Lines Matching refs:numFrames
63 fFrame = (fFrame + fPlayer->numFrames() - 1)%fPlayer->numFrames(); in draw()
66 if (ImGui::SliderInt("##msk_frameslider", &fFrame, 0, fPlayer->numFrames()-1, "% 3d")) { in draw()
67 fFrame = SkTPin(fFrame, 0, fPlayer->numFrames() - 1); in draw()
71 fFrame = (fFrame + 1)%fPlayer->numFrames(); in draw()
152 fFrame = (fFrame + 1)%fPlayer->numFrames(); in animate()
154 return this->fPlayer->numFrames() > 1; in animate()
158 fFrame = (fFrame + 1)%fPlayer->numFrames(); in animate()
159 return this->fPlayer->numFrames() > 1; in animate()
165 if (fFrame >= fPlayer->numFrames()) { in animate()
168 fFrame %= fPlayer->numFrames(); in animate()
185 fFrameLayerIDs.resize(fPlayer->numFrames()); in load()
186 for (int i = 0; i < fPlayer->numFrames(); ++i) { in load()