name="Row Stride" size="13" start="6:0" type="uint"/>
1313 <field name="Chunk Size" size="12" start="7:0" type="uint"/>
1314 <field name="YUV Transform Enable" size="1" start="7:17" type="bool"/>
1315 <field name="Body" size="64" start="8:0" type="address"/>
1316 <field name="Body Size" size="32" start="10:0" type="uint"/>
1320 <field name="Sparse" size="1" start="7:16" type="bool"/>
1324 <field name="AFBC Split Block Enable" size="1" start="7:18" type="bool"/>
1325 <field name="AFBC Wide Block Enable" size="1" start="7:19" type="bool"/>
1329 <field name="Color 0" size="32" start="0:0" type="uint"/>
1330 <field name="Color 1" size="32" start="1:0" type="uint"/>
1331 <field name="Color 2" size="32" start="2:0" type="uint"/>
1332 <field name="Color 3" size="32" start="3:0" type="uint"/>
1336 <field name="Midgard" size="512" start="0:0" type="Render Target Midgard Overlay"/>
1337 <field name="Bifrost v6" size="512" start="0:0" type="Render Target Bifrost v6 Overlay"/>
1338 <field name="Bifrost v7" size="512" start="0:0" type="Render Target Bifrost v7 Overlay"/>
1339 <field name="YUV" size="512" start="0:0" type="Render Target YUV Overlay"/>
1340 <field name="Midgard YUV" size="512" start="0:0" type="Render Target Midgard YUV Overlay"/>
1341 <field name="Bifrost YUV" size="512" start="0:0" type="Render Target Bifrost YUV Overlay"/>
1342 <field name="AFBC" size="512" start="0:0" type="Render Target AFBC Overlay"/>
1343 <field name="Midgard AFBC" size="512" start="0:0" type="Render Target Midgard AFBC Overlay"/>
1344 <field name="Bifrost AFBC" size="512" start="0:0" type="Render Target Bifrost AFBC Overlay"/>
1345 <field name="Internal Buffer Offset" size="12" start="0:4" type="uint" modifier="shr(4)"/>
1346 <field name="YUV Enable" size="1" start="0:24" type="bool"/>
1347 <field name="Internal Format" size="6" start="0:26" type="Color Buffer Internal Format"/>
1348 <field name="Write Enable" size="1" start="1:0" type="bool"/>
1349 <field name="Writeback Format" size="5" start="1:3" type="MFBD Color Format"/>
1350 <field name="Writeback MSAA" size="2" start="1:12" type="MSAA"/>
1351 <field name="sRGB" size="1" start="1:14" type="bool"/>
1352 <field name="Dithering Enable" size="1" start="1:15" type="bool"/>
1353 <field name="Swizzle" size="12" start="1:16" type="uint"/>
1354 <field name="Clean Pixel Write Enable" size="1" start="1:31" type="bool"/>
1355 <field name="RGB" size="128" start="8:0" type="RT Buffer"/>
1356 <field name="Midgard Preload" size="128" start="12:0" type="RT Buffer"/>
1357 <field name="Clear" size="128" start="12:0" type="RT Clear"/>
1367 <field name="Pre Frame 0" size="3" start="0:0" type="Pre Post Frame Shader Mode"/>
1368 <field name="Pre Frame 1" size="3" start="0:3" type="Pre Post Frame Shader Mode"/>
1369 <field name="Post Frame" size="3" start="0:6" type="Pre Post Frame Shader Mode"/>
1370 <field name="Sample Locations" size="64" start="4:0" type="address"/>
1371 <field name="Frame Shader DCDs" size="64" start="6:0" type="address"/>
1375 <field name="Size" size="32" start="1:0" type="uint" modifier="align(4096)"/>
1376 <field name="Base" size="64" start="2:0" type="address"/>
1377 <field name="Bottom" size="64" start="4:0" type="address"/>
1378 <field name="Top" size="64" start="6:0" type="address"/>
1382 <field name="Weight0" size="16" start="0:16" type="uint"/>
1383 <field name="Weight1" size="16" start="1:16" type="uint"/>
1384 <field name="Weight2" size="16" start="2:16" type="uint"/>
1385 <field name="Weight3" size="16" start="3:16" type="uint"/>
1386 <field name="Weight4" size="16" start="4:16" type="uint"/>
1387 <field name="Weight5" size="16" start="5:16" type="uint"/>
1388 <field name="Weight6" size="16" start="6:16" type="uint"/>
1389 <field name="Weight7" size="16" start="7:16" type="uint"/>
