Lines Matching full:player
121 "invitedPlayerIds": [ # The player IDs to invite to the room.
137 …e for the client address when setting up a room. # Client address for the player creating the room.
156 …m should no longer be shown on the client. Returned in sync calls when a player joins a room (as a…
169 …short description is generated by our servers and worded relative to the player requesting the roo…
177 …utoMatched": True or False, # True if this participant was auto-matched with the requesting player.
185 …or an anonymous player # Information about a player that has been anonymously auto-matched against…
187 … "avatarImageUrl": "A String", # The base URL for the image to display for the anonymous player.
188 "displayName": "A String", # The name to display for the anonymous player.
192 # - "PLAYER_LEFT" - The player explicitly chose to leave the room.
193 # - "GAME_LEFT" - The game chose to remove the player from the room.
194 # - "ABANDONED" - The player switched to another application and abandoned the room.
202 …player": { # This is a JSON template for a Player resource. # Information about the player. Not po…
203 …player ID that was used for this player the first time they signed into the game in question. This…
204 …"kind": "games#player", # Uniquely identifies the type of this resource. Value is always the fixed…
205 "displayName": "A String", # The name to display for the player.
206 …"name": { # An object representation of the individual components of the player's name. For some p…
207 …"givenName": "A String", # The given name of this player. In some places, this is known as the fir…
208 …"familyName": "A String", # The family name of this player. In some places, this is known as the l…
210 …player playing a game with the currently authenticated user. # Details about the last time this pl…
211 …"autoMatched": True or False, # True if the player was auto-matched with the currently authenticat…
213 …"timeMillis": "A String", # The last time the player played the game in milliseconds since the epo…
215 "playerId": "A String", # The ID of the player.
216 "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
217 …is a JSON template for profile settings # The player's profile settings. Controls whether or not t…
219 …"profileVisible": True or False, # The player's current profile visibility. This field is visible …
221 … for 1P/3P metadata about the player's experience. # An object to represent Play Game experience i…
222 …"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in milli…
223 … "currentExperiencePoints": "A String", # The current number of experience points for the player.
225 …This is a JSON template for 1P/3P metadata about a user's level. # The current level of the player.
231 …emplate for 1P/3P metadata about a user's level. # The next level of the player. If the current le…
238 "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
239 "title": "A String", # The player's title rewarded for their game activities.
240 "avatarImageUrl": "A String", # The base URL for the image that represents the player.
247 …r the participant in the scope of the room. Cannot be used to identify a player across rooms or in…
280 …m should no longer be shown on the client. Returned in sync calls when a player joins a room (as a…
293 …short description is generated by our servers and worded relative to the player requesting the roo…
301 …utoMatched": True or False, # True if this participant was auto-matched with the requesting player.
309 …or an anonymous player # Information about a player that has been anonymously auto-matched against…
311 … "avatarImageUrl": "A String", # The base URL for the image to display for the anonymous player.
312 "displayName": "A String", # The name to display for the anonymous player.
316 # - "PLAYER_LEFT" - The player explicitly chose to leave the room.
317 # - "GAME_LEFT" - The game chose to remove the player from the room.
318 # - "ABANDONED" - The player switched to another application and abandoned the room.
326 …player": { # This is a JSON template for a Player resource. # Information about the player. Not po…
327 …player ID that was used for this player the first time they signed into the game in question. This…
328 …"kind": "games#player", # Uniquely identifies the type of this resource. Value is always the fixed…
329 "displayName": "A String", # The name to display for the player.
330 …"name": { # An object representation of the individual components of the player's name. For some p…
331 …"givenName": "A String", # The given name of this player. In some places, this is known as the fir…
332 …"familyName": "A String", # The family name of this player. In some places, this is known as the l…
334 …player playing a game with the currently authenticated user. # Details about the last time this pl…
335 …"autoMatched": True or False, # True if the player was auto-matched with the currently authenticat…
337 …"timeMillis": "A String", # The last time the player played the game in milliseconds since the epo…
339 "playerId": "A String", # The ID of the player.
