// // Copyright 2017 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // ErrorStrings.h: Contains mapping of commonly used error messages #ifndef LIBANGLE_ERRORSTRINGS_H_ #define LIBANGLE_ERRORSTRINGS_H_ namespace gl { namespace err { #define MSG constexpr const char * // clang-format off MSG k3DDepthStencil = "Format cannot be GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL if target is GL_TEXTURE_3D"; MSG kANGLECopyTexture3DUnavailable = "GL_ANGLE_copy_texture_3d extension not available."; MSG kAtomicCounterResourceName = "Active atomic counter resources are not assigned name strings."; MSG kAttributeZeroRequiresDivisorLimitation = "The current context doesn't support setting a non-zero divisor on the attribute with index zero. Please reorder the attributes in your vertex shader so that attribute zero can have a zero divisor."; MSG kBaseLevelNegative = "Base level must be at least 0."; MSG kBaseLevelNonZero = "Base level must be 0."; MSG kBaseLevelOutOfRange = "Texture base level out of range"; MSG kBlitDepthOrStencilFormatMismatch = "Depth/stencil buffer format combination not allowed for blit."; MSG kBlitDimensionsOutOfRange = "BlitFramebuffer dimensions out of 32-bit integer range."; MSG kBlitExtensionDepthStencilWholeBufferBlit = "Only whole-buffer depth and stencil blits are supported by this extension."; MSG kBlitExtensionFormatMismatch = "Attempting to blit and the read and draw buffer formats don't match."; MSG kBlitExtensionFromInvalidAttachmentType = "Blits are only supported from 2D texture, renderbuffer or default framebuffer attachments in this extension."; MSG kBlitExtensionLinear = "Linear blit not supported in this extension."; MSG kBlitExtensionMultisampledDepthOrStencil = "Multisampled depth/stencil blit is not supported by this extension."; MSG kBlitExtensionMultisampledWholeBufferBlit = "Only whole-buffer blit is supported from a multisampled read buffer in this extension."; MSG kBlitExtensionNotAvailable = "Blit extension not available."; MSG kBlitExtensionScaleOrFlip = "Scaling and flipping in BlitFramebufferANGLE not supported by this implementation."; MSG kBlitExtensionToInvalidAttachmentType = "Blits are only supported to 2D texture, renderbuffer or default framebuffer attachments in this extension."; MSG kBlitFeedbackLoop = "Blit feedback loop: the read and draw framebuffers are the same."; MSG kBlitFramebufferMissing = "Read and draw framebuffers must both exist for a blit to succeed."; MSG kBlitFromMultiview = "Attempt to read from a multi-view framebuffer."; MSG kBlitIntegerWithLinearFilter = "Cannot use GL_LINEAR filter when blitting a integer framebuffer."; MSG kBlitInvalidFilter = "Invalid blit filter."; MSG kBlitInvalidMask = "Invalid blit mask."; MSG kBlitMissingColor = "Attempt to read from a missing color attachment of a complete framebuffer."; MSG kBlitMissingDepthOrStencil = "Attempt to read from a missing depth/stencil attachment of a complete framebuffer."; MSG kBlitMultisampledBoundsMismatch = "Attempt to blit from a multisampled framebuffer and the bounds don't match with the draw framebuffer."; MSG kBlitMultisampledFormatOrBoundsMismatch = "Attempt to blit from a multisampled framebuffer and the bounds or format of the color buffer don't match with the draw framebuffer."; MSG kBlitOnlyNearestForNonColor = "Only nearest filtering can be used when blitting buffers other than the color buffer."; MSG kBlitSameImageColor = "Read and write color attachments cannot be the same image."; MSG kBlitSameImageDepthOrStencil = "Read and write depth stencil attachments cannot be the same image."; MSG kBlitToMultiview = "Attempt to write to a multi-view framebuffer."; MSG kBlitTypeMismatchFixedOrFloat = "If the read buffer contains fixed-point or floating-point values, the draw buffer must as well."; MSG kBlitTypeMismatchFixedPoint = "If the read buffer contains fixed-point values, the draw buffer must as well."; MSG kBlitTypeMismatchSignedInteger = "If the read buffer contains signed integer values the draw buffer must as well."; MSG kBlitTypeMismatchUnsignedInteger = "If the read buffer contains unsigned integer values the draw buffer must as well."; MSG kBlitYUVFramebuffer = "Blitting to or from a YUV framebuffer is disallowed."; MSG kBufferAlreadyMapped = "Buffer is already mapped."; MSG kBufferBoundForTransformFeedback = "Buffer is bound for transform feedback."; MSG kBufferImmutable = "Buffer is immutable."; MSG kBufferMapped = "An active buffer is mapped"; MSG kBufferNotBound = "A buffer must be bound."; MSG kBufferNotMappable = "Attempted to map buffer object zero."; MSG kBufferNotMapped = "Buffer is not mapped."; MSG kBufferNotUpdatable = "Buffer is not updatable."; MSG kBufferOffsetOverflow = "Buffer offset overflow."; MSG kBufferPointerNotAvailable = "Can not get pointer for reserved buffer name zero."; MSG kCannotPopDefaultDebugGroup = "Cannot pop the default debug group."; MSG kClientBufferInvalid = "Size must not exceed the size of clientbuffer"; MSG kClientDataInVertexArray = "Client data cannot be used with a non-default vertex array object."; MSG kColorNumberGreaterThanMaxDrawBuffers = "Color number for primary color greater than or equal to MAX_DRAW_BUFFERS"; MSG kColorNumberGreaterThanMaxDualSourceDrawBuffers = "Color number for secondary color greater than or equal to MAX_DUAL_SOURCE_DRAW_BUFFERS"; MSG kCompressedDataSizeTooSmall = "dataSize is too small"; MSG kCompressedMismatch = "Compressed data is valid if-and-only-if the texture is compressed."; MSG kCompressedTextureDimensionsMustMatchData = "Compressed texture dimensions must exactly match the dimensions of the data passed in."; MSG kCompressedTexturesNotAttachable = "Compressed textures cannot be attached to a framebuffer."; MSG kConstantColorAlphaLimitation = "Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR as color factors is not supported by this implementation."; MSG kContextLost = "Context has been lost."; MSG kCopyAlias = "The