/* * Copyright 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef MEGA_PLAYER_SILENCEAUDIOSOURCE_H #define MEGA_PLAYER_SILENCEAUDIOSOURCE_H #include "AudioSource.h" class SilenceAudioSource: public AudioSource { public: SilenceAudioSource() {} virtual ~SilenceAudioSource() {} /** * Fills the specified buffer with silence. * * @param buffer The buffer to be filled. * @param numFrames The number of frames of audio to provide. * @param numChans The number of channels (in the buffer) required by the player. * @return The number of samples generated.This will always be numFrames. */ virtual int pull(float* buffer, int numFrames, int numChans) override; }; #endif // MEGA_PLAYER_SILENCEAUDIOSOURCE_H