340 "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
341 …is a JSON template for profile settings # The player's profile settings. Controls whether or not t…
343 …"profileVisible": True or False, # The player's current profile visibility. This field is visible …
345 … for 1P/3P metadata about the player's experience. # An object to represent Play Game experience i…
346 …"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in milli…
347 … "currentExperiencePoints": "A String", # The current number of experience points for the player.
349 …This is a JSON template for 1P/3P metadata about a user's level. # The current level of the player.
355 …emplate for 1P/3P metadata about a user's level. # The next level of the player. If the current le…
362 "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
363 "title": "A String", # The player's title rewarded for their game activities.
364 "avatarImageUrl": "A String", # The base URL for the image that represents the player.
371 …r the participant in the scope of the room. Cannot be used to identify a player across rooms or in…
413 …m should no longer be shown on the client. Returned in sync calls when a player joins a room (as a…
426 …short description is generated by our servers and worded relative to the player requesting the roo…
434 …utoMatched": True or False, # True if this participant was auto-matched with the requesting player.
442 …or an anonymous player # Information about a player that has been anonymously auto-matched against…
444 … "avatarImageUrl": "A String", # The base URL for the image to display for the anonymous player.
445 "displayName": "A String", # The name to display for the anonymous player.
449 # - "PLAYER_LEFT" - The player explicitly chose to leave the room.
450 # - "GAME_LEFT" - The game chose to remove the player from the room.
451 # - "ABANDONED" - The player switched to another application and abandoned the room.
459 …player": { # This is a JSON template for a Player resource. # Information about the player. Not po…
460 …player ID that was used for this player the first time they signed into the game in question. This…
461 …"kind": "games#player", # Uniquely identifies the type of this resource. Value is always the fixed…
462 "displayName": "A String", # The name to display for the player.
463 …"name": { # An object representation of the individual components of the player's name. For some p…
464 …"givenName": "A String", # The given name of this player. In some places, this is known as the fir…
465 …"familyName": "A String", # The family name of this player. In some places, this is known as the l…
467 …player playing a game with the currently authenticated user. # Details about the last time this pl…
468 …"autoMatched": True or False, # True if the player was auto-matched with the currently authenticat…
470 …"timeMillis": "A String", # The last time the player played the game in milliseconds since the epo…
472 "playerId": "A String", # The ID of the player.
473 "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
474 …is a JSON template for profile settings # The player's profile settings. Controls whether or not t…
476 …"profileVisible": True or False, # The player's current profile visibility. This field is visible …
478 … for 1P/3P metadata about the player's experience. # An object to represent Play Game experience i…
479 …"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in milli…
480 … "currentExperiencePoints": "A String", # The current number of experience points for the player.
482 …This is a JSON template for 1P/3P metadata about a user's level. # The current level of the player.
488 …emplate for 1P/3P metadata about a user's level. # The next level of the player. If the current le…
495 "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
496 "title": "A String", # The player's title rewarded for their game activities.
497 "avatarImageUrl": "A String", # The base URL for the image that represents the player.
504 …r the participant in the scope of the room. Cannot be used to identify a player across rooms or in…
538 …te for the client address when setting up a room. # Client address for the player joining the room.
560 …m should no longer be shown on the client. Returned in sync calls when a player joins a room (as a…
573 …short description is generated by our servers and worded relative to the player requesting the roo…
581 …utoMatched": True or False, # True if this participant was auto-matched with the requesting player.
589 …or an anonymous player # Information about a player that has been anonymously auto-matched against…
591 … "avatarImageUrl": "A String", # The base URL for the image to display for the anonymous player.
592 "displayName": "A String", # The name to display for the anonymous player.
596 # - "PLAYER_LEFT" - The player explicitly chose to leave the room.
597 # - "GAME_LEFT" - The game chose to remove the player from the room.
598 # - "ABANDONED" - The player switched to another application and abandoned the room.
606 …player": { # This is a JSON template for a Player resource. # Information about the player. Not po…
607 …player ID that was used for this player the first time they signed into the game in question. This…
608 …"kind": "games#player", # Uniquely identifies the type of this resource. Value is always the fixed…
609 "displayName": "A String", # The name to display for the player.