read and write copy regions alias memory."; MSG kCopyFromYUVFramebuffer = "Copying from a YUV framebuffer is disallowed."; MSG kCubemapFacesEqualDimensions = "Each cubemap face must have equal width and height."; MSG kCubemapIncomplete = "Texture is not cubemap complete. All cubemaps faces must be defined and be the same size."; MSG kCubemapInvalidDepth = "The cubemap depth must be a multiple of 6."; MSG kDataTypeNotAligned = "Data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type."; MSG kDefaultFramebuffer = "Default framebuffer is bound."; MSG kDefaultFramebufferAttachmentOnUserFBO = "Invalid attachment when a user framebuffer is bound."; MSG kDefaultFramebufferInvalidAttachment = "Invalid attachment when the default framebuffer is bound."; MSG kDefaultFramebufferInvalidDrawBuffer = "Only NONE or BACK are valid draw buffers for the default framebuffer"; MSG kDefaultFramebufferTarget = "It is invalid to change default FBO's attachments"; MSG kDefaultVertexArray = "Default vertex array object is bound."; MSG kDestinationImmutable = "Destination texture cannot be immutable."; MSG kDestinationLevelNotDefined = "The destination level of the destination texture must be defined."; MSG kDestinationTextureTooSmall = "Destination texture too small."; MSG kDimensionsMustBePow2 = "Texture dimensions must be power-of-two."; MSG kDispatchIndirectBufferNotBound = "Dispatch indirect buffer must be bound."; MSG kDrawBufferMaskMismatch = "Active draw buffers with missing fragment shader outputs."; MSG kDrawBuffersIndexedExtensionNotAvailable = "EXT/OES_draw_buffers_indexed is not available."; MSG kES31OrDrawBuffersIndexedExtensionNotAvailable = "EXT/OES_draw_buffers_indexed or ES 3.1 are required but not available."; MSG kDrawBufferTypeMismatch = "Fragment shader output type does not match the bound framebuffer attachment type."; MSG kDrawFramebufferIncomplete = "Draw framebuffer is incomplete"; MSG kDrawIndirectBufferNotBound = "Draw indirect buffer must be bound."; MSG kEGLImageCannotCreate2DMultisampled = "Cannot create a 2D texture from a multisampled EGL image."; MSG kEGLImageRenderbufferFormatNotSupported = "EGL image internal format is not supported as a renderbuffer."; MSG kEGLImageTextureFormatNotSupported = "EGL image internal format is not supported as a texture."; MSG kElementArrayBufferBoundForTransformFeedback = "It is undefined behavior to use an element array buffer that is bound for transform feedback."; MSG kElementArrayNoBufferOrPointer = "No element array buffer and no pointer."; MSG kEnumNotSupported = "Enum is not currently supported."; MSG kEnumRequiresGLES30 = "Enum requires GLES 3.0"; MSG kEnumRequiresGLES31 = "Enum requires GLES 3.1"; MSG kES1or32Required = "OpenGL ES 1.x or 3.2 Required"; MSG kES31Required = "OpenGL ES 3.1 Required"; MSG kES32Required = "OpenGL ES 3.2 Required"; MSG kES3Required = "OpenGL ES 3.0 Required."; MSG kExceedsComputeWorkGroupCountX = "num_groups_x cannot be greater than MAX_COMPUTE_WORK_GROUP_COUNT[0]"; MSG kExceedsComputeWorkGroupCountY = "num_groups_y cannot be greater than MAX_COMPUTE_WORK_GROUP_COUNT[1]"; MSG kExceedsComputeWorkGroupCountZ = "num_groups_z cannot be greater than MAX_COMPUTE_WORK_GROUP_COUNT[2]"; MSG kExceedsElementRange = "Element value exceeds element range."; MSG kExceedsFramebufferHeight = "Params less than 0 or greater than GL_MAX_FRAMEBUFFER_HEIGHT."; MSG kExceedsFramebufferSamples = "Params less than 0 or greater than GL_MAX_FRAMEBUFFER_SAMPLES."; MSG kExceedsFramebufferWidth = "Params less than 0 or greater than GL_MAX_FRAMEBUFFER_WIDTH."; MSG kExceedsMaxColorAttachments = "Index is greater than the maximum supported color attachments"; MSG kExceedsMaxDebugGroupStackDepth = "Cannot push more than GL_MAX_DEBUG_GROUP_STACK_DEPTH debug groups."; MSG kExceedsMaxDebugMessageLength = "Message length is larger than GL_MAX_DEBUG_MESSAGE_LENGTH."; MSG kExceedsMaxDrawBuffers = "Draw buffer greater than MAX_DRAW_BUFFERS."; MSG kExceedsMaxElement = "Element value exceeds maximum element index."; MSG kExceedsMaxImageUnits = "Index must be within [0, MAX_IMAGE_UNITS)."; MSG kExceedsMaxLabelLength = "Label length is larger than GL_MAX_LABEL_LENGTH."; MSG kExceedsMaxShaderStorageBufferBindings = "Index must be within [0, MAX_SHADER_STORAGE_BUFFER_BINDINGS)."; MSG kExceedsMaxVertexAttribBindings = "Index must be within [0, MAX_VERTEX_ATTRIB_BINDINGS)."; MSG kExceedsMaxVertexAttribStride = "Stride must be within [0, MAX_VERTEX_ATTRIB_STRIDE)."; MSG kExceedsNumExtensions = "Index must be within [0, NUM_EXTENSIONS)."; MSG kExceedsNumRequestableExtensions = "Index must be within [0, NUM_REQUESTABLE_EXTENSIONS_ANGLE)."; MSG kExpectedProgramName = "Expected a program name, but found a shader name."; MSG kExpectedShaderName = "Expected a shader name, but found a program name."; MSG kExtensionNotEnabled = "Extension is not enabled."; MSG kExtensionNotDisablable = "Extension is not disablable."; MSG kExtensionNotRequestable = "Extension is not requestable."; MSG kExternalBufferInvalidOffset = "Offset must be zero for external buffers"; MSG kExternalTextureAttachmentNotYUV = "External texture attached to framebuffer is not YUV."; MSG kExternalTextureNotSupported = "External texture extension not enabled"; MSG kFeedbackLoop = "Feedback loop formed between Framebuffer and active Texture."; MSG kFixedNotInWebGL = "GL_FIXED is not supported in WebGL."; MSG kFormatNotRenderable = "Internal format is not renderable."; MSG kFragDataBindingIndexOutOfRange = "Fragment output color index must be zero or one."; MSG kFragmentInputTypeNotFloatingPoint = "Fragment input type is not a floating point scalar or vector."; MSG kFramebufferIncomplete = "Framebuffer is incomplete."; MSG kFramebufferIncompleteAttachment = "Attachment type must be compatible with attachment object."; MSG kFramebufferIncompleteAttachmentDepthGreaterThanMaxLayers = "Framebuffer is incomplete: Attachment depth is greater than MAX_FRAMEBUFFER_LAYERS."; MSG