Lines Matching refs:x_t
56 float x_t = -1;
58 x_t = dot(p, p) / p.x;
60 x_t = length(p) - p.x * invR1;
68 // is really critical, maybe we should just compute the area where temp and x_t are
72 x_t = -sqrt(temp) - p.x * invR1;
74 x_t = sqrt(temp) - p.x * invR1;
79 // The final calculation of t from x_t has lots of static optimizations but only do them
80 // when x_t is positive (which can be assumed true if isWellBehaved is true)
84 if (x_t <= 0.0) {
90 t = x_t;
92 t = x_t + fx;
96 t = -x_t;
98 t = -x_t + fx;