Lines Matching refs:writeR
515 bool writeR = state.writeRed; in write() local
519 bool writeRGBA = writeR && writeG && writeB && writeA; in write()
524 if(writeR | writeG) in write()
526 if(!writeR) in write()
544 if(writeR || writeG || writeB || writeA) in write()
546 …*Pointer<UShort>(element) = (writeR ? ((UShort(RoundInt(Float(c.x))) & UShort(0xF)) << UShort(12))… in write()
563 (writeR ? 0x00F0 : 0x0000) | in write()
586 if(writeR) { *Pointer<Byte>(element + 2) = Byte(RoundInt(Float(c.x))); } in write()
593 if(writeR) { *Pointer<SByte>(element + 2) = SByte(RoundInt(Float(c.x))); } in write()
599 if(writeR) { *Pointer<Byte>(element + 2) = Byte(RoundInt(Float(c.x))); } in write()
616 if(writeR) { *Pointer<Byte>(element + 0) = Byte(RoundInt(Float(c.x))); } in write()
629 if(writeR) { *Pointer<Float>(element) = c.x; } in write()
636 if(writeR) { *Pointer<Float>(element) = c.x; } in write()
641 if(writeR && writeG) in write()
647 if(writeR) { *Pointer<Float>(element) = c.x; } in write()
652 if(writeR) { *Pointer<Float>(element) = c.x; } in write()
664 if(writeR) { *Pointer<Half>(element) = Half(c.x); } in write()
672 unsigned int mask = (writeR ? 0x000007FF : 0) | in write()
728 if(writeR) { *Pointer<SByte>(element + 2) = SByte(RoundInt(Float(c.x))); } in write()
752 if(writeR) { *Pointer<SByte>(element) = SByte(RoundInt(Float(c.x))); } in write()
770 if(writeR) { *Pointer<Byte>(element) = Byte(RoundInt(Float(c.x))); } in write()
781 if(writeR) { *Pointer<Short>(element) = Short(RoundInt(Float(c.x))); } in write()
790 if(writeR) { *Pointer<Short>(element) = Short(RoundInt(Float(c.x))); } in write()
797 if(writeR && writeG) in write()
803 if(writeR) { *Pointer<Short>(element) = Short(RoundInt(Float(c.x))); } in write()
810 if(writeR) { *Pointer<Short>(element) = Short(RoundInt(Float(c.x))); } in write()
821 if(writeR) { *Pointer<UShort>(element) = UShort(RoundInt(Float(c.x))); } in write()
830 if(writeR) { *Pointer<UShort>(element) = UShort(RoundInt(Float(c.x))); } in write()
837 if(writeR && writeG) in write()
843 if(writeR) { *Pointer<UShort>(element) = UShort(RoundInt(Float(c.x))); } in write()
850 if(writeR) { *Pointer<UShort>(element) = UShort(RoundInt(Float(c.x))); } in write()
859 if(writeR) { *Pointer<Int>(element) = RoundInt(Float(c.x)); } in write()
872 if(writeR) { *Pointer<Int>(element) = RoundInt(Float(c.x)); } in write()
881 if(writeR) { *Pointer<UInt>(element) = As<UInt>(RoundInt(Float(c.x))); } in write()
894 if(writeR) { *Pointer<UInt>(element) = As<UInt>(RoundInt(Float(c.x))); } in write()
897 if(writeR && writeG && writeB) in write()
903 …unsigned short mask = (writeB ? 0x001F : 0x0000) | (writeG ? 0x07E0 : 0x0000) | (writeR ? 0xF800 :… in write()
918 (writeR ? 0x7C00 : 0x0000) | in write()
935 (writeR ? 0x7C00 : 0x0000) | in write()
952 (writeR ? 0x7C00 : 0x0000) | in write()
973 (writeR ? 0x000003FF : 0x0000); in write()
990 (writeR ? 0x3FF00000 : 0x0000) | in write()
1099 bool writeR = state.writeRed; in write() local
1103 bool writeRGBA = writeR && writeG && writeB && writeA; in write()
1167 if(writeR) { *Pointer<SByte>(element + 2) = SByte(Extract(c, 0)); } in write()
1185 if(writeR) { *Pointer<SByte>(element) = SByte(Extract(c, 0)); } in write()
1200 (writeR ? 0x000003FF : 0x0000); in write()
1217 (writeR ? 0x3FF00000 : 0x0000) | in write()
1234 if(writeR) { *Pointer<Byte>(element + 2) = Byte(Extract(c, 0)); } in write()
1253 if(writeR) { *Pointer<Byte>(element) = Byte(Extract(c, 0)); } in write()
1269 if(writeR) { *Pointer<Short>(element) = Short(Extract(c, 0)); } in write()
1285 if(writeR) { *Pointer<UShort>(element) = UShort(Extract(c, 0)); } in write()
1294 if(writeR) { *Pointer<Int>(element) = Extract(c, 0); } in write()
1301 if(writeR) { *Pointer<Int>(element) = Extract(c, 0); } in write()
1306 if(writeR) { *Pointer<Int>(element) = Extract(c, 0); } in write()
1310 if(writeR) { *Pointer<Int>(element) = Extract(c, 0); } in write()
1319 if(writeR) { *Pointer<UInt>(element) = As<UInt>(Extract(c, 0)); } in write()
1332 if(writeR) { *Pointer<UInt>(element) = As<UInt>(Extract(c, 0)); } in write()