kFramebufferIncompleteAttachmentInconsistantBitPlanes = "Framebuffer is incomplete: Attachments have inconsistent bit plane counts."; MSG kFramebufferIncompleteAttachmentLayerGreaterThanDepth = "Framebuffer is incomplete: Attachment layer is greater than texture layer count."; MSG kFramebufferIncompleteAttachmentLevelNotBaseLevelForIncompleteMipTexture = "Framebuffer is incomplete: Attachment level not equal to the base level and the texture is not mipmap complete."; MSG kFramebufferIncompleteAttachmentLevelOutOfBaseMaxLevelRange = "Framebuffer is incomplete: Attachment level is not in the [base level, max level] range."; MSG kFramebufferIncompleteAttachmentNoDepthBitsInDepthBuffer = "Framebuffer is incomplete: Depth attachment has no depth bits."; MSG kFramebufferIncompleteAttachmentNoStencilBitsInStencilBuffer = "Framebuffer is incomplete: Stencil attachment has no stencil bits."; MSG kFramebufferIncompleteAttachmentNotCubeComplete = "Framebuffer is incomplete: Attachment is an incomplete cube map."; MSG kFramebufferIncompleteAttachmentNotRenderable = "Framebuffer is incomplete: Attachment is not renderable."; MSG kFramebufferIncompleteAttachmentSamplesGreaterThanMaxSupportedSamples = "Framebuffer is incomplete: Attachment samples are greater than the maximum supported samples for this format."; MSG kFramebufferIncompleteAttachmentsNotUnique = "Framebuffer is incomplete: All attachments must be unique."; MSG kFramebufferIncompleteAttachmentWebGLDepthBufferHasStencilBits = "Framebuffer is incomplete: Stencil attachment has depth bits."; MSG kFramebufferIncompleteAttachmentWebGLDepthStencilNoDepthOrStencilBits = "Framebuffer is incomplete: Depth stencil attachment has no depth bits or no stencil bits."; MSG kFramebufferIncompleteAttachmentWebGLStencilBufferHasDepthBits = "Framebuffer is incomplete: Stencil attachment has depth bits."; MSG kFramebufferIncompleteAttachmentZeroSize = "Framebuffer is incomplete: Attachment has zero size."; MSG kFramebufferIncompleteDefaultZeroSize = "Framebuffer is incomplete: No attachments and default size is zero."; MSG kFramebufferIncompleteDepthAndStencilBuffersNotTheSame = "Framebuffer is incomplete: Depth and stencil attachments are not the same."; MSG kFramebufferIncompleteDepthStencilInColorBuffer = "Framebuffer is incomplete: Depth stencil texture in color attachment."; MSG kFramebufferIncompleteDriverUnsupported = "Framebuffer is incomplete: Driver does not support this framebuffer configuration."; MSG kFramebufferIncompleteInconsistantAttachmentSizes = "Framebuffer is incomplete: Attachments are not all the same size."; MSG kFramebufferIncompleteInternalError = "Framebuffer is incomplete: Internal error."; MSG kFramebufferIncompleteMismatchedLayeredAttachments = "Framebuffer is incomplete: If one attachment is layered, all must be layered."; MSG kFramebufferIncompleteMismatchedLayeredTexturetypes = "Framebuffer is incomplete: If an attachments are layered, they must all be the same texture type."; MSG kFramebufferIncompleteMultisampleDepthStencilSampleCountDivisibleByColorSampleCount = "Framebuffer is incomplete: Depth stencil sample count must be divisible by the color sample count."; MSG kFramebufferIncompleteMultisampleInconsistentFixedSampleLocations = "Framebuffer is incomplete: Attachments have inconsistent fixed sample locations."; MSG kFramebufferIncompleteMultisampleInconsistentSampleCounts = "Framebuffer is incomplete: Attachments have different sample counts."; MSG kFramebufferIncompleteMultisampleNonFixedSamplesWithRenderbuffers = "Framebuffer is incomplete: All textures must have fixed samples if paired with multisample renderbuffers."; MSG kFramebufferIncompleteMultiviewBaseViewMismatch = "Framebuffer is incomplete: Attachments have inconsistent multiview base view."; MSG kFramebufferIncompleteMultiviewMismatch = "Framebuffer is incomplete: Attachments have inconsistent multiview enabled state."; MSG kFramebufferIncompleteMultiviewViewsMismatch = "Framebuffer is incomplete: Attachments have inconsistent multiview view counts."; MSG kFramebufferIncompleteSurfaceless = "Framebuffer is incomplete: Framebuffer is surfaceless."; MSG kFramebufferIncompleteUnsupportedMissmatchedDimensions = "Framebuffer is incomplete: Mismatched attachment sizes are unsupported."; MSG kFramebufferIncompleteUnsupportedNonUniqueAttachments = "Framebuffer is incomplete: Non-unique attachments are unsupported."; MSG kFramebufferIncompleteUnsupportedSeparateDepthStencilBuffers = "Framebuffer is incomplete: Separate depth and stencil buffers are unsupported."; MSG kFramebufferIncompleteWebGLDepthStencilInconsistant = "Framebuffer is incomplete: WebGL depth stencil state is inconsistent."; MSG kFramebufferTextureInvalidLayer = "Layer invalid for framebuffer texture attachment."; MSG kFramebufferTextureInvalidMipLevel = "Mip level invalid for framebuffer texture attachment."; MSG kFramebufferTextureLayerIncorrectTextureType = "Texture is not a three-dimensional or two-dimensionsal array texture."; MSG kGenerateMipmapNotAllowed = "Texture format does not support mipmap generation."; MSG kGenerateMipmapZeroSize = "Cannot generate mipmaps for a zero-size texture in a WebGL context."; MSG kGeometryShaderExtensionNotEnabled = "GL_EXT_geometry_shader or GL_OES_geometry_shader extension not enabled."; MSG kGetImageExtensionNotEnabled = "GL_ANGLE_get_image extension not enabled."; MSG kGLES1Only = "GLES1-only function."; MSG kImageSizeMustBeZero = "imageSize must be 0 if no texture data is provided."; MSG kImageSizeTooSmall = "imageSize is too small."; MSG kImmutableMemoryObject = "The memory object is immutable."; MSG kImmutableTextureBound = "The value of TEXTURE_IMMUTABLE_FORMAT for the texture currently bound to target on the active texture unit is true."; MSG kIncompatibleDrawModeAgainstGeometryShader = "Primitive mode is incompatible with the input primitive type of the geometry shader."; MSG kIncompatibleDrawModeWithTessellationShader = "When tessellation is active the primitive mode must be GL_PATCHES."; MSG kIncompatibleDrawModeWithoutTessellationShader = "When tessellation is not active the primitive mode must not be GL_PATCHES."; MSG kIncompatibleTextures = "Texture formats are not compatible"; MSG kIndexExceedsActiveUniformBlockCount = "Index exceeds active uniform block count."; MSG kIndexExceedsMaxActiveUniform = "Index must be less than program active uniform count."; MSG kIndexExceedsMaxActiveUniformBlock = "Index must be less than program active uniform block count."; MSG kIndexExceedsMaxAtomicCounterBufferBindings = "Index must be less than MAX_ATOMIC_COUNTER_BUFFER_BINDINGS."; MSG kIndexExceedsMaxDrawBuffer = "Index must be less than MAX_DRAW_BUFFERS."; MSG kIndexExceedsMaxTransformFeedbackAttribs = "Index must be less than MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS."; MSG kIndexExceedsMaxUniformBufferBindings = "Index must be less than MAX_UNIFORM_BUFFER_BINDINGS."; MSG kIndexExceedsMaxVertexAttribute = "Index must be less than MAX_VERTEX_ATTRIBS."; MSG kIndexExceedsMaxWorkgroupDimensions = "Index must be less than the number of workgroup dimensions (3)."; MSG kIndexExceedsSamples = "Index must be less than the value of SAMPLES."; MSG kIndexExceedsTransformFeedbackBufferBindings = "Index is greater than or equal to the number of TRANSFORM_FEEDBACK_BUFFER indexed binding points."; MSG kInsufficientBufferSize = "Insufficient buffer size."; MSG kInsufficientParams = "More parameters are required than were provided."; MSG kInsufficientVertexBufferSize = "Vertex buffer is not big enough for the draw call"; MSG kIntegerOverflow = "Integer overflow."; MSG kInternalFormatRequiresTexture2DArray = "internalformat is an ETC2/EAC format and target is not GL_TEXTURE_2D_ARRAY."; MSG kInternalFormatRequiresTexture2DArrayS3TC = "internalformat is an S3TC format and target is not GL_TEXTURE_2D_ARRAY."; MSG kInternalFormatRequiresTexture2DArrayRGTC = "internalformat is an RGTC format and target is not GL_TEXTURE_2D_ARRAY."; MSG kInternalFormatRequiresTexture2DArrayASTC = "internalformat is an ASTC format and target is not GL_TEXTURE_2D_ARRAY."; MSG kInvalidAccessBits = "Invalid access bits."; MSG kInvalidAccessBitsFlush = "The explicit flushing bit may only be set if the buffer is mapped for writing."; MSG kInvalidAccessBitsRead = "Invalid access bits when mapping buffer for reading"; MSG kInvalidAccessBitsReadWrite = "Need to map buffer for either reading or writing."; MSG kInvalidAttachment = "Invalid Attachment Type."; MSG kInvalidBindBufferSize = "Invalid buffer binding size."; MSG kInvalidBindUniformLocation = "Location must be less than (MAX_VERTEX_UNIFORM_VECTORS + MAX_FRAGMENT_UNIFORM_VECTORS) * 4"; MSG kInvalidBlendEquation = "Invalid blend equation."; MSG kInvalidBlendFunction = "Invalid blend function."; MSG kInvalidBlendStateForYUV = "Blending must be disabled when writing to YUV framebuffers."; MSG kInvalidBooleanValue = "Invalid boolean value. Must be GL_FALSE or GL_TRUE."; MSG kInvalidBorder = "Border must be 0."; MSG kInvalidBufferName = "name is not a valid buffer."; MSG kInvalidBufferTypes = "Invalid buffer target."; MSG kInvalidBufferUsage = "Invalid buffer usage enum."; MSG kInvalidBufferUsageFlags = "Invalid buffer usage flags."; MSG kInvalidClearMask = "Invalid mask bits."; MSG kInvalidClientState = "Invalid client vertex array type."; MSG kInvalidClipPlane = "Invalid clip plane."; MSG kInvalidColorMaskForYUV = "Red, green and blue color writes must be enabled when writing to YUV framebuffers."; MSG kInvalidCombinedImageUnit = "Specified unit must be in [GL_TEXTURE0, GL_TEXTURE0 + GL_MAX_COMBINED_IMAGE_UNITS)"; MSG kInvalidComponents = "Invalid components."; MSG kInvalidCompressedFormat = "Not a valid compressed texture format."; MSG kInvalidCompressedImageSize = "Invalid compressed image size."; MSG kInvalidCompressedRegionSize = "Invalid region for compressed texture format."; MSG kInvalidConstantColor = "CONSTANT_COLOR (or ONE_MINUS_CONSTANT_COLOR) and CONSTANT_ALPHA (or ONE_MINUS_CONSTANT_ALPHA) cannot be used together as source and destination color factors in the blend function."; MSG kInvalidCopyCombination = "Invalid copy texture format combination."; MSG kInvalidCoverageComponents = "components is not one of GL_RGB, GL_RGBA, GL_ALPHA or GL_NONE."; MSG kInvalidCoverMode = "Invalid cover mode."; MSG kInvalidExternalCreateFlags = "Create flags must only include bits defined by GL_ANGLE_external_objects_flags"; MSG kInvalidCullMode = "Cull mode not recognized."; MSG kInvalidDebugSeverity = "Invalid debug severity."; MSG kInvalidDebugSource = "Invalid debug source."; MSG kInvalidDebugSourceType = "If count is greater than zero, source and type cannot be GL_DONT_CARE."; MSG kInvalidDebugType = "Invalid debug type."; MSG kInvalidDefaultReadBuffer = "Read buffer must be GL_NONE or GL_BACK when reading from the default framebuffer."; MSG kInvalidDepthEnum = "Invalid depth enum."; MSG kInvalidDepthRange = "Near value cannot be greater than far."; MSG kInvalidDepthStencilDrawBuffer = "Draw buffer must be zero when using depth or stencil."; MSG kInvalidDestinationTexture = "Destination texture is not a valid texture object."; MSG kInvalidDestinationTextureType = "Invalid destination texture type."; MSG kInvalidDrawBuffer = "Invalid draw buffer."; MSG kInvalidDrawBufferCountForDefault = "The default framebuffer must have exactly one draw buffer."; MSG kInvalidDrawBufferValue = "Ith value does not match COLOR_ATTACHMENTi or NONE."; MSG kInvalidDrawMode = "Invalid draw mode."; MSG kInvalidDrawModeTransformFeedback = "Draw mode must match current transform feedback object's draw mode."; MSG kInvalidEGLImage = "EGL image is not valid."; MSG kInvalidElementRange = "Invalid element range."; MSG kInvalidFence = "Invalid fence object."; MSG kInvalidFenceCondition = "Invalid value for condition."; MSG kInvalidFenceState = "Fence must be set."; MSG kInvalidFillMode = "Invalid