610 …"name": { # An object representation of the individual components of the player's name. For some p…
611 …"givenName": "A String", # The given name of this player. In some places, this is known as the fir…
612 …"familyName": "A String", # The family name of this player. In some places, this is known as the l…
614 …player playing a game with the currently authenticated user. # Details about the last time this pl…
615 …"autoMatched": True or False, # True if the player was auto-matched with the currently authenticat…
617 …"timeMillis": "A String", # The last time the player played the game in milliseconds since the epo…
619 "playerId": "A String", # The ID of the player.
620 "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
621 …is a JSON template for profile settings # The player's profile settings. Controls whether or not t…
623 …"profileVisible": True or False, # The player's current profile visibility. This field is visible …
625 … for 1P/3P metadata about the player's experience. # An object to represent Play Game experience i…
626 …"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in milli…
627 … "currentExperiencePoints": "A String", # The current number of experience points for the player.
629 …This is a JSON template for 1P/3P metadata about a user's level. # The current level of the player.
635 …emplate for 1P/3P metadata about a user's level. # The next level of the player. If the current le…
642 "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
643 "title": "A String", # The player's title rewarded for their game activities.
644 "avatarImageUrl": "A String", # The base URL for the image that represents the player.
651 …r the participant in the scope of the room. Cannot be used to identify a player across rooms or in…
679 # - "PLAYER_LEFT" - The player chose to leave the room..
680 # - "GAME_LEFT" - The game chose to remove the player from the room.
681 … # - "REALTIME_ABANDONED" - The player switched to another application and abandoned the room.
692 … # This is a JSON template for room leave diagnostics. # Diagnostics for a player leaving the room.
778 …m should no longer be shown on the client. Returned in sync calls when a player joins a room (as a…
791 …short description is generated by our servers and worded relative to the player requesting the roo…
799 …utoMatched": True or False, # True if this participant was auto-matched with the requesting player.
807 …or an anonymous player # Information about a player that has been anonymously auto-matched against…
809 … "avatarImageUrl": "A String", # The base URL for the image to display for the anonymous player.
810 "displayName": "A String", # The name to display for the anonymous player.
814 # - "PLAYER_LEFT" - The player explicitly chose to leave the room.
815 # - "GAME_LEFT" - The game chose to remove the player from the room.
816 # - "ABANDONED" - The player switched to another application and abandoned the room.
824 …player": { # This is a JSON template for a Player resource. # Information about the player. Not po…
825 …player ID that was used for this player the first time they signed into the game in question. This…
826 …"kind": "games#player", # Uniquely identifies the type of this resource. Value is always the fixed…
827 "displayName": "A String", # The name to display for the player.
828 …"name": { # An object representation of the individual components of the player's name. For some p…
829 …"givenName": "A String", # The given name of this player. In some places, this is known as the fir…
830 …"familyName": "A String", # The family name of this player. In some places, this is known as the l…
832 …player playing a game with the currently authenticated user. # Details about the last time this pl…
833 …"autoMatched": True or False, # True if the player was auto-matched with the currently authenticat…
835 …"timeMillis": "A String", # The last time the player played the game in milliseconds since the epo…
837 "playerId": "A String", # The ID of the player.
838 "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
839 …is a JSON template for profile settings # The player's profile settings. Controls whether or not t…
841 …"profileVisible": True or False, # The player's current profile visibility. This field is visible …
843 … for 1P/3P metadata about the player's experience. # An object to represent Play Game experience i…
844 …"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in milli…
845 … "currentExperiencePoints": "A String", # The current number of experience points for the player.
847 …This is a JSON template for 1P/3P metadata about a user's level. # The current level of the player.
853 …emplate for 1P/3P metadata about a user's level. # The next level of the player. If the current le…
860 "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
861 "title": "A String", # The player's title rewarded for their game activities.
862 "avatarImageUrl": "A String", # The base URL for the image that represents the player.
869 …r the participant in the scope of the room. Cannot be used to identify a player across rooms or in…
906 …m should no longer be shown on the client. Returned in sync calls when a player joins a room (as a…
919 …short description is generated by our servers and worded relative to the player requesting the roo…
927 …utoMatched": True or False, # True if this participant was auto-matched with the requesting player.
935 …or an anonymous player # Information about a player that has been anonymously auto-matched against…
937 … "avatarImageUrl": "A String", # The base URL for the image to display for the anonymous player.
