Lines Matching refs:GL_CALL_RET

46 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)  macro
1580 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in getCompatibleStencilIndex()
2229 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in flushRenderTargetNoColorWrites()
3047 GL_CALL_RET(fCopyPrograms[progIdx].fProgram, CreateProgram()); in createCopyProgram()
3125 GL_CALL_RET(fCopyPrograms[progIdx].fTextureUniform, in createCopyProgram()
3127 GL_CALL_RET(fCopyPrograms[progIdx].fPosXformUniform, in createCopyProgram()
3129 GL_CALL_RET(fCopyPrograms[progIdx].fTexCoordXformUniform, in createCopyProgram()
3148 GL_CALL_RET(fMipmapPrograms[progIdx].fProgram, CreateProgram()); in createMipmapProgram()
3279 GL_CALL_RET(fMipmapPrograms[progIdx].fTextureUniform, in createMipmapProgram()
3281 GL_CALL_RET(fMipmapPrograms[progIdx].fTexCoordXformUniform, in createMipmapProgram()
3718 GL_CALL_RET(result, IsTexture(info.fID)); in isTestingOnlyBackendTexture()
3863 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in createTestingOnlyBackendRenderTarget()
3968 GL_CALL_RET(sync, FenceSync(GR_GL_SYNC_GPU_COMMANDS_COMPLETE, 0)); in insertFence()
3983 GL_CALL_RET(result, TestFence(nvFence)); in waitSync()
3994 GL_CALL_RET(result, ClientWaitSync(sync, flags, timeout)); in waitSync()
4030 GL_CALL_RET(sync, FenceSync(GR_GL_SYNC_GPU_COMMANDS_COMPLETE, 0)); in insertSemaphore()
4108 GL_CALL_RET(str, GetString(GR_GL_VERSION)); in onDumpJSON()
4110 GL_CALL_RET(str, GetString(GR_GL_RENDERER)); in onDumpJSON()
4112 GL_CALL_RET(str, GetString(GR_GL_VENDOR)); in onDumpJSON()
4114 GL_CALL_RET(str, GetString(GR_GL_SHADING_LANGUAGE_VERSION)); in onDumpJSON()