Lines Matching refs:relocAddress
777 …UInt32 *relocAddress; // Address within the section where the relocations are to be … member
826 state->relocAddress = state->sectionBase; in InitEngineState()
862 if (state->relocAddress == nil) { in InitEngineState()
981 state.relocAddress += skipCount; in RunRelocationEngine()
982 state.relocAddress += relocCount; in RunRelocationEngine()
991 state.relocAddress += runLength; in RunRelocationEngine()
999 state.relocAddress += (runLength * 3); in RunRelocationEngine()
1008 state.relocAddress += (runLength * 2); in RunRelocationEngine()
1023 *(state.relocAddress) += symbolValue; in RunRelocationEngine()
1026 state.relocAddress += 1; in RunRelocationEngine()
1042 *(state.relocAddress) += symbolValue; in RunRelocationEngine()
1045 state.relocAddress += 1; in RunRelocationEngine()
1067 state.relocAddress += 1; in RunRelocationEngine()
1074 ((char *) state.relocAddress) += offset; in RunRelocationEngine()
1104 state.relocAddress = (UInt32 *) ( ((char *) state.sectionBase) + offset); in RunRelocationEngine()
1122 *(state.relocAddress) += symbolValue; in RunRelocationEngine()
1125 state.relocAddress += 1; in RunRelocationEngine()