fill mode."; MSG kInvalidFilterTexture = "Texture only supports NEAREST and LINEAR filtering."; MSG kInvalidFlags = "Invalid value for flags."; MSG kInvalidFlushOutOfRange = "Flushed range does not fit into buffer mapping dimensions."; MSG kInvalidFlushTarget = "Attempted to flush a buffer not mapped for explicit flushing."; MSG kInvalidFlushZero = "Attempted to flush buffer object zero."; MSG kInvalidFogDensity = "Invalid fog density (must be nonnegative)."; MSG kInvalidFogMode = "Invalid fog mode."; MSG kInvalidFogParameter = "Invalid fog parameter."; MSG kInvalidFormat = "Invalid format."; MSG kInvalidFormatCombination = "Invalid combination of format, type and internalFormat."; MSG kInvalidFragmentInputBinding = "No such binding."; MSG kInvalidFramebufferAttachmentParameter = "Invalid parameter name for framebuffer attachment."; MSG kInvalidFramebufferLayer = "Framebuffer layer cannot be less than 0 or greater than GL_MAX_FRAMEBUFFER_LAYERS_EXT."; MSG kInvalidFramebufferName = "name is not a valid framebuffer."; MSG kInvalidFramebufferTarget = "Invalid framebuffer target."; MSG kInvalidFramebufferTextureLevel = "Mipmap level must be 0 when attaching a texture."; MSG kInvalidHandleType = "Invalid handle type."; MSG kInvalidImageAccess = "access is not one of the supported tokens."; MSG kInvalidImageLayout = "Invalid image layout."; MSG kInvalidImageFormat = "format is not one of supported image unit formats."; MSG kInvalidIndentifier = "Invalid identifier."; MSG kInvalidIndirectOffset = "indirect must be a multiple of the size of uint in basic machine units."; MSG kInvalidInternalFormat = "Invalid internal format."; MSG kInvalidLight = "Invalid light."; MSG kInvalidLightModelParameter = "Invalid light model parameter."; MSG kInvalidLightParameter = "Invalid light parameter."; MSG kInvalidLogicOp = "Invalid logical operation."; MSG kInvalidMapPointerQuery = "GL_BUFFER_MAP_POINTER can only be queried with GetBufferPointerv."; MSG kInvalidMaterialFace = "Invalid material face."; MSG kInvalidMaterialParameter = "Invalid material parameter."; MSG kInvalidMatrixMode = "Invalid matrix mode."; MSG kInvalidMemoryBarrierBit = "Invalid memory barrier bit."; MSG kInvalidMemoryObject = "Invalid memory object."; MSG kInvalidMemoryObjectParameter = "Invalid memory object parameter."; MSG kInvalidMipLevel = "Level of detail outside of range."; MSG kInvalidMipLevels = "Invalid level count."; MSG kInvalidMultisampledFramebufferOperation = "Invalid operation on multisampled framebuffer"; MSG kInvalidMultitextureUnit = "Specified unit must be in [GL_TEXTURE0, GL_TEXTURE0 + GL_MAX_TEXTURE_UNITS)"; MSG kInvalidName = "Invalid name."; MSG kInvalidNameCharacters = "Name contains invalid characters."; MSG kInvalidOriginEnum = "Invalid origin enum."; MSG kInvalidPackParametersForWebGL = "Invalid combination of pack parameters for WebGL."; MSG kInvalidPname = "Invalid pname."; MSG kInvalidPointerQuery = "Invalid pointer query."; MSG kInvalidPointParameter = "Invalid point parameter."; MSG kInvalidPointParameterValue = "Invalid point parameter value (must be non-negative)."; MSG kInvalidPointSizeValue = "Invalid point size (must be positive)."; MSG kInvalidPrecision = "Invalid or unsupported precision type."; MSG kInvalidPrimitiveMode = "Invalid primitive mode."; MSG kInvalidProgramBinaryFormat = "Program binary format is not valid."; MSG kInvalidProgramInterface = "Invalid program interface."; MSG kInvalidProgramName = "Program object expected."; MSG kInvalidProgramPipelineName = "name is not a valid program pipeline."; MSG kInvalidProgramResourceIndex = "Invalid program resource index."; MSG kInvalidProgramResourceProperty = "Invalid program resource property."; MSG kInvalidProjectionMatrix = "Invalid projection matrix. Left/right, top/bottom, near/far intervals cannot be zero, and near/far cannot be less than zero."; MSG kInvalidPropCount = "Invalid propCount."; MSG kInvalidPropertyForProgramInterface = "Not an allowed program resource property for this program interface"; MSG kInvalidProvokingVertex = "Invalid provoking vertex."; MSG kInvalidQueryId = "Invalid query Id."; MSG kInvalidQueryName = "name is not a valid query."; MSG kInvalidQueryTarget = "Invalid query target."; MSG kInvalidQueryType = "Invalid query type."; MSG kInvalidRange = "Invalid range."; MSG kInvalidReadBuffer = "Invalid read buffer"; MSG kInvalidRenderbufferInternalFormat = "Invalid renderbuffer internalformat."; MSG kInvalidRenderbufferName = "name is not a valid renderbuffer."; MSG kInvalidRenderbufferTarget = "Invalid renderbuffer target."; MSG kInvalidRenderbufferTextureParameter = "Invalid parameter name for renderbuffer attachment."; MSG kInvalidRenderbufferWidthHeight = "Renderbuffer width and height cannot be negative and cannot exceed maximum texture size."; MSG kInvalidResetStatus = "Reset status is not valid"; MSG kInvalidSampleMaskNumber = "MaskNumber cannot be greater than or equal to the value of MAX_SAMPLE_MASK_WORDS."; MSG kInvalidSampler = "Sampler is not valid"; MSG kInvalidSamplerName = "name is not a valid sampler."; MSG kInvalidShaderBinaryFormat = "Invalid shader binary format."; MSG kInvalidShaderName = "Shader object expected."; MSG kInvalidShaderType = "Invalid shader type."; MSG kInvalidShadingModel = "Invalid shading model."; MSG kInvalidSourceTexture = "Source texture is not a valid texture object."; MSG kInvalidSourceTextureInternalFormat = "Source texture internal format is invalid."; MSG kInvalidSourceTextureLevel = "Invalid source texture level."; MSG kInvalidSourceTextureSize = "Invalid source texture height or width."; MSG kInvalidSourceTextureType = "Source texture must be a valid texture type."; MSG kInvalidStencil = "Invalid stencil."; MSG kInvalidStencilBitMask = "Invalid stencil bit mask."; MSG kInvalidSyncPointer = "Not a valid sync pointer."; MSG kInvalidTarget = "Invalid target."; MSG kInvalidTextureCombine = "Invalid texture combine mode."; MSG kInvalidTextureCombineOp = "Invalid texture combine operand."; MSG kInvalidTextureCombineSrc = "Invalid texture combine source."; MSG kInvalidTextureEnvMode = "Invalid texture environment mode."; MSG kInvalidTextureEnvParameter = "Invalid texture environment parameter."; MSG kInvalidTextureEnvScale = "Invalid texture environment scale."; MSG kInvalidTextureEnvTarget = "Invalid texture environment target."; MSG kInvalidTextureFilterParam = "Texture filter not recognized."; MSG kInvalidTextureLevel = "Texture level does not exist."; MSG kInvalidTextureName = "Not a valid texture object name."; MSG kInvalidTextureRange = "Cannot be less than 0 or greater than maximum number of textures."; MSG kInvalidTextureTarget = "Invalid or unsupported texture target."; MSG kInvalidTextureType = "Texture has incompatible target."; MSG kInvalidTextureWrap = "Texture wrap mode not recognized."; MSG kInvalidTimeout = "Invalid value for timeout."; MSG kInvalidTransformation = "Invalid transformation."; MSG kInvalidTransformFeedbackAttribsCount = "Count exceeds MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS."; MSG kInvalidTransformFeedbackName = "name is not a valid transform feedback."; MSG kInvalidType = "Invalid type."; MSG kInvalidUniformCount = "Only array uniforms may have count > 1."; MSG kInvalidUniformLocation = "Invalid uniform location"; MSG kInvalidUnpackAlignment = "Unpack alignment must be 1, 2, 4 or 8."; MSG kInvalidUnpackParametersForWebGL = "Invalid combination of unpack parameters for WebGL."; MSG kInvalidExternalUsageFlags = "Usage flags must only include bits defined by GL_ANGLE_external_objects_flags"; MSG kInvalidValueExceedsMaxPatchSize = "Value must be less than or equal to MAX_PATCH_SIZE."; MSG kInvalidValueNonPositive = "Value must be greater than zero."; MSG kInvalidVaryingLocation = "Location exceeds max varying."; MSG kInvalidVertexArray = "Vertex array does not exist."; MSG kInvalidVertexArrayName = "name is not a valid vertex array."; MSG kInvalidVertexAttribSize2101010 = "Type is INT_2_10_10_10_REV or UNSIGNED_INT_2_10_10_10_REV and size is not 4."; MSG kInvalidVertexAttribSize1010102 = "Type is INT_10_10_10_2_OES or UNSIGNED_INT_10_10_10_2_OES and size is not 3 or 4."; MSG kInvalidVertexAttrSize = "Vertex attribute size must be 1, 2, 3, or 4."; MSG kInvalidVertexPointerSize = "Size for built-in vertex attribute is outside allowed range."; MSG kInvalidVertexPointerStride = "Invalid stride for built-in vertex attribute."; MSG kInvalidVertexPointerType = "Invalid type for built-in vertex attribute."; MSG kInvalidWidth = "Invalid width."; MSG kInvalidWrapModeTexture = "Invalid wrap mode for texture type."; MSG kInvalidZOffset = "zoffset is larger than MAX_3D_TEXTURE_SIZE-1"; MSG kLengthZero = "Length must not be zero."; MSG kLevelNotZero = "Texture level must be zero."; MSG kLightParameterOutOfRange = "Light parameter out of range."; MSG kMapOutOfRange = "Mapped range does not fit into buffer dimensions."; MSG kMaterialParameterOutOfRange = "Material parameter out of range."; MSG kMatrixStackOverflow = "Current matrix stack is full."; MSG kMatrixStackUnderflow = "Current matrix stack has only a single matrix."; MSG kMaxActiveVariablesInterface = "MAX_NUM_ACTIVE_VARIABLES requires a buffer or block interface."; MSG kMismatchedFormat = "Format must match internal format."; MSG kMismatchedTargetAndFormat = "Invalid texture target and format combination."; MSG kMismatchedTypeAndFormat = "Invalid format and type combination."; MSG kMismatchedVariableProgram = "Variable is not part of the current program."; MSG kMissingName = "No name given."; MSG kMissingReadAttachment = "Missing read attachment."; MSG kMissingTexture = "No Texture is bound to the specified target."; MSG kMissingTextureName = "texture is not the name of an existing texture object."; MSG kMultisampleArrayExtensionRequired = "GL_ANGLE_texture_multisample_array not enabled."; MSG kMultisampleTextureExtensionOrES31Required = "GL_ANGLE_texture_multisample or GLES 3.1 required."; MSG kMultisampleTextureExtensionOrGetTexLevelParameterExtensionOrES31Required = "GL_ANGLE_texture_multisample, GL_ANGLE_get_tex_level_parameter or GLES 3.1 required."; MSG kMultiviewActive = "The number of views in the active draw framebuffer is greater than 1."; MSG kMultiviewMismatch = "The number of views in the active program and draw framebuffer does not match."; MSG kMultiviewNotAvailable = "ANGLE_multiview is not available."; MSG kMultiviewReadFramebuffer = "The active read framebuffer object has multiview attachments."; MSG kMultiviewTimerQuery = "There is an active query for target GL_TIME_ELAPSED_EXT when the number of views in the active draw framebuffer is greater than 1."; MSG kMultiviewTransformFeedback = "There is an active transform feedback object when the number of views in the active draw framebuffer is greater than 1."; MSG kMultiviewViewsTooLarge = "numViews cannot be greater than GL_MAX_VIEWS_ANGLE."; MSG kMultiviewViewsTooSmall = "numViews cannot be less than 1."; MSG kMustHaveElementArrayBinding = "Must have element array buffer bound."; MSG kNameBeginsWithGL = "Attributes that begin with 'gl_' are not allowed."; MSG kNegativeAttachments = "Negative number of attachments."; MSG kNegativeBaseViewIndex = "Negative baseViewIndex."; MSG kNegativeBufferSize = "Negative buffer size."; MSG kNegativeBufSize = "Invalid bufSize."; MSG kNegativeCount = "Negative count."; MSG kNegativeHeightWidthDepth = "Cannot have negative height, width, or depth."; MSG kNegativeLayer = "Negative layer."; MSG kNegativeLength = "Negative length."; MSG kNegativeLevel = "Level is negative."; MSG kNegativeLocation = "Location cannot be less than 0."; MSG kNegativeMaxCount = "Negative maxcount."; MSG kNegativeOffset = "Negative offset."; MSG kNegativeParam = "param is negative."; MSG kNegativePrimcount = "Primcount must be greater than or equal to zero."; MSG kNegativeSize = "Negative size."; MSG kNegativeStart = "Cannot have negative