1393 <field name="Word0" size="32" start="0:0" type="uint"/>
1394 <field name="Word1" size="32" start="1:0" type="uint"/>
1395 <field name="Word2" size="32" start="2:0" type="uint"/>
1396 <field name="Word3" size="32" start="3:0" type="uint"/>
1397 <field name="Word4" size="32" start="4:0" type="uint"/>
1398 <field name="Word5" size="32" start="5:0" type="uint"/>
1399 <field name="Word6" size="32" start="6:0" type="uint"/>
1400 <field name="Word7" size="32" start="7:0" type="uint"/>
1401 <field name="Word8" size="32" start="8:0" type="uint"/>
1402 <field name="Word9" size="32" start="9:0" type="uint"/>
1403 <field name="Word10" size="32" start="10:0" type="uint"/>
1404 <field name="Word11" size="32" start="11:0" type="uint"/>
1405 <field name="Word12" size="32" start="12:0" type="uint"/>
1406 <field name="Word13" size="32" start="13:0" type="uint"/>
1407 <field name="Word14" size="32" start="14:0" type="uint"/>
1408 <field name="Word15" size="32" start="15:0" type="uint"/>
1412 <field name="Polygon List" size="64" start="0:0" type="address"/>
1413 <field name="Hierarchy Mask" size="13" start="2:0" type="uint"/>
1414 <field name="Sample Pattern" size="3" start="2:13" type="Sample Pattern"/>
1415 <field name="Update Cost Table" size="1" start="2:16" type="bool"/>
1416 <field name="FB Width" size="16" start="3:0" type="uint" modifier="minus(1)"/>
1417 <field name="FB Height" size="16" start="3:16" type="uint" modifier="minus(1)"/>
1418 <field name="Heap" size="64" start="6:0" type="address"/>
1419 <field name="Weights" size="256" start="8:0" type="Bifrost Tiler Weights"/>
1420 <field name="State" size="512" start="32:0" type="Bifrost Tiler State"/>
1424 <field name="Address" size="64" start="0:0" type="address"/>
1441 <field name="Exception Status" size="32" start="0:0" type="uint"/>
1442 <field name="First Incomplete Task" size="32" start="1:0" type="uint"/>
1443 <field name="Fault Pointer" size="64" start="2:0" type="address"/>
1444 <field name="Is 64b" size="1" start="4:0" type="bool" default="true"/>
1445 <field name="Type" size="7" start="4:1" type="Job Type"/>
1446 <field name="Barrier" size="1" start="4:8" type="bool"/>
1447 <field name="Invalidate Cache" size="1" start="4:9" type="bool"/>
1448 <field name="Suppress Prefetch" size="1" start="4:11" type="bool"/>
1449 <field name="Enable Texture Mapper" size="1" start="4:12" type="bool"/>
1450 <field name="Relax Dependency 1" size="1" start="4:14" type="bool"/>
1451 <field name="Relax Dependency 2" size="1" start="4:15" type="bool"/>
1452 <field name="Index" size="16" start="4:16" type="uint"/>
1453 <field name="Dependency 1" size="16" start="5:0" type="uint"/>
1454 <field name="Dependency 2" size="16" start="5:16" type="uint"/>
1455 <field name="Next" size="64" start="6:0" type="address"/>
1459 <field name="Bound Min X" size="12" start="0:0" type="uint"/>
1460 <field name="Bound Min Y" size="12" start="0:16" type="uint"/>
1461 <field name="Bound Max X" size="12" start="1:0" type="uint"/>
1462 <field name="Bound Max Y" size="12" start="1:16" type="uint"/>
1463 <field name="Has Tile Enable Map" size="1" start="1:31" type="bool"/>
1464 <field name="Framebuffer" size="64" start="2:0" type="address"/>
1465 <field name="Tile Enable Map" size="64" start="4:0" type="address"/>
1466 <field name="Tile Enable Map Row Stride" size="8" start="6:0" type="uint"/>
1485 <field name="Address" size="64" start="0:0" type="address"/>
1486 <field name="Type" size="32" start="2:0" type="Write Value Type"/>
1487 <field name="Immediate Value" size="64" start="4:0" type="uint"/>
1496 <field name="Job Task Split" size="4" start="0:26" type="uint"/>
1508 <field name="Constant" size="32" start="0:0" type="float"/>
1509 <field name="Size Array" size="64" start="0:0" type="uint"/>