938 "displayName": "A String", # The name to display for the anonymous player.
942 # - "PLAYER_LEFT" - The player explicitly chose to leave the room.
943 # - "GAME_LEFT" - The game chose to remove the player from the room.
944 # - "ABANDONED" - The player switched to another application and abandoned the room.
952 …player": { # This is a JSON template for a Player resource. # Information about the player. Not po…
953 …player ID that was used for this player the first time they signed into the game in question. This…
954 …"kind": "games#player", # Uniquely identifies the type of this resource. Value is always the fixed…
955 "displayName": "A String", # The name to display for the player.
956 …"name": { # An object representation of the individual components of the player's name. For some p…
957 …"givenName": "A String", # The given name of this player. In some places, this is known as the fir…
958 …"familyName": "A String", # The family name of this player. In some places, this is known as the l…
960 …player playing a game with the currently authenticated user. # Details about the last time this pl…
961 …"autoMatched": True or False, # True if the player was auto-matched with the currently authenticat…
963 …"timeMillis": "A String", # The last time the player played the game in milliseconds since the epo…
965 "playerId": "A String", # The ID of the player.
966 "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
967 …is a JSON template for profile settings # The player's profile settings. Controls whether or not t…
969 …"profileVisible": True or False, # The player's current profile visibility. This field is visible …
971 … for 1P/3P metadata about the player's experience. # An object to represent Play Game experience i…
972 …"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in milli…
973 … "currentExperiencePoints": "A String", # The current number of experience points for the player.
975 …This is a JSON template for 1P/3P metadata about a user's level. # The current level of the player.
981 …emplate for 1P/3P metadata about a user's level. # The next level of the player. If the current le…
988 "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
989 "title": "A String", # The player's title rewarded for their game activities.
990 "avatarImageUrl": "A String", # The base URL for the image that represents the player.
997 …r the participant in the scope of the room. Cannot be used to identify a player across rooms or in…
1065 { # This is a JSON template for the status of a room that the player has joined.
1080 …utoMatched": True or False, # True if this participant was auto-matched with the requesting player.
1088 …or an anonymous player # Information about a player that has been anonymously auto-matched against…
1090 … "avatarImageUrl": "A String", # The base URL for the image to display for the anonymous player.
1091 "displayName": "A String", # The name to display for the anonymous player.
1095 # - "PLAYER_LEFT" - The player explicitly chose to leave the room.
1096 # - "GAME_LEFT" - The game chose to remove the player from the room.
1097 # - "ABANDONED" - The player switched to another application and abandoned the room.
1105 …player": { # This is a JSON template for a Player resource. # Information about the player. Not po…
1106 …player ID that was used for this player the first time they signed into the game in question. This…
1107 …"kind": "games#player", # Uniquely identifies the type of this resource. Value is always the fixed…
1108 "displayName": "A String", # The name to display for the player.
1109 …"name": { # An object representation of the individual components of the player's name. For some p…
1110 …"givenName": "A String", # The given name of this player. In some places, this is known as the fir…
1111 …"familyName": "A String", # The family name of this player. In some places, this is known as the l…
1113 …player playing a game with the currently authenticated user. # Details about the last time this pl…
1114 …"autoMatched": True or False, # True if the player was auto-matched with the currently authenticat…
1116 …"timeMillis": "A String", # The last time the player played the game in milliseconds since the epo…
1118 "playerId": "A String", # The ID of the player.
1119 "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
1120 …is a JSON template for profile settings # The player's profile settings. Controls whether or not t…
1122 …"profileVisible": True or False, # The player's current profile visibility. This field is visible …
1124 … for 1P/3P metadata about the player's experience. # An object to represent Play Game experience i…
1125 …"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in milli…
1126 … "currentExperiencePoints": "A String", # The current number of experience points for the player.
1128 …This is a JSON template for 1P/3P metadata about a user's level. # The current level of the player.
1134 …emplate for 1P/3P metadata about a user's level. # The next level of the player. If the current le…
1141 "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
1142 "title": "A String", # The player's title rewarded for their game activities.
1143 "avatarImageUrl": "A String", # The base URL for the image that represents the player.
1150 …r the participant in the scope of the room. Cannot be used to identify a player across rooms or in…