start."; MSG kNegativeStride = "Cannot have negative stride."; MSG kNegativeXYZ = "x = y = or z cannot be negative."; MSG kNoActiveComputeShaderStage = "No active compute shader stage in this program."; MSG kNoActiveGeometryShaderStage = "No active geometry shader stage in this program."; MSG kNoActiveGraphicsShaderStage = "It is a undefined behaviour to render without vertex shader stage or fragment shader stage."; MSG kNoActiveProgramWithComputeShader = "No active program for the compute shader stage."; MSG kNoDefinedClearConversion = "No defined conversion between clear value and attachment format."; MSG kNonPositiveDrawTextureDimension = "Both width and height argument of drawn texture must be positive."; MSG kNonPositiveSize = "Size must be greater than 0"; MSG kNoProgramBinaryFormats = "No program binary formats supported."; MSG kNoReadFramebuffer = "No active read framebuffer."; MSG kNoSampleAlphaToCoveragesLimitation = "Current renderer doesn't support alpha-to-coverage."; MSG kNotTextureComplete = "The texture is not complete."; MSG kNoTransformArray = "No transform array given."; MSG kNoTransformFeedbackOutputVariables = "The active program has specified no output variables to record."; MSG kNoZeroDivisor = "At least one enabled attribute must have a divisor of zero."; MSG kNVFenceNotSupported = "GL_NV_fence is not supported"; MSG kObjectNotGenerated = "Object cannot be used because it has not been generated."; MSG kOffsetAlignment = "offset must be a multiple of 4."; MSG kOffsetAndSizeAlignment = "Offset and size must be multiple of 4."; MSG kOffsetMustBeMultipleOfType = "Offset must be a multiple of the passed in datatype."; MSG kOffsetMustBeMultipleOfUint = "Offset must be a multiple of sizeof(uint) in basic machine units."; MSG kOffsetOverflow = "Offset overflows texture dimensions."; MSG kOtherQueryActive = "Other query is active."; MSG kOutsideOfBounds = "Parameter outside of bounds."; MSG kParamOverflow = "The provided parameters overflow with the provided buffer."; MSG kPixelDataNotNull = "Pixel data must be null."; MSG kPixelDataNull = "Pixel data cannot be null."; MSG kPixelPackBufferBoundForTransformFeedback = "It is undefined behavior to use a pixel pack buffer that is bound for transform feedback."; MSG kPixelUnpackBufferBoundForTransformFeedback = "It is undefined behavior to use a pixel unpack buffer that is bound for transform feedback."; MSG kPointSizeArrayExtensionNotEnabled = "GL_OES_point_size_array not enabled."; MSG kProgramDoesNotExist = "Program doesn't exist."; MSG kProgramInterfaceMustBeProgramOutput = "programInterface must be set to GL_PROGRAM_OUTPUT."; MSG kProgramNotBound = "A program must be bound."; MSG kProgramNotLinked = "Program not linked."; MSG kQueryActive = "Query is active."; MSG kQueryExtensionNotEnabled = "Query extension not enabled."; MSG kQueryInactive = "Query is not active."; MSG kQueryTargetMismatch = "Query type does not match target."; MSG kReadBufferNone = "Read buffer is GL_NONE."; MSG kReadBufferNotAttached = "Read buffer has no attachment."; MSG kRectangleTextureCompressed = "Rectangle texture cannot have a compressed format."; MSG kRelativeOffsetTooLarge = "relativeOffset cannot be greater than MAX_VERTEX_ATTRIB_RELATIVE_OFFSET."; MSG kRenderableInternalFormat = "SizedInternalformat must be color-renderable, depth-renderable, or stencil-renderable."; MSG kRenderbufferNotBound = "A renderbuffer must be bound."; MSG kResourceMaxRenderbufferSize = "Desired resource size is greater than max renderbuffer size."; MSG kResourceMaxTextureSize = "Desired resource size is greater than max texture size."; MSG kRobustResourceInitializationExtensionRequired = "EGL_ANGLE_robust_resource_initialization not enabled."; MSG kSamplerFormatMismatch = "Mismatch between texture format and sampler type (signed/unsigned/float/shadow)."; MSG kSamplerUniformValueOutOfRange = "Sampler uniform value out of range."; MSG kSamplesOutOfRange = "Samples must not be greater than maximum supported value for the format."; MSG kSamplesZero = "Samples may not be zero."; MSG kShaderAttachmentHasShader = "Shader attachment already has a shader."; MSG kShaderSourceInvalidCharacters = "Shader source contains invalid characters."; MSG kShaderStorageBufferOffsetAlignment = "Offset must be multiple of value of SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT."; MSG kShaderToDetachMustBeAttached = "Shader to be detached must be currently attached to the program."; MSG kSourceLevelNotDefined = "The source level of the source texture must be defined."; MSG kSourceTextureLevelZeroDefined = "Source texture must level 0 defined."; MSG kSourceTextureMustBeCompressed = "Source texture must have a compressed internal format."; MSG kSourceTextureTooSmall = "The specified dimensions are outside of the bounds of the texture."; MSG kStencilReferenceMaskOrMismatch = "Stencil reference and mask values must be the same for front facing and back facing triangles."; MSG kStrideExceedsWebGLLimit = "Stride is over the maximum stride allowed by WebGL."; MSG kStrideMustBeMultipleOfType = "Stride must be a multiple of the passed in datatype."; MSG kSyncMissing = "Sync object does not exist."; MSG kTargetMustBeTexture2DMultisampleArrayOES = "Target must be TEXTURE_2D_MULTISAMPLE_ARRAY_OES."; MSG kTessellationShaderExtensionNotEnabled = "GL_EXT_tessellation_shader extension not enabled."; MSG kTessellationShaderRequiresBothControlAndEvaluation = "Tessellation requires both control and evaluation shaders."; MSG kTessellationShaderRequiresVertexShader = "Any command that transfers vertices to the GL requires a vertex shader if the current program uses a tessellation shader."; MSG kTextureBufferExtensionNotAvailable = "Texture buffer extension not available."; MSG kTextureBufferOffsetAlignment = "Offset must be multiple of value of TEXTURE_BUFFER_OFFSET_ALIGNMENT."; MSG kTextureBufferSize = "Texture buffer size must be a positive integer."; MSG kTextureBufferSizeOffset = "Texture buffer offset + size must be less than or equal to BUFFER_SIZE."; MSG kTextureBufferTarget = "Target must be TEXTURE_BUFFER."; MSG kTextureBufferInternalFormat = "Internal format is not an accepted sized internal format."; MSG kTextureBufferInvalidBuffer = "If buffer is nonzero, it must match the name of an existing buffer object."; MSG kTextureFormatMismatch = "Passed in texture target and format must match the one originally used to define the texture."; MSG kTextureIsImmutable = "Texture is immutable."; MSG kTextureIsNotImmutable = "Texture is not immutable."; MSG kTextureNotBound = "A texture must be bound."; MSG kTextureNotPow2 = "The texture is a non-power-of-two texture."; MSG kTextureRectangleNotSupported = "Context does not support GL_ANGLE_texture_rectangle"; MSG kTextureSizeTooSmall = "Texture dimensions must all be greater than zero."; MSG kTextureTargetMismatch = "Textarget must match the texture target type."; MSG kTextureTargetRequiresES31 = "Texture target requires at least OpenGL ES 3.1."; MSG kTextureTypeConflict = "Two textures of different types use the same sampler location."; MSG kTextureTypeMismatch = "Passed in texture type must match the one originally used to define the texture."; MSG kTextureWidthOrHeightOutOfRange = "Width and height must be less than or equal to GL_MAX_TEXTURE_SIZE."; MSG kTextureDepthOutOfRange = "Depth must be less than or equal to MAX_ARRAY_TEXTURE_LAYERS"; MSG kTransfomFeedbackAlreadyActive = "Transform feedback is already active."; MSG kTransformFeedbackActiveDelete = "Attempt to delete an active transform feedback."; MSG kTransformFeedbackActiveDuringLink = "Cannot link program while program is associated with an active transform feedback object."; MSG kTransformFeedbackBufferDoubleBound = "A transform feedback buffer that would be written to is also bound to a non-transform-feedback target, which would cause undefined behavior."; MSG kTransformFeedbackBufferMissing = "Every binding point used in transform feedback mode must have a buffer object bound."; MSG kTransformFeedbackBufferMultipleOutputs = "Transform feedback has a buffer bound to multiple outputs."; MSG kTransformFeedbackBufferTooSmall = "Not enough space in bound transform feedback buffers."; MSG kTransformFeedbackDoesNotExist = "Transform feedback object that does not exist."; MSG kTransformFeedbackNotActive = "No Transform Feedback object is active."; MSG kTransformFeedbackNotPaused = "The active Transform Feedback object is not paused."; MSG kTransformFeedbackPaused = "The active Transform Feedback object is paused."; MSG kTransformFeedbackProgramBinary = "Cannot change program binary while program is associated with an active transform feedback object."; MSG kTransformFeedbackTargetActive = "Target is TRANSFORM_FEEDBACK_BUFFER and transform feedback is currently active."; MSG kTransformFeedbackUseProgram = "Cannot change active program while transform feedback is unpaused."; MSG kTransformFeedbackVaryingIndexOutOfRange = "Index must be less than the transform feedback varying count in the program."; MSG kTypeNotUnsignedShortByte = "Only UNSIGNED_SHORT and UNSIGNED_BYTE types are supported."; MSG kUniformBufferBoundForTransformFeedback = "It is undefined behavior to use an uniform buffer that is bound for transform feedback."; MSG kUniformBufferOffsetAlignment = "Offset must be multiple of value of UNIFORM_BUFFER_OFFSET_ALIGNMENT."; MSG kUniformBufferTooSmall = "It is undefined behaviour to use a uniform buffer that is too small."; MSG kUniformBufferUnbound = "It is undefined behaviour to have a used but unbound uniform buffer."; MSG kUniformSizeMismatch = "Uniform size does not match uniform method."; MSG kUniformTypeMismatch = "Uniform type does not match uniform method."; MSG kUnimplementedComputeShaderPrecision = "Compute shader precision not yet implemented."; MSG kUnknownParameter = "Unknown parameter value."; MSG kUnsizedInternalFormatUnsupported = "Internalformat is one of the unsupported unsized base internalformats."; MSG kUnsupportedDrawModeForTransformFeedback = "The draw command is unsupported when transform feedback is active and not paused."; MSG kUnsupportedFloatBlending = "GL_BLEND with floating-point color attachments requires the EXT_float_blend extension."; MSG kVertexArrayNoBuffer = "An enabled vertex array has no buffer."; MSG kVertexArrayNoBufferPointer = "An enabled vertex array has no buffer and no pointer."; MSG kVertexBufferBoundForTransformFeedback = "It is undefined behavior to use a vertex buffer that is bound for transform feedback."; MSG kVertexShaderTypeMismatch = "Vertex shader input type does not match the type of the bound vertex attribute."; MSG kViewportNegativeSize = "Viewport size cannot be negative."; MSG kViewsExceedMaxArrayLayers = "baseViewIndex+numViews cannot be greater than GL_MAX_ARRAY_TEXTURE_LAYERS."; MSG kWebgl2NameLengthLimitExceeded = "Location lengths must not be greater than 1024 characters."; MSG kWebglBindAttribLocationReservedPrefix = "Attributes that begin with 'webgl_', or '_webgl_' are not allowed."; MSG kWebglNameLengthLimitExceeded = "Location name lengths must not be greater than 256 characters."; MSG kYUVOutputMissmatch = "Program and framebuffer YUV output state does not match."; MSG kYUVTargetExtensionRequired = "GL_EXT_YUV_target not enabled."; MSG kZeroBoundToTarget = "Zero is bound to target."; MSG kUnrecognizedShaderStageBit = "Unrecognized shader stage bit."; MSG kProgramNotSeparable = "Program object was not linked with its PROGRAM_SEPARABLE status set."; MSG kProgramPipelineDoesNotExist = "Program pipeline does not exist."; MSG kNotAllStagesOfSeparableProgramUsed = "A program object is active for at least one, but not all of the shader stages that were present when the program was linked."; MSG kProgramPipelineLinkFailed = "Program pipeline link failed"; // clang-format on #undef MSG } // namespace err } // namespace gl #endif // LIBANGLE_ERRORSTRINGS_H_