Lines Matching refs:cmp0i
851 cmp0i(dst.x, src1.x, intMax, src1.x); in idiv()
853 cmp0i(dst.y, src1.y, intMax, src1.y); in idiv()
855 cmp0i(dst.z, src1.z, intMax, src1.z); in idiv()
857 cmp0i(dst.w, src1.w, intMax, src1.w); in idiv()
864 cmp0i(dst.x, src1.x, uintMax, src1.x); in udiv()
866 cmp0i(dst.y, src1.y, uintMax, src1.y); in udiv()
868 cmp0i(dst.z, src1.z, uintMax, src1.z); in udiv()
870 cmp0i(dst.w, src1.w, uintMax, src1.w); in udiv()
885 cmp0i(dst.x, src1.x, intMax, src1.x); in imod()
887 cmp0i(dst.y, src1.y, intMax, src1.y); in imod()
889 cmp0i(dst.z, src1.z, intMax, src1.z); in imod()
891 cmp0i(dst.w, src1.w, intMax, src1.w); in imod()
898 cmp0i(dst.x, src1.x, uintMax, src1.x); in umod()
900 cmp0i(dst.y, src1.y, uintMax, src1.y); in umod()
902 cmp0i(dst.z, src1.z, uintMax, src1.z); in umod()
904 cmp0i(dst.w, src1.w, uintMax, src1.w); in umod()
1810 void ShaderCore::cmp0i(Float4 &dst, const Float4 &src0, const Float4 &src1, const Float4 &src2) in cmp0i() function in sw::ShaderCore