// Auto-generated file. Do not edit! // Template: src/f32-velu/avx-rr2-lut4-p4-perm.c.in // Generator: tools/xngen // // Copyright 2020 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include #include static const int32_t mask_table[14] = {-1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0}; void xnn_f32_velu_ukernel__avx_rr2_lut4_p4_perm_x8( size_t n, const float* x, float* y, const union xnn_f32_elu_params params[restrict XNN_MIN_ELEMENTS(1)]) { assert(n % sizeof(float) == 0); const __m256 vprescale = _mm256_broadcast_ps((const __m128*) params->sse.prescale); const __m256 valpha = _mm256_broadcast_ps((const __m128*) params->sse.alpha); const __m256 vbeta = _mm256_broadcast_ps((const __m128*) params->sse.beta); const __m256 vsat_cutoff = _mm256_set1_ps(-0x1.154246p+4f); const __m256 vmagic_bias = _mm256_set1_ps(0x1.8003F8p21f); const __m256 vlog2e = _mm256_set1_ps(0x1.715476p+0f); const __m256 vindex_mask = _mm256_castsi256_ps(_mm256_set1_epi32(0x3)); const __m256 vtable = _mm256_set_ps( 0x1.AE89FAp+0f, 0x1.6A09E6p+0f, 0x1.306FE0p+0f, 0x1.000000p+0f, 0x1.AE89FAp+0f, 0x1.6A09E6p+0f, 0x1.306FE0p+0f, 0x1.000000p+0f); const __m256 vminus_ln2_hi = _mm256_set1_ps(-0x1.62E400p-1f); const __m256 vminus_ln2_lo = _mm256_set1_ps(-0x1.7F7D1Cp-20f); const __m256 vc4 = _mm256_set1_ps(0x1.554F9Ap-5f); const __m256 vc3 = _mm256_set1_ps(0x1.557082p-3f); const __m256 vc2 = _mm256_set1_ps(0x1.000002p-1f); const __m256 vone = _mm256_set1_ps(1.0f); for (; n >= 8 * sizeof(float); n -= 8 * sizeof(float)) { __m256 vx = _mm256_loadu_ps(x); x += 8; const __m256 vz = _mm256_max_ps(vsat_cutoff, _mm256_mul_ps(vx, vprescale)); __m256 vn = _mm256_add_ps(_mm256_mul_ps(vz, vlog2e), vmagic_bias); __m256 ven = _mm256_andnot_ps(vindex_mask, vn); const __m256 vl = _mm256_permutevar_ps(vtable, _mm256_castps_si256(vn)); const __m128 ven_lo = _mm_castsi128_ps(_mm_slli_epi32(_mm_castps_si128(_mm256_castps256_ps128(ven)), 21)); vn = _mm256_sub_ps(vn, vmagic_bias); const __m128 ven_hi = _mm_castsi128_ps(_mm_slli_epi32(_mm_castps_si128(_mm256_extractf128_ps(ven, 1)), 21)); __m256 vt = _mm256_add_ps(_mm256_mul_ps(vn, vminus_ln2_hi), vz); ven = _mm256_insertf128_ps(_mm256_castps128_ps256(ven_lo), ven_hi, 1); vt = _mm256_add_ps(_mm256_mul_ps(vn, vminus_ln2_lo), vt); __m256 vs = _mm256_mul_ps(vl, ven); __m256 vp = _mm256_add_ps(_mm256_mul_ps(vc4, vt), vc3); vp = _mm256_add_ps(_mm256_mul_ps(vp, vt), vc2); vp = _mm256_mul_ps(vp, vt); vt = _mm256_mul_ps(vt, vs); vs = _mm256_sub_ps(vs, vone); vp = _mm256_add_ps(_mm256_mul_ps(vp, vt), vt); const __m256 ve = _mm256_mul_ps(_mm256_add_ps(vp, vs), valpha); vx = _mm256_mul_ps(vx, vbeta); const __m256 vy = _mm256_blendv_ps(vx, ve, vx); _mm256_storeu_ps(y, vy); y += 8; } if XNN_UNLIKELY(n != 0) { assert(n >= 1 * sizeof(float)); assert(n <= 7 * sizeof(float)); __m256i vmask = _mm256_loadu_si256((const __m256i*) ((uintptr_t) &mask_table[7] - n)); __m256 vx = _mm256_maskload_ps(x, vmask); const __m256 vz = _mm256_max_ps(vsat_cutoff, _mm256_mul_ps(vx, vprescale)); __m256 vn = _mm256_add_ps(_mm256_mul_ps(vz, vlog2e), vmagic_bias); __m256 ven = _mm256_andnot_ps(vindex_mask, vn); const __m256 vl = _mm256_permutevar_ps(vtable, _mm256_castps_si256(vn)); const __m128 ven_lo = _mm_castsi128_ps(_mm_slli_epi32(_mm_castps_si128(_mm256_castps256_ps128(ven)), 21)); vn = _mm256_sub_ps(vn, vmagic_bias); const __m128 ven_hi = _mm_castsi128_ps(_mm_slli_epi32(_mm_castps_si128(_mm256_extractf128_ps(ven, 1)), 21)); __m256 vt = _mm256_add_ps(_mm256_mul_ps(vn, vminus_ln2_hi), vz); ven = _mm256_insertf128_ps(_mm256_castps128_ps256(ven_lo), ven_hi, 1); vt = _mm256_add_ps(_mm256_mul_ps(vn, vminus_ln2_lo), vt); __m256 vs = _mm256_mul_ps(vl, ven); __m256 vp = _mm256_add_ps(_mm256_mul_ps(vc4, vt), vc3); vp = _mm256_add_ps(_mm256_mul_ps(vp, vt), vc2); vp = _mm256_mul_ps(vp, vt); vt = _mm256_mul_ps(vt, vs); vs = _mm256_sub_ps(vs, vone); vp = _mm256_add_ps(_mm256_mul_ps(vp, vt), vt); const __m256 ve = _mm256_mul_ps(_mm256_add_ps(vp, vs), valpha); vx = _mm256_mul_ps(vx, vbeta); const __m256 vy = _mm256_blendv_ps(vx, ve, vx); // _mm256_maskstore_ps(y, vmask, vf) could be used here, but triggers msan failures (probably an msan bug). __m128 vy_lo = _mm256_castps256_ps128(vy); if (n & (4 * sizeof(float))) { _mm_storeu_ps(y, vy_lo); vy_lo = _mm256_extractf128_ps(vy, 1); y += 4; } if (n & (2 * sizeof(float))) { _mm_storel_pi((__m64*) y, vy_lo); vy_lo = _mm_movehl_ps(vy_lo, vy_lo); y += 2; } if (n & (1 * sizeof(float))) { _mm_store_ss(y, vy_lo); } } }