Lines Matching refs:Malloc
93 - `Canvas.drawShadow()` now accepts zPlaneParams and lightPos as Malloc'ed and regular
228 Float32Array or a piece of memory returned by CanvasKit.Malloc. These floats are the
232 returned by CanvasKit.Malloc. These ints are the left, top, right, bottom numbers of
236 Float32Array or a piece of memory returned by CanvasKit.Malloc. The first 4 floats
261 - `SkTextBlob.MakeFromRSXform` also accepts a (possibly Malloc'd) Float32Array of RSXforms (
302 `CanvasKit.Malloc` is the better tool and will replace these soon.
352 `Malloc.toTypedArray`).
364 - Color arrays may also be objects created with CanvasKit.Malloc
370 - `TextStyle.color` can correctly be a Malloc'd Float32Array.
403 - `CanvasKit.Free` to explicitly clean up memory after `CanvasKit.Malloc`. All memory allocated
404 with `CanvasKit.Malloc` must be released with `CanvasKit.Free` or it will be leaked. This can
418 - All APIs that take a 1 dimensional array should also accept the object returned by Malloc. It is
419 recommended to pass the Malloc object, as the TypedArray could be invalidated any time
429 - Memory returned by `CanvasKit.Malloc` will no longer be automatically cleaned up. Clients
431 - `CanvasKit.Malloc` no longer directly returns a TypedArray, but an object that can produce
601 - `MakeImage` properly in the externs file and can work with `CanvasKit.Malloc`.
605 - Experimental `CanvasKit.Malloc`, which can be used to create a