/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ #include #include #include #include "Log.h" #include "audio/AudioSignalFactory.h" android::sp AudioSignalFactory::generateSineWave(AudioHardware::BytesPerSample BPS, int maxPositive, AudioHardware::SamplingRate samplingRate, int signalFreq, int samples, bool stereo) { int bufferSize = samples * (stereo? 2 : 1) * BPS; android::sp buffer(new Buffer(bufferSize)); // only 16bit signed ASSERT(BPS == AudioHardware::E2BPS); int16_t* data = reinterpret_cast(buffer->getData()); double multiplier = 2.0 * M_PI * (double)signalFreq / samplingRate; for (int i = 0; i < samples; i++) { double val = sin(multiplier * i) * maxPositive; *data = (int16_t)val; data++; if(stereo) { *data = (int16_t)val; data++; } } buffer->setSize(buffer->getCapacity()); return buffer; } android::sp AudioSignalFactory::generateWhiteNoise(AudioHardware::BytesPerSample BPS, int maxPositive, int samples, bool stereo) { int bufferSize = samples * (stereo? 2 : 1) * BPS; android::sp buffer(new Buffer(bufferSize, bufferSize)); // only 16bit signed ASSERT(BPS == AudioHardware::E2BPS); srand(123456); int16_t* data = reinterpret_cast(buffer->getData()); int middle = RAND_MAX / 2; double multiplier = (double)maxPositive / middle; for (int i = 0; i < samples; i++) { int val = rand(); val = (int16_t)((val - middle) * maxPositive / middle); *data = val; data++; if (stereo) { *data = val; data++; } } buffer->setSize(buffer->getCapacity()); return buffer; } android::sp AudioSignalFactory::generateZeroSound(AudioHardware::BytesPerSample BPS, int samples, bool stereo) { int bufferSize = samples * (stereo? 2 : 1) * BPS; android::sp buffer(new Buffer(bufferSize, bufferSize)); // only 16bit signed ASSERT(BPS == AudioHardware::E2BPS); int16_t* data = reinterpret_cast(buffer->getData()); for (int i = 0; i < samples; i++) { *data = 0; data++; if (stereo) { *data = 0; data++; } } buffer->setSize(buffer->getCapacity()); return buffer; }