Lines Matching refs:glPath
98 const GrGLPath* glPath = static_cast<const GrGLPath*>(path); in onStencilPath() local
107 if (glPath->shouldFill()) { in onStencilPath()
108 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); in onStencilPath()
110 if (glPath->shouldStroke()) { in onStencilPath()
111 GL_CALL(StencilStrokePath(glPath->pathID(), 0xffff, writeMask)); in onStencilPath()
125 const GrGLPath* glPath = static_cast<const GrGLPath*>(path); in onDrawPath() local
134 if (glPath->shouldStroke()) { in onDrawPath()
135 if (glPath->shouldFill()) { in onDrawPath()
136 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); in onDrawPath()
138 GL_CALL(StencilThenCoverStrokePath(glPath->pathID(), 0xffff, writeMask, in onDrawPath()
141 GL_CALL(StencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask, in onDrawPath()